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3D Rendering Artist Jobs (NOW HIRING)

3D Character Artist

Herndon, VA ยท On-site

$124.40K - $130.60K/yr

Qualifications and Skills * 5+ years' experience as a 3D artist or relevant portfolio * Strong ... and rendering * Understanding of FACS, facial blendshapes, facial performance animation, and ...

3D Character Artist

Herndon, VA ยท On-site

$124.40K - $130.60K/yr

Qualifications and Skills * 5+ years' experience as a 3D artist or relevant portfolio * Strong ... and rendering * Understanding of FACS, facial blendshapes, facial performance animation, and ...

Senior 3D Character Artist

Herndon, VA ยท On-site

$124.40K - $130.60K/yr

Qualifications and Skills * 10+ years' experience as a 3D artist or relevant portfolio * Mastery of ... and rendering, including likeness * Deep understanding of FACS, facial blendshapes, facial ...

We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...

Senior 3D Character Artist

Herndon, VA ยท On-site

$124.40K - $130.60K/yr

Qualifications and Skills * 10+ years' experience as a 3D artist or relevant portfolio * Mastery of ... and rendering, including likeness * Deep understanding of FACS, facial blendshapes, facial ...

$112K - $117.50K/yr

While CC3 offers some Hair and Clothing/Armor options, we especially need 3D Character Artists to ... Physically-based Rendering (PBR) experience for game sculpting required * Previous experience ...

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3D Rendering Artist information

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How much do 3d rendering artist jobs pay per hour?

As of May 29, 2026, the average hourly pay for 3d rendering artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Rendering Artist, and why are they important?

To thrive as a 3D Rendering Artist, you need a strong understanding of 3D modeling, texturing, lighting, and rendering techniques, typically supported by a degree in graphic design, animation, or a related field. Proficiency in industry-standard software such as Autodesk 3ds Max, Blender, Maya, and rendering engines like V-Ray or Arnold is essential. Creativity, attention to detail, and strong communication skills help artists interpret client visions and collaborate effectively with teams. These skills are crucial for producing visually compelling and accurate renderings that meet project requirements and client expectations.

How do 3D Rendering Artists typically collaborate with other members of a creative team during a project?

3D Rendering Artists work closely with designers, architects, animators, and project managers to bring visual concepts to life. Collaboration often involves interpreting sketches or CAD models, participating in feedback sessions, and making revisions based on client or team input. Regular communication is crucial to ensure that the final render aligns with the project's vision, technical requirements, and deadlines. This team-oriented environment helps artists refine their work while learning from other creative professionals.

What does a 3D Rendering Artist do?

A 3D Rendering Artist creates realistic or stylized images and animations using specialized computer software. They transform 3D models into finished visuals by adding textures, lighting, and effects to bring scenes to life. Their work is widely used in industries such as architecture, gaming, film, and product design to help visualize concepts before they are built or produced.
What cities are hiring for 3D Rendering Artist jobs? Cities with the most 3D Rendering Artist job openings:
What are the most commonly searched types of 3D Rendering Artist jobs? The most popular types of 3D Rendering Artist jobs are:
What states have the most 3D Rendering Artist jobs? States with the most job openings for 3D Rendering Artist jobs include:
Infographic showing various 3D Rendering Artist job openings in the United States as of May 2026, with employment types broken down into 2% As Needed, 67% Full Time, 14% Part Time, and 17% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Character Artist

Scattermesh

Herndon, VA โ€ข On-site

$124.40K - $130.60K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 22 days ago


Job description

Scattermesh is a fast-paced small company looking to disrupt, transform, and innovate on behalf of our clients. We are inventors, technologists, artisans, problem solvers, and collaborators seeking to redefine the content experience by changing how content is managed and delivered to clients. We have an amazing team and we want to add a few talented revolutionaries who want to make a difference solving hard problems. Create your story and start making an indelible impact today.ย 

Job Summary

Scattermesh is expanding its team and we are looking to hire experienced 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong foundation in anatomy, sculpting, and character design. The ideal candidate will have experience creating photorealistic human characters of various demographic backgrounds, xgen hair/groom, and painting detailed realistic texture maps.

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Responsibilities and Duties

  • Surpassing Uncanny Valley - Create believable and detailed 3D characters applying your strong understanding of anatomy, modeling, sculpting and texturing expertise from scratch or scan data based on concept art.
  • Deliver Results - Conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving.
  • Collaborate - Work alongside your fellow artists and studio managers to meet production goals.
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Qualifications and Skills

  • 5+ yearsโ€™ experience as a 3D artist or relevant portfolio
  • Strong artistic fundamentals - scale, composition, perspective, proportion, mass and volume, light and color, and surface properties
  • Strong understanding of human facial anatomy, including eyes, skin and hair
  • Skilled in realistic character creation, including sculpting, texturing, hair grooming, shading and rendering
  • Understanding of FACS, facial blendshapes, facial performance animation, and wrinkle-map systems is a plus.
  • Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc.
  • Experience with Metahuman to Maya tools a plus
  • Experience working within an established studio pipeline and file structure
  • Is self-motivated and self-reliant
  • Must have a learning mind-set
  • Excellent organizational, communication, and interpersonal skills
  • US citizenship required
Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide greatย benefits and perks so you can focus on making an impact. We recognize that industry is movingย away from better benefits so we have decided to do our part to start reversing the trend. Joinย us in our quest to disrupt, transform and innovate.
Benefits
  • Competitive Market Leading Payย 
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest

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