Gameplay Engineer
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Novato, CA · On-site
$85K - $126K/yr
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... You will work in close collaboration with a talented development team, report to our Associate ...
Los Angeles, CA · On-site
$123K - $148K/yr
Associate, Games Data, Demand Model, and Code Set Position Summary The Associate, Games Data ... Strong knowledge of data analysis tools, software and programming languages (e.g. Azure Data ...
Los Angeles, CA · On-site
$123K - $148K/yr
Associate, Games Data, Demand Model, and Code Set Position Summary The Associate, Games Data ... Strong knowledge of data analysis tools, software and programming languages (e.g. Azure Data ...
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
Los Angeles, CA · On-site
$59 - $76.50/hr
Associate, Games Data, Demand Model, and Code Set Position Summary TheAssociate, Games Data, Demand ... Proficiencyin data analysis and exposure to data engineering/processing best practices * Strong ...
Los Angeles, CA · On-site
$59 - $76.50/hr
Associate, Games Data, Demand Model, and Code Set Position Summary TheAssociate, Games Data, Demand ... Proficiencyin data analysis and exposure to data engineering/processing best practices * Strong ...
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
Santa Monica, CA · On-site
$37 - $50/hr
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
Santa Monica, CA · On-site
$37 - $50/hr
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems * Communicating with animation, programming, and art departments to ...
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
$30.53 - $56.48/hr
Associate Software Engineer, Reliability Requisition ID:R027657 The Overwatch team is seeking a ... This philosophy, along with the Blizzard values of "Gameplay First" and "Play Nice, Play Fair," has ...
$30.53 - $56.48/hr
Associate Software Engineer, Reliability Requisition ID:R027657 The Overwatch team is seeking a ... This philosophy, along with the Blizzard values of "Gameplay First" and "Play Nice, Play Fair," has ...
Associate Software Engineer, Reliability Requisition ID: R027657 The Overwatch team is seeking a ... This philosophy, along with the Blizzard values of "Gameplay First" and "Play Nice, Play Fair," has ...
Associate Software Engineer, Reliability Requisition ID: R027657 The Overwatch team is seeking a ... This philosophy, along with the Blizzard values of "Gameplay First" and "Play Nice, Play Fair," has ...
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
Irvine, CA · On-site
$127 - $235/hr
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
Irvine, CA · On-site
$127 - $235/hr
... engineering, product, narrative, and other partners to deliver cohesive, high-quality gameplay ... Associate Game Director, or equivalent). * Demonstrated success operating live-service mobile ...
$30.53 - $56.48/hr
Associate Site Reliability Engineer Reporting To: Manager, Engineering Department :Marketing ... We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy ...
$30.53 - $56.48/hr
Associate Site Reliability Engineer Reporting To: Manager, Engineering Department :Marketing ... We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy ...
Santa Monica, CA · On-site
$64 - $85/hr
Associate Site Reliability Engineer Reporting To: Manager, Engineering Department : Marketing ... We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy ...
Santa Monica, CA · On-site
$64 - $85/hr
Associate Site Reliability Engineer Reporting To: Manager, Engineering Department : Marketing ... We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy ...
West Covina, CA · On-site
$22 - $30/hr
... by Game Developer Brent Kollmansberger to share his passion for programming and design with ... Associate's degree or 48+ units preferred; equivalent experience considered. Stable work history ...
West Covina, CA · On-site
$22 - $30/hr
... by Game Developer Brent Kollmansberger to share his passion for programming and design with ... Associate's degree or 48+ units preferred; equivalent experience considered. Stable work history ...
Associate Product Manager II, Regulated Gaming Solutions Location(s): Tustin, CA - Onsite ... Coordinate cross-functional teams, including application engineers, supply chain, procurement ...
Associate Product Manager II, Regulated Gaming Solutions Location(s): Tustin, CA - Onsite ... Coordinate cross-functional teams, including application engineers, supply chain, procurement ...
Tustin, CA · On-site
$75K - $85K/yr
Associate Product Manager II, Regulated Gaming Solutions Location(s): Tustin, CA - Onsite ... Coordinate cross-functional teams, including application engineers, supply chain, procurement ...
Tustin, CA · On-site
$75K - $85K/yr
Associate Product Manager II, Regulated Gaming Solutions Location(s): Tustin, CA - Onsite ... Coordinate cross-functional teams, including application engineers, supply chain, procurement ...
The 2028 Games mark the return of the Summer Games to the U.S. for the first time in 32 years and ... Reporting to the Director of Energy Design Engineering, the Senior Associate, Energy Design ...
The 2028 Games mark the return of the Summer Games to the U.S. for the first time in 32 years and ... Reporting to the Director of Energy Design Engineering, the Senior Associate, Energy Design ...
| Aspect | Associate Gameplay Engineer | Gameplay Programmer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science or related field; some experience or internship | Bachelor's or higher in Computer Science; more experience often preferred |
| Work Environment | Entry-level, collaborative teams within game development studios | Mid-level to senior teams, often with more complex project responsibilities |
| Employer & Industry Usage | Used across gaming companies for entry roles | Commonly used for experienced roles but also for mid-level positions |
| Comparison Search Intent | Yes | Yes |
The main difference between an Associate Gameplay Engineer and a Gameplay Programmer lies in experience and responsibility level. The Associate role is typically entry-level, focusing on learning and supporting gameplay features, while the Gameplay Programmer often has more experience and handles more complex tasks. Both roles require similar educational backgrounds and are used across gaming studios, but the Gameplay Programmer usually takes on more advanced responsibilities.

$85K - $126K/yr
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 6 days ago
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
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Pc games
1,001 - 5,000 Employees
Novato, CA, US
2005