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3D Game Design Jobs (NOW HIRING)

iOS Game Developer

Los Angeles, CA · On-site

$55.75 - $76.75/hr

Design and implement re-useable cross-game features for live games * Work in a team of talented iOS ... OpenGL, 3D graphics experience * Keen eye for pixel perfect UI * Familiar with art asset pipelines ...

Lead the design and implementation of a new Unity 3D game project, from its initial prototype to full production. * Collaborate closely with design leads and other team members to rapidly iterate on ...

Game Developer - Java libGDX

$52.25 - $67.50/hr

... 3D cross-platform games. Utilizing Java and the open-source libGDX framework, you will design, develop, and launch high-performance games for desktop, Android, and web platforms, actively ...

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3D Game Design information

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$79.5K

$130.8K

$196K

How much do 3d game design jobs pay per year?

As of Jun 20, 2026, the average yearly pay for 3d game design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What jobs can I get with 3D design?

With 3D design skills, you can pursue roles such as 3D Artist, Game Designer, Character Modeler, Environment Artist, or Animation Artist. These jobs typically require proficiency in software like Blender, Maya, or 3ds Max and may involve working in gaming, film, or virtual reality industries.

What are the typical daily responsibilities of a 3D Game Designer?

A 3D Game Designer's typical day involves creating and refining 3D assets, developing environments, and integrating these assets into the game engine. You will collaborate closely with programmers, animators, and level designers to ensure cohesive gameplay and visual consistency. Tasks include prototyping new ideas, attending team meetings to discuss progress, and troubleshooting any design issues that arise. The work is both creative and technical, requiring frequent feedback and iteration to meet the project's vision and specifications.

Will Game Dev be replaced by AI?

3D game design involves creative and technical skills that are difficult for AI to fully replicate, such as artistic vision, storytelling, and complex problem-solving. While AI tools can assist with tasks like asset generation and testing, human designers are essential for innovation and nuanced decision-making in game development. Therefore, AI is more likely to augment rather than replace game developers in the foreseeable future.

Is 30 too old to get into game dev?

3D game design is a field that values skills and portfolio over age, and many professionals start or transition into the industry later in life. Learning tools like Blender or Unity and building a strong portfolio can help regardless of age, making 30 not too old to pursue a career in game development.

What are the key skills and qualifications needed to thrive in the 3D Game Design position, and why are they important?

To thrive in 3D Game Design, you need a strong understanding of game design principles, 3D modeling, texturing, and proficiency with industry-standard software, often supported by a degree in game design or a related field. Familiarity with tools such as Unity, Unreal Engine, Blender, or Autodesk Maya, as well as knowledge of scripting languages like C# or Blueprint, is highly valued. Creative problem-solving, collaboration, and communication skills help designers integrate feedback and work effectively within multidisciplinary teams. Mastery of these skills ensures the creation of engaging and visually compelling game worlds that align with project goals and technical requirements.

What is a 3D Game Design job?

A 3D Game Design job involves creating the visual and interactive elements of a video game using 3D modeling, texturing, animation, and level design. Designers work closely with artists and programmers to develop immersive environments, characters, and gameplay mechanics. They use software like Blender, Maya, or Unity to bring game concepts to life. The role requires creativity, technical skills, and an understanding of player engagement.

How to become a 3D game designer?

To become a 3D game designer, you typically need a bachelor's degree in game design, computer graphics, or a related field, along with strong skills in 3D modeling software such as Blender or Maya. Building a portfolio of your work and gaining experience through internships or personal projects are essential steps. Knowledge of game engines like Unity or Unreal Engine and understanding of game development processes are also important.
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What states have the most 3D Game Design jobs? States with the most job openings for 3D Game Design jobs include:
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 13 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.