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Associate Environment Artist Jobs (NOW HIRING)

Sandwich artist

Pelion, SC · On-site

$12 - $15/hr

Corner Pantry - Immediate Hiring for Sandwich Artist Are you passionate about providing delicious ... safe environment, exceptional associates. Select locations offer an automated car wash, a Sub ...

Corner Pantry - Immediate Hiring for Sandwich Artist Are you passionate about providing delicious ... safe environment, exceptional associates. Select locations offer an automated car wash, a Sub ...

Sandwich artist

Hopkins, SC · On-site

$12 - $15/hr

Corner Pantry - Immediate Hiring for Sandwich Artist Are you passionate about providing delicious ... safe environment, exceptional associates. Select locations offer an automated car wash, a Sub ...

Associate Artist, FX The Job Avalanche, a division of WB Games Inc., is seeking an Associate ... Ability to work well in a team environment and redo/iterate work until it's approved. * Ability to ...

Graphic Artist

Pilot Mountain, NC · On-site

$30K - $40K/yr

GRAPHIC ARTIST The Graphic Artist is responsible for a wide variety of designs on websites, social ... paced environment. Associate's degree in Graphic Design or related field, with a portfolio ...

Graphic Artist

Pilot Mountain, NC

$108.90K - $130.40K/yr

GRAPHIC ARTIST The Graphic Artist is responsible for a wide variety of designs on websites, social ... paced environment. Associate's degree in Graphic Design or related field, with a portfolio ...

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Associate Environment Artist information

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$10

$14

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How much do associate environment artist jobs pay per hour?

As of May 31, 2026, the average hourly pay for associate environment artist in the United States is $14.08, according to ZipRecruiter salary data. Most workers in this role earn between $12.26 and $15.87 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Associate Environment Artist, and why are they important?

To thrive as an Associate Environment Artist, you need a strong foundation in 3D modeling, texturing, and digital art, often supported by a relevant degree or portfolio. Proficiency with industry-standard tools like Autodesk Maya, Blender, ZBrush, and game engines such as Unreal Engine or Unity is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in team-based production environments. These skills ensure the creation of immersive, visually compelling game worlds that enhance player experience and meet project goals.

What are some common challenges faced by Associate Environment Artists when working on large game projects?

Associate Environment Artists often encounter challenges related to balancing creative vision with technical constraints, such as optimizing assets for performance without sacrificing visual quality. Collaborating closely with senior artists, level designers, and developers is essential, and adapting to shifting project priorities or feedback can require flexibility. Additionally, managing multiple asset tasks simultaneously while meeting deadlines is a key part of the role, making effective time management and communication critical for success.

What are Associate Environment Artists?

Associate Environment Artists are entry-level professionals in the video game or film industries who help create and design the visual environments seen in games, movies, or other digital media. They work under the guidance of senior artists to build 3D models, textures, and lighting setups for environments such as landscapes, buildings, and interiors. Their responsibilities often include asset creation, scene composition, and ensuring that environments are visually consistent with the project’s style and technical requirements. This role is ideal for individuals with strong artistic skills and familiarity with software like Maya, Blender, or Unreal Engine.
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CONTRACT - Associate Environment Artist I (NST)

CONTRACT - Associate Environment Artist I (NST)

Nintendo of America Inc

Redmond, WA • On-site

$31 - $47/hr

Contractor

Medical

Posted 5 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

92nd of 184 rated software companies


Job description

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department. As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio! SUMMARY: A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products. Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES Participates in the creation of 3D content that meets required direction and quality specifications. Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects. Participates in assigned animations for 3D and 2D assets. Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools. Implements game play features aligned to game design goals. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS Minimum of 1 year of professional experience having shipped at least 1 game. Proven artistic and technical skills in basic 3D and or 2D art production. Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine) Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc). Capable of excellent organizational and communication skills. Can respond to feedback and iterations quickly and efficiently. Undergraduate degree in art or related field; or equivalent education and experience. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $31-$47 USD
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