1

3D Rendering Artist Jobs in Florida (NOW HIRING)

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ...

Apply best practices in modeling, material creation, lighting, rendering, composition, and post ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...

Apply best practices in modeling, material creation, lighting, rendering, composition, and post ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...

Apply best practices in modeling, material creation, lighting, rendering, composition, and post ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines. * Deep ...

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ... Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines * Deep ...

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ... Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines * Deep ...

Strong architectural and artistic skillset to design guest spaces and communicate creative intent ... Proficiency in Revit, AutoCAD, Adobe Photoshop, Illustrator, and InDesign, as well as 3D rendering ...

next page

Showing results 1-20

3D Rendering Artist information

See Florida salary details

$14

$29

$51

How much do 3d rendering artist jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for 3d rendering artist in Florida is $29.49, according to ZipRecruiter salary data. Most workers in this role earn between $20.29 and $36.30 per hour, depending on experience, location, and employer.

What does a 3d rendering artist do?

A 3D Rendering Artist creates realistic or stylized images and animations using specialized computer software. They transform 3D models into finished visuals by adding textures, lighting, and effects to bring scenes to life. Their work is widely used in industries such as architecture, gaming, film, and product design to help visualize concepts before they are built or produced.

What are the key skills and qualifications needed to thrive as a 3d rendering artist, and why are they important?

To thrive as a 3D Rendering Artist, you need a strong understanding of 3D modeling, texturing, lighting, and rendering techniques, typically supported by a degree in graphic design, animation, or a related field. Proficiency in industry-standard software such as Autodesk 3ds Max, Blender, Maya, and rendering engines like V-Ray or Arnold is essential. Creativity, attention to detail, and strong communication skills help artists interpret client visions and collaborate effectively with teams. These skills are crucial for producing visually compelling and accurate renderings that meet project requirements and client expectations.

How do 3d rendering artists typically collaborate with other members of a creative team during a project?

3D Rendering Artists work closely with designers, architects, animators, and project managers to bring visual concepts to life. Collaboration often involves interpreting sketches or CAD models, participating in feedback sessions, and making revisions based on client or team input. Regular communication is crucial to ensure that the final render aligns with the project's vision, technical requirements, and deadlines. This team-oriented environment helps artists refine their work while learning from other creative professionals.

Are 3D Rendering Artists in high demand?

3D Rendering Artists are in high demand across industries such as architecture, gaming, and product design due to the increasing reliance on realistic visualizations. Skills in software like Blender, 3ds Max, or Maya, along with a strong portfolio, can improve job prospects as companies seek high-quality digital renderings for marketing and development projects.

How much do 3D Rendering Artists get paid?

The average salary for a 3D Rendering Artist typically ranges from $45,000 to $85,000 annually, depending on experience, skill level, and location. Entry-level artists may earn less, while experienced professionals with advanced skills in software like Blender or Maya can earn higher salaries, especially in specialized industries such as architecture or gaming.

How much does a 3D rendering artist make?

A 3D rendering artist's salary varies based on experience, location, and industry, but typically ranges from $40,000 to $80,000 annually. Skilled artists proficient in software like Blender, Maya, or 3ds Max and with a strong portfolio can earn higher salaries, especially in competitive markets or with specialized expertise.

What are the most commonly searched types of 3D Rendering Artist jobs in Florida?

The most popular types of 3D Rendering Artist jobs in Florida are:

What are popular job titles related to 3D Rendering Artist jobs in Florida?

For 3D Rendering Artist jobs in Florida, the most frequently searched job titles are:

What job categories do people searching 3D Rendering Artist jobs in Florida look for?

The top searched job categories for 3D Rendering Artist jobs in Florida are:

What cities in Florida are hiring for 3D Rendering Artist jobs?

Cities in Florida with the most 3D Rendering Artist job openings:

Infographic showing various 3D Rendering Artist job openings in Florida as of August 2026, with employment types broken down into 1% Internship, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $61,330 per year, or $29.5 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 27 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 225 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

What SAIC employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom