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Freelance Unity Vr Developer Jobs in California (NOW HIRING)

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Unity Engineer

San Francisco, CA · On-site

$125 - $150/hr

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Sound Designer

San Francisco, CA · On-site

$100 - $125/hr

Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Senior Staff Research Engineer

San Diego, CA · On-site

$110K - $152K/yr

Job Summary : Netpace Inc is seeking a Senior Staff Research Engineer specializing in Computer ... Unity 3D or UE4 • Portfolio of work samples for AR/VR • Ability to create a consistent and ...

From VR applications to iOS/Android applications our customers will interface with, you'll create ... SceneKit, RealityKit, Metal, Unity, Unreal, Three.js, OpenGL, Vulkan, WebGL, or similar graphics ...

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Freelance Unity Vr Developer information

What is the difference between Freelance Unity Vr Developer vs Freelance Unreal Engine Developer?

AspectFreelance Unity Vr DeveloperFreelance Unreal Engine Developer
Required SkillsUnity, C#, VR SDKsUnreal Engine, C++, VR SDKs
Work EnvironmentProject-based, remote or on-siteProject-based, remote or on-site
Industry UsageVR applications, games, trainingVR applications, high-end games, simulations
Common Search IntentFinding VR development projects in UnityFinding VR development projects in Unreal Engine

Both roles involve creating VR experiences but differ mainly in the game engine used. Unity VR developers focus on Unity and C#, while Unreal Engine developers work with Unreal and C++. Your choice depends on the project requirements and your expertise in either engine.

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The most popular types of Unity Vr Developer jobs in California are:

What are popular job titles related to Freelance Unity Vr Developer jobs in California?

For Freelance Unity Vr Developer jobs in California, the most frequently searched job titles are:

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The top searched job categories for Freelance Unity Vr Developer jobs in California are:

What cities in California are hiring for Freelance Unity Vr Developer jobs?

Cities in California with the most Freelance Unity Vr Developer job openings:

Unity Engineer

San Francisco, CA • On-site, Remote

Prisms VR
E-Learning • 1 - 10 employees

Full-time

Re-posted 26 days ago


Job description

OUR MISSION
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
THE JOB
Unity Developer
JOB DESCRIPTION
Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.
KEY RESPONSIBILITIES
  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS
  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in Computer Science, Master's degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of game
    development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.