2

Commission Remote Concept Artist Jobs (NOW HIRING)

Marketing Artist (Contract) (Remote)

Boulder, CO ยท Remote

$130K - $155K/yr

Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... If you utilize AI in your concept process, please let us know how, and clearly disclose pieces with ...

Senior VFX Artist - Art Center

CA ยท On-site +1

$115K - $155K/yr

Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Design and build high-quality real-time VFX from concept through final implementation * Establish ...

Custom Jewelry Project Manager

Cambridge, MA ยท On-site +1

$65K - $68K/yr

Communicate design revisions to our CAD designers and concept sketch artists * Share and discuss ... Competitive base compensation + added commission * $65,000- $68,000/yr total on-target earnings ...

next page

Showing results 1-20

Commission Remote Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do commission remote concept artist jobs pay per year?

As of Jun 12, 2026, the average yearly pay for commission remote concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What are commission remote concept artists?

Commission remote concept artists are creative professionals who are hired, typically on a freelance or contract basis, to produce original visual concepts for projects such as video games, films, or advertising, while working remotely from any location. They interpret ideas or briefs provided by clients and create sketches, digital paintings, or detailed illustrations to visualize characters, environments, or props before final production. Their work helps set the tone and style for creative projects, ensuring everyone involved has a clear visual direction.

What are the key skills and qualifications needed to thrive as a Commission Remote Concept Artist, and why are they important?

To thrive as a Commission Remote Concept Artist, you need strong foundational skills in drawing, design, and visual storytelling, often supported by a portfolio showcasing your range and creativity. Proficiency in digital art software such as Adobe Photoshop, Corel Painter, or Procreate is expected, and knowledge of cloud-based collaboration tools can be advantageous. Excellent communication, adaptability, and time management are important soft skills for understanding client needs and meeting deadlines in a remote environment. These skills ensure you can deliver high-quality, client-focused artwork efficiently while working independently and maintaining professional relationships.

What is the difference between Commission Remote Concept Artist vs Freelance Concept Artist?

AspectCommission Remote Concept ArtistFreelance Concept Artist
CredentialsPortfolio, artistic skills, sometimes industry-specific toolsPortfolio, artistic skills, industry experience
Work EnvironmentRemote, often with specific client commissionsRemote or on-site, project-based
Employer/Industry UsageTypically hired by studios or clients for specific projectsSelf-employed, working with multiple clients or projects
Search/Comparison IntentLooking for specific commission-based remote workSeeking freelance opportunities or project-based work

The main difference is that a Commission Remote Concept Artist works on specific client projects remotely, often through a studio or direct commission, while a Freelance Concept Artist operates independently, managing multiple clients and projects. Both roles require a strong portfolio and artistic skills, but their work arrangements and client relationships differ.

How does a Commission Remote Concept Artist typically collaborate with clients and other team members during a project?

As a Commission Remote Concept Artist, you will often communicate with clients and creative teams through digital channels such as email, video calls, and project management platforms. Clear and prompt communication is essential to understand project briefs, receive feedback, and make necessary revisions. You may also participate in virtual meetings with art directors or other artists to ensure your concepts align with the overall vision. Building strong relationships and maintaining professionalism in remote settings can help streamline the creative process and lead to repeat commissions.
More about Commission Remote Concept Artist jobs
What cities are hiring for Commission Remote Concept Artist jobs? Cities with the most Commission Remote Concept Artist job openings:
What are the most commonly searched types of Remote Concept Artist jobs? The most popular types of Remote Concept Artist jobs are:
What states have the most Commission Remote Concept Artist jobs? States with the most job openings for Commission Remote Concept Artist jobs include:
What job categories do people searching Commission Remote Concept Artist jobs look for? The top searched job categories for Commission Remote Concept Artist jobs are:
Infographic showing various Commission Remote Concept Artist job openings in the United States as of June 2026, with employment types broken down into 60% Full Time, 32% Part Time, 4% Temporary, and 4% Contract. Highlights an 83% Physical, 1% Hybrid, and 16% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.
Material Artist - Talent Pool (2026 Opportunities)

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 5 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote