1

Computer Architect Jobs (NOW HIRING)

Description The Architecture team within our organization is responsible for bringing together computer vision algorithms, firmware, and low-level software teams to drive some of the most exciting ...

ASIC Architect

San Jose, CA · On-site

$200K - $265K/yr

Job Summary We are seeking a talented Computer Architect to join our architecture team and contribute to the design of next-generation AI accelerators. This role focuses on developing and optimizing ...

ASIC Architect

San Jose, CA · On-site

$200K - $265K/yr

Job Summary We are seeking a talented Computer Architect to join our architecture team and contribute to the design of next-generation AI accelerators. This role focuses on developing and optimizing ...

ASIC Architect

San Jose, CA · On-site

$190 - $280/hr

Job Summary We are seeking a talented Computer Architect to join our architecture team and contribute to the design of next-generation AI accelerators. This role focuses on developing and optimizing ...

NVIDIA is seeking a world-class computer architect to contribute to the development of future high-performance computing systems, with a focus on enhancing the power-constrained performance of the ...

NVIDIA is seeking a world-class computer architect to contribute to the development of future high-performance computing systems, with a focus on enhancing the power-constrained performance of the ...

Senior Architect, Data Center Modeling

$68.75 - $92/hr

They are seeking a visionary computer architect to design and develop models for next-generation GPU-accelerated datacenters, focusing on software design, architecture, and implementation of cost and ...

IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a major impact on your professional and personal life, so ...

On-site US, Minnesota, Maplewood Full time R01166032 IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a ...

IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a major impact on your professional and personal life, so ...

On-site US, Minnesota, Maplewood Full time R01166032 IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a ...

IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a major impact on your professional and personal life, so ...

ASIC Architect

San Jose, CA · On-site

$120 - $160/hr

Job Summary We are seeking a talented Computer Architect to join our architecture team and contribute to the design of next‑generation AI accelerators. This role focuses on developing and ...

IT EUC Workstation and Client Architect Collaborate with Innovative 3Mers Around the World Choosing where to start and grow your career has a major impact on your professional and personal life, so ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are seeking a world-class computer architect to contribute to the development of future high ...

Showing results 21-40

Computer Architect information

See salary details

$159.5K

$175K

$189K

How much do computer architect jobs pay per year?

As of Sep 7, 2026, the average yearly pay for computer architect in the United States is $175,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $167,500.00 and $182,500.00 per year, depending on experience, location, and employer.

What is a computer architect?

Computer Architects are professionals who design and develop the structure and functionality of computer systems, including processors, memory systems, and data pathways. They focus on optimizing performance, energy efficiency, and scalability to meet specific computing needs. Computer Architects often work closely with hardware and software engineers to create innovative computing solutions for industries ranging from consumer electronics to high-performance computing. Their work is critical in shaping the capabilities and efficiency of modern computers.

What does a computer architect do?

A computer architect designs software to enhance a company’s network performance. As a computer architect, you design software, write algorithms, and engineer new systems to improve performance and function goals. Your responsibilities include maintaining data and putting together new components to help the business systems run more efficiently based on the company’s needs. Computer architects may also work with computer hardware, researching, developing, designing, and testing computer equipment.

What are the key skills and qualifications needed to thrive as a computer architect, and why are they important?

To thrive as a Computer Architect, you need deep knowledge of computer hardware design, digital logic, and computer organization, usually backed by a degree in computer engineering or a related field. Familiarity with hardware description languages (HDLs) like VHDL or Verilog, simulation tools, and performance analysis software is typically required. Strong problem-solving abilities, collaboration, and effective communication set top performers apart in this role. These skills are essential for designing efficient, high-performance computing systems that meet organizational and technological needs.

How does a computer architect typically collaborate with hardware and software teams during a project?

Computer Architects play a crucial role in bridging the gap between hardware and software teams to ensure system designs are both innovative and practical. They regularly participate in cross-functional meetings to discuss requirements, performance goals, and potential design trade-offs. By working closely with hardware engineers, they help define processor specifications and system layouts, while collaborating with software developers to optimize code for the architecture. This collaborative environment allows Computer Architects to influence both the physical hardware and the software that runs on it, ensuring overall system efficiency.

What is the difference between Computer Architect vs Computer Hardware Engineer?

AspectComputer ArchitectComputer Hardware Engineer
CredentialsBachelor's or master's in computer science, computer engineering, or related fieldsBachelor's or master's in electrical engineering, computer engineering, or related fields
Work EnvironmentDesigning and planning computer systems, often in R&D or design firmsDeveloping, testing, and manufacturing hardware components in labs or manufacturing facilities
Industry UsageUsed in designing new computer architectures for CPUs, GPUs, and systemsUsed in creating physical hardware components like circuit boards, processors, and peripherals

Computer Architects focus on designing the overall structure and architecture of computer systems, while Computer Hardware Engineers work on developing and testing the physical hardware components. Both roles require technical expertise but differ in their focus areas within the computing industry.

Are computer architects in demand?

Computer architects are in high demand due to the growing need for advanced hardware design, system optimization, and integration of emerging technologies like AI and cloud computing. They typically require strong knowledge of hardware description languages, system architecture, and relevant certifications, with employment opportunities available in technology companies, research institutions, and manufacturing sectors.

How much do computer architects make?

Computer architects, also known as hardware architects or system architects, typically earn a median annual salary of around $130,000, with salaries ranging from approximately $80,000 to over $180,000 depending on experience, location, and industry. Advanced skills in digital design, knowledge of hardware description languages, and certifications can influence earning potential.

What degree do you need for computer architect?

A computer architect typically needs at least a bachelor's degree in computer engineering, computer science, or a related field. Advanced roles may require a master's degree or higher, along with strong knowledge of hardware design, systems architecture, and experience with programming and hardware description languages.

What cities are hiring for Computer Architect jobs?

Cities with the most Computer Architect job openings:

What are the most commonly searched types of Computer Architect jobs?

The most popular types of Computer Architect jobs are:

Who are the top companies hiring for Computer Architect jobs?

The top employers for Computer Architect jobs are:

What states have the most Computer Architect jobs?

States with the most job openings for Computer Architect jobs include:

Infographic showing various Computer Architect job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $175,000 per year, or $84.1 per hour.

Real-Time Computer Vision Architect

Apple

Sunnyvale, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 8 days ago


Key responsibilities

  • Break down high-level product goals into system, module, and component requirements, including firmware, ISP, and OS constraints.

  • Develop and optimize computer vision perception algorithms and ISP pipelines for performance, power, and memory on embedded platforms.

  • Debug and optimize performance at the firmware or OS level, and tune ISP behavior to match hardware capability with algorithmic needs.


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

The Video Computer Vision and Video Engineering teams are centralized applied research and engineering organizations responsible for developing real-time on-device Computer Vision, Machine Perception, and Image Quality technologies for Apple products. We balance research and product development to deliver Apple quality, state-of-the-art experiences. We innovate across the full stack and partner with hardware and software teams to influence SW architecture, sensors, silicon, and PD/ID roadmaps that bring our vision to life.
Description
The Architecture team within our organization is responsible for bringing together computer vision algorithms, firmware, and low-level software teams to drive some of the most exciting programs across many Apple products! We do this by enabling the co-design of computer vision algorithms and systems through a deep understanding of the complexities and trade-offs between algorithm performance, imaging pipeline, system resources, and real-time constraints. To be successful in this role, you not only have to be an excellent engineer, but also a phenomenal collaborator-comfortable communicating with a wide range of experts and leaders across many different domains, from firmware and OS to feature and experience. Are you ready to be a part of the next big thing at Apple?","responsibilities":"Break down high-level product goals into system, module, and component requirements, including firmware, ISP, and OS constraints.
Find creative solutions within system constraints that unlock new perception capabilities and maximize user value.
Develop and optimize computer vision perception algorithms and ISP pipelines for performance, power, and memory on embedded platforms.
Work with firmware, ISP, mechanical and electrical engineering, and optical science teams to evaluate sensing tradeoffs across cameras, depth sensors, and IMUs.
Debug and optimize performance at the firmware or OS level, and tune ISP behavior to match hardware capability with algorithmic needs.
Communicate technical tradeoffs and requirements to partners ranging from firmware and OS engineers to feature and experience teams.
Preferred Qualifications
Breadth of knowledge in some areas of computer vision including either classical methods or ML. These areas may include SLAM, tracking, classification, calibration, PnP-based pose estimation, scene understanding, human representation, and image enhancement.
Experience in translating ambiguous, high-level product goals into detailed feature-level architectures and system requirements. Proven ability to derive defensible end-to-end requirements at the system level and decompose them into module/component-specific requirements that include firmware, ISP, and OS constraints.
Strong leadership skills to drive large multi-functional efforts, resolve conflicts, and present results to the highest levels of Apple leadership. Demonstrated ability to bridge the gap between high-level algorithm design and low-level system optimization-including the challenges of optimizing ISP performance under tight power and latency constraints.
Experience in optimizing and fine-tuning ISP pipelines, including tasks like noise reduction, color correction, demosaicing, and dynamic range enhancement.
Ideal candidates will also have exposure to modern innovative techniques including vision transformers, foundation models, and vision-language models, with a focus on integrating these methods into resource-constrained environments.
Proficiency in debugging and optimizing performance at the firmware or OS level, with specific expertise in tuning ISP performance to ensure tight integration between hardware capabilities and algorithmic performance.
Minimum Qualifications
BS in Computer Science, Electrical Engineering, or other relevant fields with a minimum of 10 years relevant, proven experience.
Validated ability to work in a highly multi-functional environment at the intersection of Computer Vision, Embedded Systems, ISP, Mechanical and Electrical Engineering, Optical Science, Human Factors or similar.
Proven track record in developing and improving CV perception algorithms and ISP pipelines.
Demonstrated experience in optimizing computer vision algorithms for performance, power, and memory on embedded platforms. Familiarity with firmware integration, operating system constraints, power and memory constraints, and low-level software development for image signal processing (ISP) in real-time applications.
Strong understanding of perception sensing technologies including color and monochrome cameras, depth sensors, and IMUs. Ability to understand and articulate trade-offs between multiple sensing solutions and their impact on both high-level algorithms and low-level system performance.
Depth of expertise in one or more computer vision specialty areas relevant to this role. These areas may include SLAM, tracking, classification, calibration, PnP-based pose estimation, scene understanding, human representation, and image enhancement.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976