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Assistant Motion Capture Animator Jobs (NOW HIRING)

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$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a ... Defines animation direction and execution even in ambiguous situations. * Organizes direction and ...

Senior Cinematic Animator

$76.92 - $86.06/hr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks. * Collaborate closely with Animation ...

Animator (First-Person)

Rockville, MD · On-site

$70K - $155K/yr

... * Assist and provide constructive feedback to other animators. * Communicate needs to any out-of ... You have experience working with motion capture in either Maya or Motion Builder. * You have ...

Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...

Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...

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Assistant Motion Capture Animator information

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How much do assistant motion capture animator jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for assistant motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Assistant Motion Capture Animator vs Motion Capture Artist?

AspectAssistant Motion Capture AnimatorMotion Capture Artist
CredentialsTypically requires a degree in animation, computer graphics, or related fieldOften has specialized training or experience in motion capture technology
Work EnvironmentWorks in animation studios, assisting with motion capture data processingOperates motion capture equipment, captures actor performances
Industry UsageUsed in animation, gaming, and film production as part of a teamPrimarily involved in capturing data for animation and visual effects

In summary, an Assistant Motion Capture Animator supports the motion capture process by assisting with data processing and animation tasks, often working under supervision. In contrast, a Motion Capture Artist directly operates equipment to record performances. Both roles require knowledge of motion capture technology but differ in responsibilities and focus within the production pipeline.

What cities are hiring for Assistant Motion Capture Animator jobs? Cities with the most Assistant Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Assistant Motion Capture Animator jobs? States with the most job openings for Assistant Motion Capture Animator jobs include:
Senior Cinematic Animator

$105K - $120K/yr

Other

Posted 3 days ago


Job description

Summary: Responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine.

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Refine and enhance character performances, focusing on both body and facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.  

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.