1

Commission 3D Environment Artist Jobs (NOW HIRING)

3D Game Artist, Platform Architecture

Santa Clara, CA

$184K - $324K/yr

  • Medical

  • Dental

  • Retirement

Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing ... Additionally, this role might be eligible for discretionary bonuses or commission payments as well ...

Senior Environment Artist

Boston, MA · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...

Senior Environment Artist

Boston, MA · On-site +1

$99K - $163K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...

Senior Environment Artist

Boston, MA · On-site

$99K - $163K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Model and texture characters, accessories, props, environments, and world objects that define the ...

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

Contract 3D Artist

Austin, TX · Remote

$20 - $25/hr

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

New

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Build environments through set dressing, composition, and lighting. * Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Showing results 21-40

Commission 3D Environment Artist information

See salary details

$19

$39

$68

How much do commission 3d environment artist jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for commission 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a Commission 3D Environment Artist do?

A Commission 3D Environment Artist creates detailed and visually appealing 3D environments for clients on a per-project or freelance basis. This involves modeling, texturing, lighting, and rendering digital scenes that can be used in video games, films, virtual reality, or other digital media. These artists work closely with clients to understand their vision and requirements, and they often adapt their style and workflow to fit different project needs. They may use software such as Blender, Maya, or Unreal Engine to bring virtual worlds to life.

What are some common challenges Commission 3D Environment Artists face when working with clients remotely?

Commission 3D Environment Artists often face challenges such as managing client expectations, clearly communicating artistic vision, and handling feedback loops efficiently. Since most interactions occur remotely, ensuring alignment on project scope, style, and deadlines is crucial. Artists may also need to quickly adapt to different workflows or software based on client preferences and be proactive in providing updates and clarifying requirements to prevent misunderstandings.

What are the key skills and qualifications needed to thrive as a Commission 3D Environment Artist, and why are they important?

To thrive as a Commission 3D Environment Artist, you need strong skills in 3D modeling, texturing, lighting, and a solid portfolio demonstrating your ability to create immersive environments. Proficiency with industry-standard software such as Blender, Maya, 3ds Max, Substance Painter, and familiarity with game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, communication, and the ability to interpret client briefs are vital soft skills that set top artists apart. These skills ensure the delivery of high-quality, visually compelling environments that meet client expectations and project requirements.

What is the difference between Commission 3D Environment Artist vs 3D Environment Artist?

AspectCommission 3D Environment Artist3D Environment Artist
CredentialsPortfolio, proficiency in 3D software, artistic skillsPortfolio, proficiency in 3D software, artistic skills
Work EnvironmentFreelance, project-based, client-drivenIn-house or studio, team-based, company projects
Industry UsageUsed in freelance, indie, or custom projectsCommon in game, film, and animation studios

The main difference is that a Commission 3D Environment Artist works independently on client projects, often freelance, while a 3D Environment Artist typically works within a studio or company setting on team projects. Both roles require similar skills and tools, but their work environment and project structure differ.

More about Commission 3D Environment Artist jobs

What cities are hiring for Commission 3D Environment Artist jobs?

Cities with the most Commission 3D Environment Artist job openings:

What are the most commonly searched types of 3D Environment Artist jobs?

The most popular types of 3D Environment Artist jobs are:

What states have the most Commission 3D Environment Artist jobs?

States with the most job openings for Commission 3D Environment Artist jobs include:

What job categories do people searching Commission 3D Environment Artist jobs look for?

The top searched job categories for Commission 3D Environment Artist jobs are:

Infographic showing various Commission 3D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Game Artist, Platform Architecture

Apple

Santa Clara, CA • On-site

Full-time

Re-posted 7 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.
Description
As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.
Minimum Qualifications
Bachelor's degree or equivalent job-related experience.
Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
Experience with look development.
Experience with industry-standard 3D software packages.
Experience with physically based material workflows.
Preferred Qualifications
10+ years of experience working as a 3D artist in the games industry.
Contributed to the development of two or more shipped games, PC or console.
Strong artistic foundation in design, composition, color and lighting.
Strong understanding of asset workflows in all stages of production.
Strong narrative and environmental story telling skills with regards to set dressing and world building.
Passion for games.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976