Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming * Must be able to work from an office in Boulder or Santa Monica. If ...
Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming * Must be able to work from an office in Boulder or Santa Monica. If ...
Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming * Must be able to work from an office in Boulder or Santa Monica. If ...
Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming * Must be able to work from an office in Boulder or Santa Monica. If ...
Frontend Design Engineer (3D Creation)
Bodega Bay, CA · On-site
$300K - $800K/yr
Experience building 3D editors, game development tools, AR/VR/WebXR applications, or interactive ... Familiarity with tools such as Blender, Unity, Unreal Engine, Spline, or PlayCanvas . * Experience ...
New
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Frontend Design Engineer (3D Creation)
Bodega Bay, CA · On-site
$300K - $800K/yr
Experience building 3D editors, game development tools, AR/VR/WebXR applications, or interactive ... Familiarity with tools such as Blender, Unity, Unreal Engine, Spline, or PlayCanvas . * Experience ...
New
Unity, Unreal, or RealityKit) Understanding of interaction paradigms for spatial interfaces or AR ... VR workflows Minimum Qualifications Proven experience developing high-quality tools with intuitive ...
Unity, Unreal, or RealityKit) Understanding of interaction paradigms for spatial interfaces or AR ... VR workflows Minimum Qualifications Proven experience developing high-quality tools with intuitive ...
Staff Software Engineer, Teleoperation
$190K - $296K/yr
Design and implement scalable teleoperation interfaces, including VR, motion capture, and other ... Experience building applications with real-time rendering or XR frameworks such as Unity, Unreal ...
Quick apply
Staff Software Engineer, Teleoperation
$190K - $296K/yr
Design and implement scalable teleoperation interfaces, including VR, motion capture, and other ... Experience building applications with real-time rendering or XR frameworks such as Unity, Unreal ...
Unity, C#, simulation, AR/VR, or related technologies What Success Looks Like The ideal candidate enjoys solving messy, real-world engineering problems and building durable systems that scale. You ...
Quick apply
Unity, C#, simulation, AR/VR, or related technologies What Success Looks Like The ideal candidate enjoys solving messy, real-world engineering problems and building durable systems that scale. You ...
Principal Software Engineer, Neuroscience Platforms
Emeryville, CA · On-site
$200K - $350K/yr
Stimulus presentation and acquisition systems, including VR environments built in Unity, Unreal, or ... Exceptional software engineering fundamentals, proven in production. You write clean, testable ...
Principal Software Engineer, Neuroscience Platforms
Emeryville, CA · On-site
$200K - $350K/yr
Stimulus presentation and acquisition systems, including VR environments built in Unity, Unreal, or ... Exceptional software engineering fundamentals, proven in production. You write clean, testable ...
Prior experience on Web/AR/VR/XR platforms or multi-device interactive applications. Expertise in ... Unity, or custom). Track record of shipping interactive applications or graphics features, with ...
Prior experience on Web/AR/VR/XR platforms or multi-device interactive applications. Expertise in ... Unity, or custom). Track record of shipping interactive applications or graphics features, with ...
Instructional Designer, RapidLearning
Costa Mesa, CA · On-site
$69K - $94K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Instructional Designer, RapidLearning
Costa Mesa, CA · On-site
$69K - $94K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Senior Software Engineer, Gaming AI Development
San Diego, CA · On-site
$111K - $166K/yr
Keywords PC Gaming, VR, AR, Virtual Reality, Augmented Reality, Vulkan, Unreal Engine 4, Unreal ... Unity 3D, Frostbite, Snowdrop, Graphics, , GPU, Shader, Compute, Android, Gaming, OpenGL ES ...
Senior Software Engineer, Gaming AI Development
San Diego, CA · On-site
$111K - $166K/yr
Keywords PC Gaming, VR, AR, Virtual Reality, Augmented Reality, Vulkan, Unreal Engine 4, Unreal ... Unity 3D, Frostbite, Snowdrop, Graphics, , GPU, Shader, Compute, Android, Gaming, OpenGL ES ...
Software Engineer, Applications
Redwood City, CA · On-site
$170K - $250K/yr
Your job is to turn that messy, high-friction reality into durable engineering infrastructure. You ... Familiarity with Unity, C#, and VR development. * Familiarity with web frontend technologies. At ...
Software Engineer, Applications
Redwood City, CA · On-site
$170K - $250K/yr
Your job is to turn that messy, high-friction reality into durable engineering infrastructure. You ... Familiarity with Unity, C#, and VR development. * Familiarity with web frontend technologies. At ...
... DevOps, or Cloud Services. If you're an engineer with a background in any of these areas or want ... or VR/AR • Experience in one or more areas such as gameplay, AI, tools, systems, engine ...
Quick apply
... DevOps, or Cloud Services. If you're an engineer with a background in any of these areas or want ... or VR/AR • Experience in one or more areas such as gameplay, AI, tools, systems, engine ...
... DevOps, or Cloud Services. If you're an engineer with a background in any of these areas or want ... mobile, or VR/AR Experience in one or more areas such as gameplay, AI, tools, systems, engine ...
... DevOps, or Cloud Services. If you're an engineer with a background in any of these areas or want ... mobile, or VR/AR Experience in one or more areas such as gameplay, AI, tools, systems, engine ...
Staff Software Engineer, XR Graphics (iOS/Metal)
San Jose, CA · On-site
$164K - $202K/yr
Experience with computer vision, augmented reality, or game engines (e.g., unity). * Understanding ... reality (VR), system software architecture and performance. * Design, build, and launch cross ...
Staff Software Engineer, XR Graphics (iOS/Metal)
San Jose, CA · On-site
$164K - $202K/yr
Experience with computer vision, augmented reality, or game engines (e.g., unity). * Understanding ... reality (VR), system software architecture and performance. * Design, build, and launch cross ...
... Wearables, VR, and Mobile technology. With our team, you will explore, prototype, and build ... Work alongside Scientists, Mechanical Engineers, Electrical Engineers, and Software Engineers to ...
... Wearables, VR, and Mobile technology. With our team, you will explore, prototype, and build ... Work alongside Scientists, Mechanical Engineers, Electrical Engineers, and Software Engineers to ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Creative Coder
$154K/yr
This role collaborates closely with Engineering and Product Design to define sound functionality ... Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark ...
Instructional Designer, RapidLearning with Security Clearance
Costa Mesa, CA · On-site
$98K - $148K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Instructional Designer, RapidLearning with Security Clearance
Costa Mesa, CA · On-site
$98K - $148K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Instructional Designer, RapidLearning
Costa Mesa, CA · On-site
$98K - $148K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Instructional Designer, RapidLearning
Costa Mesa, CA · On-site
$98K - $148K/yr
Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and ... Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity ...
Apprentice Unity Vr Developer information
What are some typical projects an Apprentice Unity VR Developer might work on during their first year?
What are the key skills and qualifications needed to thrive as an Apprentice Unity VR Developer, and why are they important?
What does an Apprentice Unity VR Developer do?
What is the difference between Apprentice Unity Vr Developer vs Junior Unity Developer?
| Aspect | Apprentice Unity Vr Developer | Junior Unity Developer |
|---|---|---|
| Credentials | Basic knowledge, often in training or coursework | Some experience, possibly a related certification |
| Work Environment | Entry-level, supervised projects, learning-focused | Developing skills, contributing to projects under guidance |
| Industry Usage | Common in training programs and internships | Standard entry-level role in game and VR development |
The main difference is that an Apprentice Unity Vr Developer is typically in a training or internship phase, focusing on learning and gaining experience in VR development. A Junior Unity Developer has more hands-on project experience and can contribute more independently. Both roles serve as stepping stones in a Unity development career, with the apprentice role emphasizing skill acquisition and the junior role emphasizing application.
Full-time
Medical
Posted 22 days ago
Job description
Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.
The Company operates Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world, and Specs Inc., a wholly-owned subsidiary dedicated to making computing more human, in addition to Bitmoji, Saturn, and other digital services.
Specs Inc. is a wholly-owned subsidiary of Snap Inc. dedicated to making computing more human. The company develops Specs, advanced eyewear that seamlessly integrates digital experiences into the physical world.
Specs feature see-through lenses that place digital objects directly into three-dimensional space, powered by Snap OS, a proprietary, context-aware operating system designed for natural interaction with your hands and voice.
Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and other services.
What you'll do:
This role will support the Vision Science team by managing day-to-day lab operations, moderating human-subject research studies, and building rapid prototypes to enable experimental design, validation, and prototyping. This role bridges research, engineering, and creative development, ensuring studies run smoothly while translating vision science concepts into functional prototypes (e.g., in Lens Studio and related tools).
Additionally you will:
Lab & Study Operations- Manage daily lab operations, including equipment setup, maintenance, and troubleshooting.
- Prepare labs for experimental sessions, ensuring protocols, hardware, and software are ready.
- Coordinate study logistics: scheduling participants, managing consent forms, and maintaining study documentation.
- Moderate in-lab vision science studies, following established research protocols.
- Ensure participant safety, comfort, and data integrity during studies.
- Maintain organized records of study sessions, datasets, and lab inventories.
- Provide hands-on support to vision scientists during experiment design, setup, and execution.
- Assist in piloting experiments, debugging experimental flows, and identifying usability or technical issues.
- Collaborate closely with researchers, engineers, and designers to translate research needs into practical implementations.
- Support data collection workflows and coordinate handoff of data to researchers for analysis.
- Contribute to continuous improvement of lab processes, tools, and documentation.
- Build rapid prototypes to support vision science experiments and demos, using tools such as Lens Studio, Unity, or similar real-time/AR platforms.
- Implement experimental stimuli, UI flows, and interactive behaviors required for research studies.
- Modify and iterate on prototypes quickly based on researcher feedback and pilot study results.
- Maintain and document prototype codebases for reuse and iteration.
- Act as a liaison between research, engineering, and creative teams.
- Communicate technical constraints and possibilities clearly to non-technical stakeholders.
- Support internal demos, reviews, and knowledge sharing related to lab capabilities and prototypes.
Knowledge, Skills, & Abilities:
- Experience running experimental studies.
- Experience with experiment development packages, such as Psychtoolbox or PsychoPy.
- Experience with image processing software, such as Matlab or Python.
- Experience with data analysis and statistical software, such as JMP, R, Matlab, or Python.
- Experience in object-oriented programming languages, such as Unity or Lens Studio
Minimum Qualifications:
- Earned Bachelor's Degree (MA/PHD preferred) in a related field such as vision science, perception psychology, cognitive psychology, psychophysics, computer science, human-computer interaction.
- Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming
- Must be able to work from an office in Boulder or Santa Monica.
If you have a disability or special need that requires accommodation, please don't be shy and provide us some information.
"Default Together" Policy at Snap: At Snap Inc. we believe that being together in person helps us build our culture faster, reinforce our values, and serve our community, customers and partners better through dynamic collaboration. To reflect this, we practice a "default together" approach and expect our team members to work in an office 4+ days per week.
At Snap, we believe that having a team of diverse backgrounds and voices working together will enable us to create innovative products that improve the way people live and communicate. Snap is proud to be an equal opportunity employer, and committed to providing employment opportunities regardless of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex, gender, gender identity, gender expression, pregnancy, childbirth and breastfeeding, age, sexual orientation, military or veteran status, or any other protected classification, in accordance with applicable federal, state, and local laws. EOE, including disability/vets.
We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example, the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, where applicable).
Our Benefits: Snap Inc. is its own community, so we've got your back! We do our best to make sure you and your loved ones have everything you need to be happy and healthy, on your own terms. Our benefits are built around your needs and include paid parental leave, comprehensive medical coverage, emotional and mental health support programs, and compensation packages that let you share in Snap's long-term success!
Compensation
In the United States, work locations are assigned a pay zone which determines the salary range for the position. The successful candidate's starting pay will be determined based on job-related skills, experience, qualifications, work location, and market conditions. The starting pay may be negotiable within the salary range for the position. These pay zones may be modified in the future.
Zone A (CA, WA, NYC):
The base salary range for this position is $118,000-$176,000 annually.Zone B:
The base salary range for this position is $112,000-$167,000 annually.Zone C:
The base salary range for this position is $100,000-$150,000 annually.