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3D Artist Jobs (NOW HIRING)

Midvale, Utah (onsite) Sr 3D Artist / Art Director About Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile lifestyles in an ever-evolving world. As the creators of trusted ...

Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and ...

Collaborate with project leads, concept artists, and designers * Brainstorm ideas and create rapid prototypes during the concept phase * Support the rest of the art team to create 3D assets * Review ...

Arthrex is actively searching for a 3D Artist to collaborate in the production process of anatomically accurate 3D medical models, from conception to delivery to create high quality and accurate 3D ...

Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department: Creative/Marketing About Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile ...

Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department: Creative/Marketing About Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile ...

Creative Lead (Motion / 3D)

Brooklyn, NY · On-site

$180K - $200K/yr

Jun 22, 2026 HIRING A HANDS-ON MOTION/3D ARTIST Hybrid in NYC A leading global product marketing and creative studio, partnered with Aquent, is seeking visionary talent to transform complex product ...

Senior 3D Artist, Technical

San Mateo, CA · On-site

$163K - $200K/yr

... 3D immersive digital experiences- all created by our global community of developers and creators ... As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ...

Senior 3D Artist, Technical

San Mateo, CA

$144K - $173K/yr

As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and technical artists to push the boundaries of what is possible on the Roblox platform. You will be ...

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas:

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How much do 3d artist jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

Is 3D artist a good career?

A 3D artist creates visual content for industries such as gaming, film, and advertising, often requiring skills in software like Maya, Blender, or 3ds Max. The field offers opportunities for creative expression and competitive salaries, with job prospects improving as demand for digital content grows. Success typically depends on a strong portfolio, technical skills, and continuous learning.

What Is a 3D Artist?

A 3D artist or animator is a specialized graphic designer who is well versed in the latest computer technology and design software. As a 3D artist, your responsibilities and duties include designing and creating 3D animations for various industries including mobile applications, medicine, science, video gaming, and marketing. You use your artistic gifts and creativity along with your technical expertise to meet the needs of your clients. Having an arts background in photography or drawing as well as exceptional computer skills can be very helpful in this career.

What are 3D artists?

3D artists are creative professionals who use specialized software to create three-dimensional models, animations, and visual effects for various media such as video games, movies, advertising, and virtual reality. They build digital assets by shaping, texturing, lighting, and rendering objects or environments to achieve realistic or stylized results. 3D artists often collaborate with designers, animators, and developers to bring visual concepts to life and ensure they meet technical and artistic requirements.

Is AI replacing 3D artists?

AI tools are increasingly used in 3D art creation to assist with tasks like modeling, texturing, and rendering, but they do not fully replace 3D artists. Skilled artists are needed to guide AI, add creativity, and ensure quality, making AI a complementary tool rather than a replacement.

What jobs can a 3D artist do?

A 3D artist can work in various fields such as video game development, film and animation, product design, architecture, and virtual reality. They create 3D models, textures, and animations using software like Blender, Maya, or 3ds Max, often collaborating with other creative and technical teams.

What are the key skills and qualifications needed to thrive as a 3D Artist, and why are they important?

To thrive as a 3D Artist, you need strong artistic ability, proficiency in 3D modeling, texturing, and rendering, often supported by a degree in art, design, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is typically required. Creativity, attention to detail, and strong communication skills help 3D Artists collaborate effectively and bring visual concepts to life. These skills and qualities are crucial for producing high-quality assets that meet project requirements in entertainment, gaming, or visualization industries.

How much money does a 3D artist make?

A 3D artist's salary varies based on experience, location, and industry, but typically ranges from $45,000 to $85,000 annually in many regions. Skilled artists proficient in tools like Maya, Blender, or ZBrush and with a strong portfolio can earn higher salaries, especially in gaming, film, or advertising sectors.

How do 3D Artists typically collaborate with other departments during a project?

3D Artists work closely with teams like concept artists, animators, game designers, and technical directors to bring visual elements to life. Collaboration is essential, as 3D Artists often receive initial sketches or storyboards from concept teams, then coordinate with animators to ensure models are rigged and ready for movement. Regular feedback loops with art directors and project managers help maintain consistency with the project’s overall vision. Clear communication and adaptability are key, as requirements may change based on technical constraints or creative direction.
What cities are hiring for 3D Artist jobs? Cities with the most 3D Artist job openings:
What are the most commonly searched types of 3D Artist jobs? The most popular types of 3D Artist jobs are:
Who are the top companies hiring for 3D Artist jobs? The top employers for 3D Artist jobs are:
What states have the most 3D Artist jobs? States with the most job openings for 3D Artist jobs include:
What are popular job titles related to 3D Artist jobs? For 3D Artist jobs, the most frequently searched job titles are:
Infographic showing various 3D Artist job openings in the United States as of June 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Environment Artist - Talent Pool (2026 Opportunities)

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 9 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote