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Part Time 3D Rendering Artist Jobs (NOW HIRING)

We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...

Intern

Houston, TX · On-site

Job Type Part-time Description Company Overview Method Architecture is a uniquely ego-free ... Interns will be working alongside project teams using Revit, AutoCAD and 3D rendering ...

Job Type Part-time Description Company Overview Method Architecture is a uniquely ego-free ... Interns will be working alongside project teams using Revit, AutoCAD and 3D rendering ...

Intern

Austin, TX · On-site

Job Type Part-time Description Company Overview Method Architecture is a uniquely ego-free ... Interns will be working alongside project teams using Revit, AutoCAD and 3D rendering ...

3D Tutor

Palo Alto, CA · On-site +1

$60 - $100/hr

Deliver high-quality work that demonstrates strong technical fundamentals and artistic sensibility ... Tutor roles may be offered as full-time, part-time, or contractor positions, depending on role ...

Ernesta is looking for an experienced part-time Sales and Design Consultant (who we call a Design ... modeling, adobe, 3D rendering, etc. * Maintain feedback loops to improve internal processes ...

Position Summary The Part-Time CAD Designer will be responsible for creating detailed 3D jewelry ... brand's artistic vision into structurally sound and manufacturable designs. 2. Rendering and ...

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How much do part time 3d rendering artist jobs pay per hour?

As of May 29, 2026, the average hourly pay for part time 3d rendering artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.
What cities are hiring for Part Time 3D Rendering Artist jobs? Cities with the most Part Time 3D Rendering Artist job openings:
What are the most commonly searched types of 3D Rendering Artist jobs? The most popular types of 3D Rendering Artist jobs are:
What states have the most Part Time 3D Rendering Artist jobs? States with the most job openings for Part Time 3D Rendering Artist jobs include:

Game Engine Developer (Open 3D Engine - O3DE)

Weekday AI

Remote

$50 - $150/hr

Part-time

Posted 22 days ago


Job description

This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  • Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
  • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
  • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
  • Troubleshoot, profile, and address complex performance issues across various hardware configurations.
  • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
  • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.

Preferred Qualifications
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.