3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
Quick apply
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Senior Technical Artist - Rendering & Shaders Job Type: Full-Time Location ... Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Exposure to modeling, texturing, lighting, and rendering for 3D animations. * Understanding of ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Exposure to modeling, texturing, lighting, and rendering for 3D animations. * Understanding of ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywith shader development,materialcreationand rendering ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywith shader development,materialcreationand rendering ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Senior Technical Artist - UE5
Beverly Hills, CA · On-site +1
$100K - $150K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Your strengths may be in rendering and shaders, tools and pipelines, environment workflows ...
New
Quick apply
Senior Technical Artist - UE5
Beverly Hills, CA · On-site +1
$100K - $150K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Your strengths may be in rendering and shaders, tools and pipelines, environment workflows ...
New
Senior Technical Artist - UE5
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Your strengths may be in rendering and shaders, tools and pipelines, environment workflows ...
New
Senior Technical Artist - UE5
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Your strengths may be in rendering and shaders, tools and pipelines, environment workflows ...
New
Character Artist
San Jose, CA · On-site +1
$141K - $148K/yr
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
Character Artist
San Jose, CA · On-site +1
$141K - $148K/yr
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
Character Artist
San Jose, CA · On-site +1
$141K - $148K/yr
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
Character Artist
San Jose, CA · On-site +1
$141K - $148K/yr
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
Los Angeles, CA · Remote
$68 - $89.50/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
Los Angeles, CA · Remote
$68 - $89.50/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
San Francisco, CA · Remote
$74.25 - $97.75/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
San Francisco, CA · Remote
$74.25 - $97.75/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
San Jose, CA · Remote
$73.75 - $97.25/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
San Jose, CA · Remote
$73.75 - $97.25/hr
... rendering, and automation workflows. * Ability to write production-grade Python code contributing to automation pipelines, and to engage credibly with 3D technical artists and engineers. * Ability to ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site +1
$134K - $171K/yr
... rendering and raytracing * Partner with environment, character and VFX artists in the lighting ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site +1
$134K - $171K/yr
... rendering and raytracing * Partner with environment, character and VFX artists in the lighting ... Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop ...
Roblox Thumbnail Artist
Los Angeles, CA · On-site +1
$35 - $45/hr
Blending 2D and 3D artistry with strong composition and a marketing mindset, you'll help shape the ... Proficiency with Blender or Maya for rendering, plus Photoshop or similar tools for compositing ...
Roblox Thumbnail Artist
Los Angeles, CA · On-site +1
$35 - $45/hr
Blending 2D and 3D artistry with strong composition and a marketing mindset, you'll help shape the ... Proficiency with Blender or Maya for rendering, plus Photoshop or similar tools for compositing ...
Sr. VFX Artist
Glendale, CA · Remote
$120K - $186K/yr
This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Extensive understanding of 3D graphics, shaders, particles systems, physics, ribbons, etc.
New
Sr. VFX Artist
Glendale, CA · Remote
$120K - $186K/yr
This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Extensive understanding of 3D graphics, shaders, particles systems, physics, ribbons, etc.
New
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and ...
Frontend Developer (WPF/XAML)
Pasadena, CA · On-site +1
$113K - $132K/yr
Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...
Frontend Developer (WPF/XAML)
Pasadena, CA · On-site +1
$113K - $132K/yr
Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...
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Part-time
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Job description
3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.
We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!
OUR VALUES
We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.
COMPENSATION
Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.
Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.
Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.
RESPONSIBILITIES
Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.
Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.
Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .