Physically-based Rendering (PBR) experience for game sculpting required * Previous experience ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...
Physically-based Rendering (PBR) experience for game sculpting required * Previous experience ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Experience with 3ds Max, V-Ray, or similar rendering tools * Understanding of real-time ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Experience with 3ds Max, V-Ray, or similar rendering tools * Understanding of real-time ...
TECHNICAL ARTIST
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...
TECHNICAL ARTIST
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...
Strong portfolio of product video, animation, motion graphics, or short 3D product ads. * Excellent ... Experience rendering jewelry, ceramic, titanium, PVD finishes, transparent/translucent materials ...
Strong portfolio of product video, animation, motion graphics, or short 3D product ads. * Excellent ... Experience rendering jewelry, ceramic, titanium, PVD finishes, transparent/translucent materials ...
TECHNICAL ARTIST
Atlanta, GA · On-site
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...
TECHNICAL ARTIST
Atlanta, GA · On-site
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Stay current with emerging real-time rendering tools and techniques Required Qualifications * 25 ...
Quick apply
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Stay current with emerging real-time rendering tools and techniques Required Qualifications * 25 ...
Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...
Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Experience with 3ds Max, V-Ray, or similar rendering tools * Understanding of real-time ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Experience with 3ds Max, V-Ray, or similar rendering tools * Understanding of real-time ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Strong understanding of PBR workflows, lighting, and real-time rendering constraints. * Capture ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Strong understanding of PBR workflows, lighting, and real-time rendering constraints. * Capture ...
Senior Rendering Engineer
$119K - $163.40K/yr
Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Learn about our community and work with technical artists to understand the present and future ...
Senior Rendering Engineer
$119K - $163.40K/yr
Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Learn about our community and work with technical artists to understand the present and future ...
Principal Rendering Engineer
$170K - $230K/yr
Collaborate with technical artists to establish a performant kit of materials and techniques to ... Experience with Unreal Engine 4 or 5. * Thorough knowledge and practical application of 3D math ...
Principal Rendering Engineer
$170K - $230K/yr
Collaborate with technical artists to establish a performant kit of materials and techniques to ... Experience with Unreal Engine 4 or 5. * Thorough knowledge and practical application of 3D math ...
Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.
Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.
Principal Rendering Engineer
Santa Monica, CA · On-site
$170K - $230K/yr
Collaborate with technical artists to establish a performant kit of materials and techniques to ... Experience with Unreal Engine 4 or 5. * Thorough knowledge and practical application of 3D math ...
Principal Rendering Engineer
Santa Monica, CA · On-site
$170K - $230K/yr
Collaborate with technical artists to establish a performant kit of materials and techniques to ... Experience with Unreal Engine 4 or 5. * Thorough knowledge and practical application of 3D math ...
Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.
Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.
Technical Artist Engineer
Cupertino, CA · On-site
$156.70K - $187.50K/yr
Additional duties involve researching and proposing new graphical techniques, adaptive rendering ... time 3D graphicsProficient in generative and creative coding: Metal, Processing, p5.js, Three.js ...
Technical Artist Engineer
Cupertino, CA · On-site
$156.70K - $187.50K/yr
Additional duties involve researching and proposing new graphical techniques, adaptive rendering ... time 3D graphicsProficient in generative and creative coding: Metal, Processing, p5.js, Three.js ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
... 3D Technical Facial Character Artists to work across client projects on a full time basis on-site ... Mastery of realistic sculpting, texturing, hair grooming, shading and rendering * Deep ...
Quick apply
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
... 3D Technical Facial Character Artists to work across client projects on a full time basis on-site ... Mastery of realistic sculpting, texturing, hair grooming, shading and rendering * Deep ...
3D Designer
Culver City, CA · On-site
$50 - $65/hr
LA brings together artists, editors, and storytellers into one hyper-collaborative team ... stretches of 3D modeling, rendering, and production work • Frequent verbal and written ...
3D Designer
Culver City, CA · On-site
$50 - $65/hr
LA brings together artists, editors, and storytellers into one hyper-collaborative team ... stretches of 3D modeling, rendering, and production work • Frequent verbal and written ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
... 3D Technical Facial Character Artists to work across client projects on a full time basis on-site ... Mastery of realistic sculpting, texturing, hair grooming, shading and rendering * Deep ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
... 3D Technical Facial Character Artists to work across client projects on a full time basis on-site ... Mastery of realistic sculpting, texturing, hair grooming, shading and rendering * Deep ...
Senior Rendering Engineer
Novato, CA · On-site
$122.70K - $168.50K/yr
... artists towards performant solutions. • Actively improve skill sets and abilities by keeping ... • Strong 3D Math skills. • Strong C/C++ experience. • Experience with modern GPUs and low ...
Senior Rendering Engineer
Novato, CA · On-site
$122.70K - $168.50K/yr
... artists towards performant solutions. • Actively improve skill sets and abilities by keeping ... • Strong 3D Math skills. • Strong C/C++ experience. • Experience with modern GPUs and low ...
3D Designer
Culver City, CA · On-site
LA brings together artists, editors, and storytellers into one hyper-collaborative team ... stretches of 3D modeling, rendering, and production work • Frequent verbal and written ...
Quick apply
3D Designer
Culver City, CA · On-site
LA brings together artists, editors, and storytellers into one hyper-collaborative team ... stretches of 3D modeling, rendering, and production work • Frequent verbal and written ...
3D Rendering Artist information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do 3d rendering artist jobs pay per hour?
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Job description
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Minimum Requirements:
- Creating realistic Creature meshes and textures
- Creating Fur sculpts using Hair Card and Alpha Planes
- Physically-based Rendering (PBR) experience for game sculpting required
- Previous experience working with low-poly/game-ready assets required
- Full Texturing ability (Diffuse, Normal, Displacement etc).
- Able to work effectively and accurately from pre-defined concept art and designs.
- Able to work with and provide constructive criticism and feedback.
- Communication and Team-collaboration skills.
- A passion for modeling and a dedication to creating AAA quality games.
Required Software:
- Unreal Engine 4 (https://www.unrealengine.com/register)
- 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
- Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.
About Epoch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
1 - 10 Employees
Headquarters location
Winston-Salem, NC, US
Year founded
2013