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Maya Vfx Jobs (NOW HIRING)

Unreal VFX Artist

Pleasant Grove, UT ยท On-site

$80 - $100/hr

Future House Studios is looking for an experienced, creative, team-oriented Unreal VFX Artist to ... Experience in Maya. * The ability to read and write shader source code using HLSL or GLSL. Benefits

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

VFX Artist

Houston, TX ยท On-site

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Maya, Houdini, Nuke, After Effects, Cinema 4D * Experience with Unreal Engine preferred * Strong ...

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

VFX AI Pipeline

Manhattan, NY ยท On-site

$125K/yr

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

Experienced in industry-standard tools such as Houdini, Maya/Blender, Substance tools, Photoshop, and real-time VFX authoring workflows. * Excellent communication and feedback delivery skills.

$150 - $200/hr

The Staff VFX Artist will create visually stunning effects that enhance the game's characters ... and Maya Please note - research shows that certain groups of candidates may not apply to jobs ...

Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software. * Understanding of VFX/PostFX integration and the performance considerations of real-time effects. * Ability to iterate ...

Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc * Deep knowledge of vector math, real time lighting ...

Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc * Deep knowledge of vector math, real time lighting ...

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

Job Posting Title: Sr. VFX Artist Req ID: 10158840 Senior VFX Artist About the Role & Team Disney ... Expert level proficiency with Maya, Substance, Photoshop and/or equivalent 3D and 2D software

Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc * Deep knowledge of vector math, real time lighting ...

Staff VFX Artist

Los Angeles, CA ยท On-site

$150 - $200/hr

The Staff VFX Artist will create visually stunning effects that enhance the game's characters ... and Maya Please note - research shows that certain groups of candidates may not apply to jobs ...

Sr. VFX Artist

Bellevue, WA ยท On-site

$100 - $125/hr

Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc * Deep knowledge of vector math, real time lighting ...

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Maya Vfx information

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$42K

$106K

$152K

How much do maya vfx jobs pay per year?

As of Sep 8, 2026, the average yearly pay for maya vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a Maya VFX artist?

Maya VFX artists are professionals who use Autodesk Maya, a powerful 3D animation and visual effects software, to create realistic and imaginative effects for films, television, games, and commercials. They specialize in simulating natural phenomena, creating digital creatures, and integrating computer-generated imagery (CGI) with live-action footage. Maya VFX artists work closely with other departments to ensure that visual effects meet the artistic vision and technical requirements of a project.

What skills and qualifications are needed to thrive as a Maya VFX artist?

To thrive as a Maya VFX Artist, you need proficiency in 3D modeling, animation, texturing, and rendering, typically backed by a degree in animation, computer graphics, or a related field. Mastery of Autodesk Maya, along with knowledge of tools like Adobe After Effects, Houdini, or Nuke, and industry-standard rendering engines is essential. Creativity, problem-solving, and strong teamwork and communication skills help you deliver visually compelling effects and collaborate effectively with diverse teams. These skills ensure high-quality, efficient production of visual effects that meet project requirements and industry standards.

What are common challenges Maya VFX artists face when working on collaborative projects?

Maya VFX artists often collaborate closely with animators, modelers, and compositors, which can present challenges such as managing file compatibility, adhering to project-specific naming conventions, and maintaining consistency across multiple scenes. Clear communication and version control are essential to avoid duplicated efforts or conflicting changes. Additionally, meeting tight production deadlines while delivering high-quality effects requires strong time management and adaptability to evolving creative directions.

Is Maya Vfx a stressful career?

Maya VFX artists often work under tight deadlines and project pressures, which can contribute to stress. The job requires strong time management, technical skills, and the ability to handle high workloads, especially during critical project phases.

What other helpful pages are available for Maya Vfx?

Other pages related to Maya Vfx:

Infographic showing various Maya Vfx job openings in the United States as of September 2026, with employment types broken down into 84% Full Time, 10% Part Time, 1% Temporary, and 5% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Unreal VFX Artist

Pleasant Grove, UT โ€ข On-site

$80 - $100/hr

Other

Posted 7 days ago


Job description

Future House Studios is looking for an experienced, creative, team-oriented Unreal VFX Artist to join our team.

You will work with us to develop high-profile, high-intensity VR experiences.

Requirements

Contract position โ€“ can be remote work.

Responsibilities
  • Create the highest quality real-time visual and particle effects, both in appearance and performance, while adhering to the projectโ€™s artistic vision.
  • Collaborate closely with the design, animation and art teams to create exciting, eye-catching and realistic effects that take the game experience to the next level.
  • Offer creative solutions to design challenges.
  • Responsible for a variety of aspects of real-time vfx production, from design, creation & simulation all the way to optimization and quality assurance.
  • Work in Engine and own both the technical and creative processes of your vfx.
Experience
  • 2+ years of production experience using game engines to create real-time VFX with a supporting body of work.
  • 2+ years of experience in Unreal Engine.
  • Experience in using Unrealโ€™s Niagara to create fx with a supporting reel.
  • A general understanding of animation/modeling/texturing and instancing pipelines.
  • Excellent sense of scale, timing, detail, form, texture and color.
  • Ability to technically deconstruct visual effects from other game and film references.
  • Deadline conscious. Able to manage and organize work to meet all deadlines. Able to adapt when changes are required.
  • Comprehensive understanding of technical considerations for VFX, including rendering efficiency considerations.
  • A willingness to challenge yourself and to find solutions to those challenges.
  • Solid understanding of shader and texture creation and application.
Plus Skills
  • Ability to skip the engines and go straight to the GPU when necessary.
  • Experience in Houdini, including digital assets for Houdini Engine in Unity/Unreal/Maya.
  • Experience in Maya.
  • The ability to read and write shader source code using HLSL or GLSL.
Benefits
  • Competitive Salary.
  • Work with an incredible team of artists and developers.
  • Be involved with awesome, world-class IPs.
  • Option to work remotely.
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