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Computer Graphics Jobs (NOW HIRING)

... computer graphics concepts (rendering pipelines, shaders, 3D math) • Experience with GLSL shader programming and graphics optimizations • Knowledge of modern web standards and browser ...

... computer graphics concepts (rendering pipelines, shaders, 3D math) • Experience with GLSL shader programming and graphics optimizations • Knowledge of modern web standards and browser ...

Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math) * Experience with GLSL shader programming and graphics optimizations * Knowledge of modern web ...

Machine Learning/Computer Vision Engineer

Sunnyvale, CA · On-site

$130K - $154K/yr

In this role, you will work closely with our team of experts in computer graphics, computer vision and machine learning to design and build solutions to previously unsolved challenges for Apple ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

You will develop mission-critical workloads for graphics core verification, and work alongside ... Experience with computer and / or GPU architecture, through relevant coursework or industry ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

You will develop mission-critical workloads for graphics core verification, and work alongside ... Experience with computer and / or GPU architecture, through relevant coursework or industry ...

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML. Architectural validation and design verification knowledge ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

You will develop mission-critical workloads for graphics core verification, and work alongside ... Experience with computer and / or GPU architecture, through relevant coursework or industry ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

You will develop mission-critical workloads for graphics core verification, and work alongside ... Experience with computer and / or GPU architecture, through relevant coursework or industry ...

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Computer Graphics information

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How much do computer graphics jobs pay per hour?

As of Jul 17, 2026, the average hourly pay for computer graphics in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $21.15 per hour, depending on experience, location, and employer.

What is a Computer Graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are typical daily responsibilities for someone working in Computer Graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the Computer Graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

More about Computer Graphics jobs
What cities are hiring for Computer Graphics jobs? Cities with the most Computer Graphics job openings:
What are the most commonly searched types of Computer Graphics jobs? The most popular types of Computer Graphics jobs are:
What states have the most Computer Graphics jobs? States with the most job openings for Computer Graphics jobs include:
Infographic showing various Computer Graphics job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $44,000 per year, or $21.2 per hour.
Research Scientist (Computer Graphics, Vision and Machine Learning)

Research Scientist (Computer Graphics, Vision and Machine Learning)

Netflix

Los Angeles, CA • On-site

Full-time

Re-posted yesterday


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

58th of 67 rated media


Job description

Netflix is a global leader in entertainment services, expanding beyond media distribution into cutting-edge content production. Within this ecosystem, Eyeline Labs serves as the research and innovation arm of Netflix Eyeline Studios, developing and deploying advanced technologies that transform how films are made.

Our mission is to tackle the challenges of tomorrow, making the seemingly impossible achievable, delivering photorealistic quality with exceptional speed and efficiency, and supporting creators in bringing their boldest creative visions to life.

We want to provide you with a solid foundation where you can be a part of an innovative team of brilliant researchers, developers and virtual storytellers. Learn more.

We are seeking a highly skilled Research Scientist with a strong background in computer vision, computer graphics, and machine learning. This role is ideal for candidates passionate about generating high-quality images and advancing the state of the art in dynamic scene capture and reconstruction, and novel view synthesis. You will be at the forefront of developing new algorithms that drive the future of visual storytelling.


Key Responsibilities

  • Conduct applied research in computer graphics and machine learning - focused on high-fidelity reconstruction and photorealistic image synthesis to solve real challenges in VFX and content creation pipelines.

  • Design, implement, and evaluate novel algorithms for (Dynamic) Gaussian Splatting, 3D reconstruction, performance capture and relighting with a clear path from prototype to production applicability.

  • Lead high-quality data acquisition and curation efforts to support next-generation machine learning algorithms for VFX and virtual production.

  • Engage directly with VFX artists, supervisors, and production teams to understand creative and technical pain points, ensuring research efforts are grounded in real production needs.

  • Contribute to and stay at the forefront of the research community by sharing findings, collaborating with peers, and presenting work at top-tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).

  • Collaborate closely with engineering, production, and business teams to translate research outcomes into production-ready solutions, bridging the gap between research prototypes and real-world VFX workflows.

  • Identify and champion new research directions that can have significant impact on content creation and virtual production.


Qualifications

  • MSc with relevant research experience, or PhD, in Computer Graphics, 3D Computer Vision, Machine Learning, or a closely related field.

  • Demonstrable research experience in 3D Computer Vision and Computer Graphics, with contributions to major venues (e.g., SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR) through publications, technical talks, or open-source work.

  • Deep expertise in computer graphics and machine learning, with hands-on experience in areas such as 3D reconstruction, dynamic scene capture, photorealistic rendering, and (Dynamic) Gaussian Splatting.

  • Familiarity with modern generative architectures - diffusion models (image/video), transformer-based methods, or demonstrably transferable experience.

  • Comfortable working at both the algorithmic and implementation levels - from model design and optimization to large-scale data processing and integration into production systems.

  • Track record of translating research into production-quality solutions, navigating real-world constraints such as data limitations, performance requirements, and production timelines.

  • Experience working directly with artists, engineers, or production teams to ensure research outputs meet the quality and usability bar for creative workflows.

  • Strong attention to detail in image and signal processing, with a drive to achieve high-fidelity, visually compelling results.

  • Exceptional communication and collaboration skills, with the ability to work effectively across research, engineering, and creative teams in a fast-paced environment.

  • High level of ownership, initiative, and a positive, problem-solving attitude.

  • Passion for movies, TV, and storytelling (preferred)

100 000-320 000$ USD a year

This salary range is specific to applicants applying to our position in Los Angeles, California. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

About Us

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline

With the support of Netflix's investment in our pipeline, infrastructure, and workforce, we're pushing the boundaries of what's possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.


What Netflix employees say

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997