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Commission 3D Environment Artist Jobs (NOW HIRING)

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

3D Artist and Designer

Houston, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

3D Artist and Designer About PROENERGY PROENERGY is an engineering, R&D, and manufacturing ... environment across technical documentation, digital, and other marketing applications. * Expertise ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Social Media 3D & Concept Artist

Redmond, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Team Red Dog is hiring a Social Media 3D & Concept Artist for our client, a creative technology ... Develop environmental artwork, campaign assets, product visualizations, and presentation-ready ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Contribute to a supportive and creative working environment. * Protect Assets: Maintain backups of ...

Social Media 3D & Concept Artist

Redmond, WA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Team Red Dog is hiring a Social Media 3D & Concept Artist for our client, a creative technology ... Develop environmental artwork, campaign assets, product visualizations, and presentation-ready ...

LN Concerts, 3D Visualization Concept Artist

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

THE JOB The 3D Visualization Concept Artist is a key creative contributor within the Concept Studio ... Materialize concepts into thoughtful interior environments with a strong understanding of ...

3D Visualization Artist

Justin, TX · On-site

  • Medical

  • PTO

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... Experience with creating photoreal CG environments is a bonus * Experience with Unreal Engine (AR ...

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Commission 3D Environment Artist information

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$19

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$68

How much do commission 3d environment artist jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for commission 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a Commission 3D Environment Artist do?

A Commission 3D Environment Artist creates detailed and visually appealing 3D environments for clients on a per-project or freelance basis. This involves modeling, texturing, lighting, and rendering digital scenes that can be used in video games, films, virtual reality, or other digital media. These artists work closely with clients to understand their vision and requirements, and they often adapt their style and workflow to fit different project needs. They may use software such as Blender, Maya, or Unreal Engine to bring virtual worlds to life.

What are some common challenges Commission 3D Environment Artists face when working with clients remotely?

Commission 3D Environment Artists often face challenges such as managing client expectations, clearly communicating artistic vision, and handling feedback loops efficiently. Since most interactions occur remotely, ensuring alignment on project scope, style, and deadlines is crucial. Artists may also need to quickly adapt to different workflows or software based on client preferences and be proactive in providing updates and clarifying requirements to prevent misunderstandings.

What are the key skills and qualifications needed to thrive as a Commission 3D Environment Artist, and why are they important?

To thrive as a Commission 3D Environment Artist, you need strong skills in 3D modeling, texturing, lighting, and a solid portfolio demonstrating your ability to create immersive environments. Proficiency with industry-standard software such as Blender, Maya, 3ds Max, Substance Painter, and familiarity with game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, communication, and the ability to interpret client briefs are vital soft skills that set top artists apart. These skills ensure the delivery of high-quality, visually compelling environments that meet client expectations and project requirements.

What is the difference between Commission 3D Environment Artist vs 3D Environment Artist?

AspectCommission 3D Environment Artist3D Environment Artist
CredentialsPortfolio, proficiency in 3D software, artistic skillsPortfolio, proficiency in 3D software, artistic skills
Work EnvironmentFreelance, project-based, client-drivenIn-house or studio, team-based, company projects
Industry UsageUsed in freelance, indie, or custom projectsCommon in game, film, and animation studios

The main difference is that a Commission 3D Environment Artist works independently on client projects, often freelance, while a 3D Environment Artist typically works within a studio or company setting on team projects. Both roles require similar skills and tools, but their work environment and project structure differ.

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What cities are hiring for Commission 3D Environment Artist jobs?

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What are the most commonly searched types of 3D Environment Artist jobs?

The most popular types of 3D Environment Artist jobs are:

What states have the most Commission 3D Environment Artist jobs?

States with the most job openings for Commission 3D Environment Artist jobs include:

What job categories do people searching Commission 3D Environment Artist jobs look for?

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Infographic showing various Commission 3D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

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Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists
Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences