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Animation Developer Jobs in Colorado (NOW HIRING)

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Design Engineer

Denver, CO · On-site

$100K - $140K/yr

About This Role We're hiring a mid-level Design Engineer who turns design intent into a shipped ... Depth in motion design or animation. * Experience sharing craft and learnings across mobile and web ...

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Animation Developer information

See Colorado salary details

$36

$61

$78

How much do animation developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for animation developer in Colorado is $61.50, according to ZipRecruiter salary data. Most workers in this role earn between $55.34 and $67.74 per hour, depending on experience, location, and employer.

What is the difference between Animation Developer vs Motion Designer?

AspectAnimation DeveloperMotion Designer
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; knowledge of programming languagesBachelor's in Graphic Design, Animation, or related field; strong design portfolio
Work EnvironmentPrimarily in tech companies, gaming, or software development; focus on interactive animationsAdvertising agencies, media, or entertainment; focus on visual storytelling and branding
Employer & Industry UsageUsed in software, gaming, and interactive media industriesCommon in advertising, film, and digital media industries

Animation Developers focus on creating interactive and programmatic animations often for digital platforms, requiring coding skills. Motion Designers primarily craft visual animations for branding, advertising, and media, emphasizing design and storytelling. While both roles involve animation, their tools, environments, and objectives differ significantly.

What are some common challenges Animation Developers face when working on cross-functional teams?

Animation Developers often collaborate closely with designers, programmers, and project managers, which can present challenges in aligning creative vision with technical constraints. Effective communication is key, as developers must interpret design briefs into functional animations while ensuring performance and compatibility across platforms. Balancing the artistic aspects of animation with optimization for different devices and game engines is also a frequent challenge. Staying adaptable and fostering open dialogue within the team can help address these issues and lead to successful project outcomes.

How much do Disney animators get paid?

Disney animators' salaries vary based on experience and role, but entry-level animators typically earn around $60,000 to $80,000 annually, while more experienced or senior animators can earn over $100,000. Compensation often includes benefits such as health insurance and retirement plans, and proficiency in industry-standard tools like Maya or Toon Boom is common.

Is there a high demand for animators?

The demand for animation developers is strong across industries such as entertainment, gaming, and advertising, driven by increasing digital content creation. Skills in software like Adobe After Effects, Maya, or Blender, along with a strong portfolio, can enhance job prospects as companies seek skilled animators to produce engaging visual content.

What is the highest paid animation job?

The highest paid animation jobs are typically senior roles such as Lead Animator, Animation Director, or VFX Supervisor, especially in film, television, or gaming industries. These positions often require extensive experience, advanced skills in software like Maya or Houdini, and leadership responsibilities, with salaries reaching six figures or more depending on the project and location.

What are the key skills and qualifications needed to thrive as an Animation Developer, and why are they important?

To thrive as an Animation Developer, you need a strong grasp of animation principles, computer graphics, and programming languages like JavaScript or C++, often backed by a degree in computer science, digital media, or a related field. Proficiency with animation software such as Adobe Animate, Unity, Blender, or Maya, and familiarity with relevant APIs or frameworks, is typically required. Creativity, attention to detail, and effective communication are crucial soft skills that help bring concepts to life and collaborate with multidisciplinary teams. These skills enable the creation of engaging, technically sound animations that meet project goals and user expectations.

What does an Animation Developer do?

An Animation Developer is responsible for creating and integrating animations into digital products like video games, apps, websites, and interactive media. They combine artistic skills with technical knowledge, using tools such as Unity, Unreal Engine, or Adobe Animate to bring characters and environments to life. Animation Developers also collaborate with designers, programmers, and artists to ensure smooth, visually appealing animations that enhance user experiences. Their work often involves coding, testing, and troubleshooting animations to achieve the desired effects.

Does Disney still hire 2D animators?

Disney Animation Studios has largely shifted focus from traditional 2D animation to 3D computer-generated imagery, but they occasionally hire 2D animators for specific projects or legacy work. Opportunities for 2D animation roles are limited and often require strong skills in traditional techniques and relevant software like Toon Boom or Adobe Animate.
Senior Software Engineer

$122K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

We are seeking a Senior Software Engineer to be a primary technical contributor on the Multimode Threat Engagement Simulation Platform. You will own significant portions of the stack end-to-end — building the Julia computation backend, the React/TypeScript/CesiumJS frontend, and the CI/CD pipeline that delivers standalone Windows and Linux artifacts — with a primary emphasis on high-performance and scientific computing. You will work closely with the Lead Engineer on architecture decisions and with domain engineers (RF, EO/IR) to implement their physics models in a performant, maintainable form.

This role demands genuine depth in high-performance compute application development. The backend is not a conventional web API — it runs trajectory integration, Monte Carlo simulation across thousands of runs, and real-time surrogate model inference. You should be comfortable profiling and optimizing numerical code, reasoning about parallelism, and making informed trade-offs between simulation fidelity and throughput.

***Contingent upon contract award***


High-Performance Computation Backend

  • Implement and optimize the Julia physics computation server: trajectory integration (RK4/RK45 schemes via DifferentialEquations.jl), SGP4 orbital propagation (SatelliteToolbox.jl), and Monte Carlo driver with Threads.@threads parallelism
  • Profile and optimize computation-critical paths; benchmark throughput and latency against program requirements (e.g., 10,000 Monte Carlo runs within a defined wall-clock target)
  • Integrate ONNX.jl surrogate model inference for real-time parameter sweep capabilities; ensure inference latency meets the <1ms interactive target
  • Implement CZML generation from physics outputs — trajectory arcs, satellite orbital paths, coverage footprints — for time-dynamic Cesium visualization
  • Design and maintain the mission data model: JSON serialization, versioned file format with backward compatibility, and cross-platform path handling for Windows and Linux
  • Implement the HTTP.jl API layer with well-defined request/response schemas, appropriate error handling, and structured logging

Frontend and Visualization

  • Build React/TypeScript components for the mission planning interface: tabbed mission overview, asset and task tree views, mission parameter forms, and the analysis panel
  • Integrate and maintain the CesiumJS/Resium 3D globe: asset markers, trajectory rendering, satellite ground tracks, coverage footprints, and CZML-driven animation with the Cesium timeline
  • Manage frontend application state (mission data, UI state, async physics query results) using appropriate state management patterns for a data-heavy desktop application
  • Implement data-driven analysis visualizations — trajectory plots, Pk curves, Monte Carlo distribution charts — using Recharts, Plotly.js, or equivalent

DevOps and Cross-Platform Packaging

  • Maintain the CI/CD pipeline in GitHub Actions: automated builds producing Windows NSIS installers and Linux AppImages from a single codebase
  • Manage PackageCompiler.jl sysimage builds for the Julia physics server binary on both target platforms
  • Maintain electron-builder configuration and platform-specific packaging scripts; validate installer behavior on clean Windows and Linux test environments
  • Implement build-time embedding of ONNX model files and asset resources; manage versioning of bundled artifacts

***Contingent upon contract award***


Citizenship: Must be a US citizen

Minimum Required Qualifications

ClearanceActive Secret Clearance

Education: B.S. in Computer Science, Software Engineering, Electrical Engineering, Physics, or related STEM field

Years of Experience: 5+ years of software development experience, with demonstrated depth in at least one of the following areas: scientific computing, numerical simulation, high-performance computing, or data-intensive desktop applications

Certifications: NA

Additional Skills

  • Proficiency in TypeScript/React or equivalent modern frontend framework
  • Experience with a compiled or JIT-compiled high-performance language (Julia, C++, Rust, Fortran, or Python with NumPy/Numba/Cython extensions)
  • Understanding of parallel computing patterns relevant to numerical workloads: thread-level parallelism, SIMD, memory-access optimization
  • Experience with REST API design and implementation as a client-server boundary within a single-machine application

Preferred Qualifications

ClearanceActive TS/SCI

Education: MS degree 

Certifications: NA

Preferred Skills

  • Direct experience with Julia and the SciML / DifferentialEquations.jl ecosystem; PackageCompiler.jl sysimage generation
  • Experience with CesiumJS, Resium, and CZML for 3D geospatial visualization
  • Familiarity with orbital mechanics, trajectory simulation, or atmospheric modeling at an implementation level (not just theoretical)
  • Experience with ONNX Runtime, ONNX.jl, or equivalent ML inference frameworks
  • Experience with Electron and electron-builder for cross-platform desktop deployment
  • Familiarity with at least one sensor or physics domain: radar detection, EO/IR performance, acoustic propagation, or multi-sensor tracking — at the level of understanding model inputs/outputs and integrating them correctly

Additional Information

Location: Colorado Springs, CO or Boston, MA

Travel: Approx. 15-20%

Remote, Onsite, or Hybrid: Hybrid

#LI-JK1

***Contingent upon contract award***


Odyssey is a world-class technical, engineering, and integration company serving the warfighting ecosystem with airborne integration, ISR, C2, and warfighter readiness capabilities. Odyssey meets the military’s operational needs by integrating layered defense systems from equipment, technology, and services to data, information, and business operations. We streamline defense acquisition and sustainment, engineering the technical battlefield with domain-specific proficiency to ensure lethality. Odyssey is dedicated to excellent contract execution, peak organizational performance, and fostering a workplace built on employee care.

Odyssey is proud to live out our core values of commitment, ambition, and respect in our work and communities through OdysseyCares, a philanthropic group focused on giving back through direct donations, an employer match program, and volunteering events.

Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities


Final compensation for this position will be determined by various factors such as the Federal Government contract labor categories and contract wage rates, relevant work experience, specific skills and competencies, geographic location, education, and certifications.

This position is filled through continuous recruitment and will remain open until a sufficient pool of applications has been received.
Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, Tricare supplement, short-term disability, long-term disability, 401(k) match, flexible spending accounts, health savings accounts, employee assistance program, learning and development benefit, paid time off, and holidays.
Odyssey Benefits