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Audio Engineer Jobs in Kentucky (NOW HIRING)

$171 - $234/hr

## Staff Engineer, Cinema TechnologySan Francisco, California,United StatesApply NowFind out how well ... Design and maintain security and audio/video real-time software on mixed-architecture embedded ...

$142 - $263/hr

... of Apple audio products. You will play a critical role in the product development lifecycle ... This engineer will also perform characterization, test and validation of each design; analyze ...

$110 - $150/hr

You'll provide technical leadership across enterprise audio-visual systems, including Crestron ... Experience with Crestron programming and configuration ofAVcontrol systems. * Experience ...

$120 - $170/hr

The ideal candidate is a hands-on engineer who can work across the hardware and software boundaries ... audio boards and audio-related hardware interfaces for automotive testing.- Develop hardware ...

New

$123 - $214/hr

We are the Audio Product System Quality team, and we are seeking a creative and motivated Software Engineer in Test to join our team for advanced audio products like AirPods/AirPods Pro/AirPods Max!

$120 - $190/hr

We enable next generation of Audio-Video solutions in cars whether it is to enable self-driving in ... As a design engineer, you will prepare test methods and specifications, assist in preparation of ...

$101 - $161/hr

Founded in 1925, we are a leading global manufacturer of audio equipment known for quality ... We engineer microphones, headphones, wireless audio systems, conferencing systems, and more. And ...

$140 - $160/hr

Identify and solve the hardest problems in our stack: low‑latency audio, streaming, telephony, LLM orchestration, and human‑in‑the‑loop AI workflows. * Drive engineering excellence across ...

New

$150 - $278/hr

Our team owns the electronics inside small form-factor audio products - pushing the boundaries of ... We are looking for engineers who want to understand how things work, thrive in ambiguity, and lift ...

$175 - $200/hr

MEMS sensors, audio, vibration. * Excellent soft skills for product presentation and success in cross functional engineering development. * Valuable experience: audio, microphones, vibration sensors ...

New

$110 - $125/hr

Design documentation skills of video, audio, and network topologies * Resourceful and flexible What You\'ll Need ... * Bachelor\'s degree in Computer Science, Computer Engineering, Network ...

$90 - $120/hr

The Senior Audio Visual (AV) Engineer leads the design, implementation, and support of enterprise-grade AV and conferencing systems across our global corporate offices. This role is critical in ...

$185 - $325/hr

Build ways to train and evaluate foundation models with safety in mind, including for audio and ... Work with engineers and researchers across teams to improve Apple products * Partner with product ...

New

$225 - $325/hr

You'll fine‑tune large language models and audio models, evaluate them with rigorous benchmarks ... ML Engineer with Real-World Experience - You've trained and shipped models in production. Bonus if ...

$176 - $312/hr

Cupertino, California, United States Hardware As a Product Design Engineering Program Manager (PD ... of our Audio Product Design teams. Description In this role, you will drive the day-to-day ...

New

Showing results 41-60

Audio Engineer information

See Kentucky salary details

$25.6K

$73.4K

$149K

How much do audio engineer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for audio engineer in Kentucky is $73,352.00, according to ZipRecruiter salary data. Most workers in this role earn between $43,400.00 and $98,100.00 per year, depending on experience, location, and employer.

What does an audio engineer do?

An Audio Engineer is responsible for recording, mixing, and mastering sound for various media, including music, film, television, and live events. They operate and maintain audio equipment, ensure high-quality sound production, and often collaborate with producers, musicians, and other technical staff. Their work can involve setting up microphones, adjusting sound levels, editing audio tracks, and troubleshooting technical issues. Audio Engineers play a crucial role in achieving the desired sound for a project.

What are the key skills and qualifications needed to thrive as an audio engineer, and why are they important?

To thrive as an Audio Engineer, you need strong knowledge of sound theory, audio mixing, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, audio interfaces, and studio equipment is crucial. Excellent attention to detail, problem-solving abilities, and effective communication skills set top professionals apart. These capabilities ensure high-quality sound production, smooth collaboration, and the ability to address technical challenges in dynamic audio environments.

How does an audio engineer typically collaborate with producers and artists during a recording session?

Audio engineers work closely with producers and artists to ensure the vision for each project is realized. During recording sessions, they set up and operate audio equipment, offer technical advice, and make real-time adjustments based on feedback. Communication is key, as engineers often interpret creative ideas into technical solutions, ensuring clarity and quality in every take. This collaborative environment requires flexibility, quick problem-solving, and a strong understanding of both the artistic and technical aspects of sound production.

What is the difference between Audio Engineer vs Sound Technician?

AspectAudio EngineerSound Technician
CredentialsAudio engineering degree or certification, technical trainingTechnical training, sometimes on-the-job experience
Work EnvironmentRecording studios, live events, post-productionLive events, concerts, theater productions
Industry UsageMusic, film, broadcasting, live soundConcerts, theater, events, live sound reinforcement

While both roles involve working with sound, Audio Engineers focus on recording, mixing, and mastering audio in studios or post-production, whereas Sound Technicians primarily handle live sound setup and operation during events. The roles often overlap but differ mainly in their work environment and specific responsibilities.

Do audio engineers get paid well?

Audio engineers can earn a wide range of salaries depending on experience, location, and industry. Entry-level positions often pay less, while experienced professionals working in high-demand areas or specialized fields can earn higher wages, with some reaching six-figure incomes. Skills in mixing, mastering, and familiarity with industry-standard software can also influence earning potential.

What do you do as an audio engineer?

An audio engineer is responsible for recording, mixing, and editing sound for music, film, television, or live events. They operate equipment such as mixing consoles, microphones, and digital audio workstations, and often require technical skills and certifications. Their work ensures high-quality sound production tailored to the project's needs.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What are the most commonly searched types of Audio Engineer jobs in Kentucky?

The most popular types of Audio Engineer jobs in Kentucky are:

What job categories do people searching Audio Engineer jobs in Kentucky look for?

The top searched job categories for Audio Engineer jobs in Kentucky are:

What cities in Kentucky are hiring for Audio Engineer jobs?

Cities in Kentucky with the most Audio Engineer job openings:

Infographic showing various Audio Engineer job openings in Kentucky as of August 2026, with employment types broken down into 92% Full Time, 5% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $73,352 per year, or $35.3 per hour.

Staff Engineer, Cinema Technology San Francisco, California,United States Posted 20 hours ago

Via Licensing Corporation

On-site

$171 - $234/hr

Other

Posted 14 days ago


Job description

## Staff Engineer, Cinema TechnologySan Francisco, California,United StatesApply NowFind out how well you match with this jobJob ID41607Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention aFlex Work approach that is truly flexible to support where, when, and how you do your best work.Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.The Cinema team in Dolby is responsible for prototyping and designing cutting-edge imaging and audio professional products for Cinema Exhibition and Postproduction. Bring your creativity and passion to help build the future of the cinematic entertainment experience.**Job Responsibilities:**As a Senior or Staff Software Staff Engineer in Dolby’s Cinema Technology Groups, you will be part of a team of talented software engineers developing and maintaining the software for products such as digital cinema playback servers, cinema audio processors and audio amplifiers. You will help design real-time secure software on embedded platforms for imaging and audio products.Responsibilities include:* Design and maintain security and audio/video real-time software on mixed-architecture embedded platforms (ARM, x86, FPGA, etc) with a software stack that’s typically Linux or Open-BSD based.* Design and maintain product secured infrastructure that scales from manufacture to release.* Work with DCI, SMPTE, and other industry groups to develop and implement new cutting-edge standards.* Work with the many innovative research teams in Dolby to move interesting technologies to releasable, maintainable products used in every local cinema.* Stay current with industry trends and emerging technologies.* Provide guidance to others, inside or outside the engineering group.* Execute development projects on schedule**Candidate Requirements*** BS or beyond in Computer Science, Computer Engineering, Electrical Engineering, or related.* 5+ years of hands-on experience with real-time embedded or audio/video products using C/C++.* High level written and verbal communication skills in both general and technology-specific applications, this is a globally distributed organization.* Fluency in current LLM coding techniques, including the ability to elucidate not only advantages but also risks and inefficiencies.* Deep Linux experience, including the ability to design and implement custom driver and kernel patches.* A consistent history of innovation and creativity**Nice to have*** Experience in the Digital Cinema industry, or related professional audio, video, or advanced imaging fields.* Demonstrated experience in secure products and workflows.* Understanding of the FPGA design and validation workflow, up to and including shipping VHDL and/or Verilog.* Familiarity with common web technologies to the point where you can solve small problems rather than waiting for other specialists.* Deep Windows and/or Windows Server experience.#LI-VH1The San Francisco/Bay Area base salary range for this full-time position is $170,600 - 234,200, which can vary if outside this location,plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.*Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12***Equal Employment Opportunity:** Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances. #J-18808-Ljbffr