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Audio Software Engineer Jobs in Connecticut (NOW HIRING)

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Audio Software Engineer information

See Connecticut salary details

$60.4K

$140.3K

$195.5K

How much do audio software engineer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for audio software engineer in Connecticut is $140,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,200.00 and $164,600.00 per year, depending on experience, location, and employer.

What are some typical projects or responsibilities for an Audio Software Engineer?

Audio Software Engineers frequently work on the design, development, and optimization of audio applications, plug-ins, and middleware for use in music production, gaming, broadcasting, or telecommunications. Typical responsibilities include coding audio processing algorithms, integrating audio features into applications, troubleshooting technical issues, and collaborating with QA teams to ensure product quality. Projects may involve improving existing products or creating entirely new solutions that push the boundaries of audio technology. This role often requires regular collaboration with product managers, sound designers, and UI/UX teams to deliver user-friendly and high-performance audio experiences.

What are the key skills and qualifications needed to thrive in the Audio Software Engineer position, and why are they important?

To thrive as an Audio Software Engineer, you need strong proficiency in software development (often in C++, Python, or Java), digital signal processing (DSP), and a solid understanding of audio algorithms, typically supported by a degree in computer science, engineering, or a related field. Familiarity with audio development frameworks (such as JUCE or VST), version control systems like Git, and experience with audio testing equipment are commonly required. Excellent problem-solving abilities, teamwork, and communication skills help engineers effectively collaborate with designers, musicians, and other developers. Mastering these skills and qualities ensures you can create innovative, reliable audio software that meets user needs and industry standards.

What does an Audio Software Engineer do?

An Audio Software Engineer designs, develops, and optimizes software for audio applications, including digital signal processing (DSP), plugins, virtual instruments, and audio engines. They work with programming languages like C++, Python, or Java and use frameworks such as JUCE or Core Audio. Responsibilities include implementing real-time audio processing algorithms, improving sound quality, and ensuring software performance across different devices. They often collaborate with sound designers, musicians, and other engineers to create seamless audio experiences.

What are the most commonly searched types of Audio Software Engineer jobs in Connecticut? The most popular types of Audio Software Engineer jobs in Connecticut are:
What are popular job titles related to Audio Software Engineer jobs in Connecticut? For Audio Software Engineer jobs in Connecticut, the most frequently searched job titles are:
What job categories do people searching Audio Software Engineer jobs in Connecticut look for? The top searched job categories for Audio Software Engineer jobs in Connecticut are:
What cities in Connecticut are hiring for Audio Software Engineer jobs? Cities in Connecticut with the most Audio Software Engineer job openings:
Infographic showing various Audio Software Engineer job openings in Connecticut as of June 2026, with employment types broken down into 6% Internship, 74% Full Time, and 20% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $140,337 per year, or $67.5 per hour.
Senior Software Engineer

$148K - $199K/yr

Full-time

Posted 11 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

5th of 48 rated entertainment


Job description

Job Posting Title:

Senior Software Engineer

Req ID:

10135335

Job Description:

Disney Entertainment and ESPN Product & Technology

Technology is at the heart of Disney's past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more - all working to build and advance the technological backbone for Disney's media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses.We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company's media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.


Here are a few reasons why we think you'd love working here:

  • Building the future of Disney's media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
  • Reach, Scale & Impact: More than ever, Disney's technology and products serve as a signature doorway for fans' connections with the company's brands and stories. Disney+. Hulu. ESPN. ABC. ABC News...and many more. These products and brands - and the unmatched stories, storytellers, and events they carry - matter to millions of people globally.
  • Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Content Platforms & Operations is responsible for the development and ongoing advancement of the technical and operational functions driving the worldwide distribution and monetization of Disney's linear networks and theatrical content. This includes Disney's media supply chain and storage, network and theatrical distribution operations, media localization, network transmission and origination, and more. The global team also plays a critical role as the primary collaboration point for Product & Technology with Disney's EMEA, APAC, and LATAM regional business teams.

Job Summary:

The Content Product & Operations team is looking for a Senior Software Engineer that will drive the design and implementation of our next generation temporal and descriptive metadata tagging platform.

As a Senior Software Engineer, you will be expected to develop backend solutions in a dynamic, rapidly changing environment using your technical skill sets, working with product managers and team leads to deliver high quality products that are scalable and robust. You will be expected to work closely on solutions with peers in a cross-functional environment to ensure we are delivering high quality products that align to the larger business initiatives within the digital media supply chain that support Disney's TV, broadcast, theatrical, and direct -to-consumer lines of business.

Responsibilities:

  • Develop, test, & deploy high quality application code.
  • Provide technical guidance and evangelize best practices
  • Contribute and review code, set standards, and work with engineers to ensure product and design specifications are met
  • Responsible for fundamental platform performance, scalability, and resiliency
  • Partner with stakeholders to refine requirements, and propose solutions to problems that span multiple teams
  • Mentor junior engineers on the team

Basic Qualifications:

  • Minimum of 5 years of related software development experience
  • Bachelor's or Master's degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience
  • Motivated self-starter with the ability to learn and adapt to new technologies.
  • Can effectively articulate complex ideas and influence others through well-reasoned explanations
  • Enjoy working within a team setting of engineers of varying experience
  • Strong communication skills and attention to detail
  • Comfortable working in a geographically distributed team.

Preferred Qualifications:

  • Previous work experience in temporal and descriptive video tagging/ad marking
  • Knowledge of performance testing, application profiling, Java heap and thread dump analysis
  • Knowledge of video, audio, and subtitle formats, codecs, wrappers, and usages.
  • Knowledge of media standards and specifications such as SMPTE

#DISNEYTECH


The hiring range for this position in Los Angeles, CA and Bristol, CT is $141,900 to $190,300 per year, and in New York, NY is $148,700 to $199,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Content Platforms & Operations

Job Posting Primary Business:

CO - Distribution Platforms

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Glendale, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2025-11-07

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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