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3D Maya Jobs (NOW HIRING)

... Maya, Blender, or equivalent) · Strong skills in animation, modeling, texturing, and UV unwrapping · Ability to read and understand technical instructions and translate them into accurate visual ...

Description Job Title: 3D Animator Department: Instruction Design Group Classification: Exempt ... Maya, Blender, or equivalent) • Strong skills in animation, modeling, texturing, and UV ...

Proficient in industry-standard 3D design, visualization, and rendering tools such as SolidWorks, Rhino, 3ds Max, Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar ...

Proficient in industry-standard 3D design, visualization, and rendering tools such as SolidWorks, Rhino, 3ds Max, Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar ...

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... Thorough knowledge of Maya * An understanding of physical motion, weight, balance, texture and form

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Create shaders in Unity and Maya. * Occasionally rig and skin props and characters. * Foresee ... Work closely with the 3D Art Director on a daily basis. * Collaborate with the Tech Art and ...

Create shaders in Unity and Maya. * Occasionally rig and skin props and characters. * Foresee ... Work closely with the 3D Art Director on a daily basis. * Collaborate with the Tech Art and ...

Create shaders in Unity and Maya. * Occasionally rig and skin props and characters. * Foresee ... Work closely with the 3D Art Director on a daily basis. * Collaborate with the Tech Art and ...

Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of optimized assets for real-time rendering * Physically Based Rendering (PBR) materials and texturing ...

Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... Use Maya and Redshift Render for stills, animation, lighting, and shading * Data preparation of CAD ...

... like Maya, Modo, or 3DS Max. Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational skills and attention to detail Demonstrated ability to communicate ...

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3D Maya information

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$132.5K

How much do 3d maya jobs pay per year?

As of Sep 13, 2026, the average yearly pay for 3d maya in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is a 3d maya?

A 3D Maya job involves creating, modeling, texturing, animating, and rendering 3D assets using Autodesk Maya, a widely used software in the animation, gaming, and visual effects industries. Professionals in this field work on characters, environments, and special effects for films, video games, advertising, and simulations. Typical roles include 3D modelers, animators, rigging artists, and VFX specialists. Strong knowledge of Maya’s tools, scripting (MEL/Python), and industry workflows is essential for success in this career.

What are the key skills and qualifications needed to thrive in the 3d maya position, and why are they important?

To excel as a 3D Maya professional, a strong background in 3D modeling, texturing, animation, and rendering using Autodesk Maya is essential, often supported by a degree in computer graphics, animation, or a related field. Proficiency with additional tools such as Adobe Creative Suite, ZBrush, and basic knowledge of scripting or game engines is highly valued, along with relevant industry certifications. Creativity, attention to detail, strong problem-solving abilities, and effective communication help professionals stand out in collaborative production environments. These skills ensure high-quality asset creation and seamless teamwork in industries like film, gaming, and advertising.

What are the typical daily responsibilities for someone working as a 3d maya artist?

A 3D Maya artist typically spends their day creating and refining 3D models, textures, and animations according to project requirements, often collaborating closely with art directors, animators, and developers. Daily tasks may include reviewing briefs, iterating on assets based on feedback, and ensuring all work is optimized for the intended platform, whether that's film, television, or games. Artists are also responsible for maintaining proper file management and occasionally troubleshooting technical issues within Maya or related tools. Regular communication with team members is key to ensuring that assets fit seamlessly into project pipelines and meet quality standards.

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Infographic showing various 3D Maya job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Lead 3D Animator - Virtual Reality

Irvine, CA • On-site

Contractor

Re-posted 29 days ago


Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game animations in collaboration with concept artists and CCO
  • Define the animation pipelines for maximum quality and efficiency
  • Leading the animation team
  • Ensure animation deliverables meet project defined timelines and budgets
  • Set quality standards for animation on the project
  • Set up a system to share knowledge and techniques across the studio
  • Mentoring animators


Qualifications
  • 5+ years of experience in game development
  • Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles
  • Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation
  • Understanding of game animation practices and standards
  • Foundational knowledge of composition, editing and cinematic storytelling
  • Exceptional skill in animating realistic creatures
  • Create unique and innovative solutions for solving character animation issues
  • Experience with both motion capture in key frame techniques
  • Excellent communication skills
  • Attention to detail
  • English language
  • Strong team player and leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Animator
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences