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Container Graphics Jobs (NOW HIRING)

Principal Graphics Engineer

New York, NY · Remote

$143K - $177K/yr

Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics. * Real-time network and socket programming, including low-latency streaming ...

The Graphic Designer supports corrugated packaging production by creating, adjusting, and preparing ... container plants, a folding carton facility, recycled and virgin containerboard mills, pressure ...

DevOps Engineer

Sunnyvale, CA · On-site

$61.50 - $84.25/hr

Bolt Graphics is a semiconductor startup focused on developing efficient graphics processors. The ... containers as code with Terraform (Telmate or bpg/proxmox), Packer templates, and cloud-init. • ...

DevOps Engineer

Sunnyvale, CA · On-site

$61.50 - $84.25/hr

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most ... containers as code with Terraform (Telmate or bpg/proxmox), Packer templates, and cloud-init. • ...

Quality Auditor

Chicago, IL · On-site

$17.50/hr

E.D. Hood Container Corporation is a family-owned, mill-to-market company specializing in containerboard and kraft paper, corrugated boxes, high graphic displays, and contract packaging. Our ...

Maintenance Mechanic

Waverly, TN · On-site

$21.75 - $27.75/hr

Hood Container Corporation is a family-owned, mill to market company specializing in containerboard and kraft paper, corrugated boxes, high graphic displays and contract packaging. Our commitment to ...

Machine Operator

York, PA · On-site

$20 - $24/hr

Hood Container Corporation is a family-owned, Mill to Market company, specializing in containerboard and kraft paper, corrugated boxes, high graphic displays, and contract packaging. Our commitment ...

Hood Container Corporation is a family-owned, mill to market company specializing in containerboard and kraft paper, corrugated boxes, high graphic displays and contract packaging. Our commitment to ...

DevOps Engineer

Sunnyvale, CA · On-site

$110K - $170K/yr

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most ... Provision VMs and LXC containers as code with Terraform (Telmate or bpg/proxmox), Packer templates ...

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Container Graphics information

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How much do container graphics jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for container graphics in the United States is $25.62, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $28.85 per hour, depending on experience, location, and employer.

What is the difference between Container Graphics vs Graphic Designer?

AspectContainer GraphicsGraphic Designer
Required CredentialsHigh school diploma or equivalent; certifications in graphic design or related softwareDegree in graphic design, visual arts, or related field; certifications optional
Work EnvironmentManufacturing facilities, printing plants, or design studios focused on packaging and product brandingDesign studios, advertising agencies, or freelance settings
Industry UsagePrimarily in packaging, product branding, and manufacturing sectorsAdvertising, marketing, branding, and digital media industries

Container Graphics specialists focus on designing graphics specifically for packaging and product containers, often requiring knowledge of printing processes and manufacturing standards. Graphic Designers have a broader scope, creating visual content across various media including digital, print, and branding projects. While both roles require strong design skills and software proficiency, Container Graphics professionals specialize in packaging aesthetics and technical constraints, whereas Graphic Designers work on diverse visual communication projects.

What are Container Graphics?

Container Graphics refers to the design and production of printed images, logos, branding, and other visual elements that appear on product packaging and containers. Professionals in this field create the visual identity for items such as cans, bottles, boxes, and other packaging materials to attract consumers and convey important product information. This work involves both artistic design skills and technical knowledge of printing processes and materials. Container graphics play a crucial role in marketing, brand recognition, and regulatory compliance for packaged goods.

What are the key skills and qualifications needed to thrive as a Container Graphics Designer, and why are they important?

To thrive as a Container Graphics Designer, you need expertise in graphic design principles, packaging design, and proficiency with industry-standard design software, often supported by a degree in graphic design or a related field. Familiarity with Adobe Creative Suite (Illustrator, Photoshop, InDesign) and knowledge of print production processes are typically required. Creativity, attention to detail, and strong communication skills help designers collaborate effectively with clients and production teams. These skills ensure packaging designs are visually appealing, brand-consistent, and manufacturable, which is crucial for market success.

What are some typical challenges faced by professionals working in container graphics design, and how can applicants prepare for them?

Professionals in container graphics design often face challenges such as balancing creative concepts with strict regulatory and branding requirements, managing tight deadlines, and collaborating closely with packaging engineers and marketing teams. Staying up-to-date with printing technologies and understanding the limitations of different packaging materials are also crucial. Applicants can prepare by building strong communication and project management skills, gaining familiarity with industry-standard design software, and studying the regulations relevant to packaging graphics in their target markets.
What cities are hiring for Container Graphics jobs? Cities with the most Container Graphics job openings:
What are the most commonly searched types of Container Graphics jobs? The most popular types of Container Graphics jobs are:
What states have the most Container Graphics jobs? States with the most job openings for Container Graphics jobs include:
Infographic showing various Container Graphics job openings in the United States as of June 2026, with employment types broken down into 89% Full Time, 10% Part Time, and 1% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $53,286 per year, or $25.6 per hour.

Principal Graphics Engineer

Parallelz

New York, NY • Remote

$143K - $177K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 10 days ago


Job description

About Parallelz

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

Parallelz is an AI-native organization. We expect every engineer to use AI tools and agentic systems as a core part of how they design, build, debug, and ship. Not as a side experiment, but as a multiplier on judgment, velocity, and quality.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You'll Do
  • Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets.
  • Write efficient, maintainable, performance-critical C/C++ for system-level and rendering components, with hard requirements on frame budgets, memory, and latency.
  • Profile and tune the full pipeline: CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end-to-end streaming latency.
  • Investigate and resolve faults in complex environments, tracing issues from the browser engine down through the runtime to the OS, kernel, and graphics driver.
  • Drive upgrades to the underlying platforms (AOSP versions, browser engines, GLES/WebGPU evolution) while keeping the system stable and shippable.
  • Partner with other teams to define and implement robust testing strategies for rendering correctness, performance regressions, and cross-device fidelity.
  • Operate as a senior independent contributor: scope your own work, drive it to completion, and communicate clearly with a small, high-trust team.
  • Work natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger.

Requirements

This is a technically demanding role that rewards resilience, creative problem-solving, and out-of-the-box thinking.

Must-Haves
  • Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
  • Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
  • Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
  • Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
  • A "dig until it bleeds" investigative instinct: the drive to understand every layer of the system.
  • Strong written communication and a self-directed working style suited to a small, senior, high-trust team.

We'd love to see depth in two or more of the following:

  • Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering subsystems.
  • Game engine internals, real-time renderers, or GPU compute frameworks.
  • Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS, Android Build System).
  • Android/Linux graphics stack (EGL, Gralloc, DRM/KMS, Mesa) and graphics driver work.
  • Web platform technologies: WebAssembly, WebRTC, and the surrounding browser security/sandboxing model.
  • Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics.
  • Real-time network and socket programming, including low-latency streaming protocols and frame pacing.
  • Linux device driver programming.
Nice-to-Haves
  • Experience building, fine-tuning, or evaluating internal AI/agent tooling that augments engineering work.
  • A data-driven mindset, relying on qualitative and quantitative signal to make informed decisions.
  • Mobile game development experience, including engines, SDKs, and the broader ecosystem.
  • Background in advanced compression, video codecs, or color management.
  • Graduate work or research background in computer graphics, systems, or a related area.

Benefits

  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms