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Remote 3D Rendering Artist Jobs (NOW HIRING)

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ...

Explore new artistic styles and methods of rendering 3D models through various filters. * Believe ... Remote Environment * Full Benefits Package * 401K Vesting Immediately * Psychological Safety

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Stay current on trends and developments in real-time rendering, store design, and branded ...

We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

3D Animator

Pasadena, CA · On-site +1

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Spec, 3D & CGI

Medina, MN · On-site +1

$68K - $83K/yr

You'll be working closely with other CGI/3D artists, the CGI/3D project manager, product ... Primarily remote/work from home, but a strong preference that this role be based within the greater ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

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How much do remote 3d rendering artist jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for remote 3d rendering artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.
What cities are hiring for Remote 3D Rendering Artist jobs? Cities with the most Remote 3D Rendering Artist job openings:
What are the most commonly searched types of 3D Rendering Artist jobs? The most popular types of 3D Rendering Artist jobs are:
What states have the most Remote 3D Rendering Artist jobs? States with the most job openings for Remote 3D Rendering Artist jobs include:

Game Engine Developer (Open 3D Engine - O3DE)

Weekday AI

Remote

$50 - $150/hr

Part-time

Posted 22 days ago


Job description

This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  • Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
  • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
  • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
  • Troubleshoot, profile, and address complex performance issues across various hardware configurations.
  • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
  • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.

Preferred Qualifications
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.