1

3D Game Design Jobs in Arizona (NOW HIRING)

Design Works Gaming is looking for an experienced and determined Animator to join our Art ... Experience with 3D software a plus * Preferably Blender/Cinema 4D/Maya * Spine Animation software a ...

Design Works Gaming is looking for an experienced and determined Animator to join our Art ... Experience with 3D software a plus * Preferably Blender/Cinema 4D/Maya * Spine Animation software a ...

Design Works Gaming is looking for an experienced and determined Animator to join our Art ... Experience with 3D software a plus * Preferably Blender/Cinema 4D/Maya * Spine Animation software a ...

Engineering Specialist

Tucson, AZ · On-site

$70 - $90/hr

Conduct 3D CAD design work and rapid prototyping, including the operation, calibration, and ... Employee Game Room and Lounge. * Free Unlimited Wash Club Membership. It's your time to SHINE! Join ...

Conduct 3D CAD design work and rapid prototyping, including the operation, calibration, and ... Employee Game Room and Lounge. * Free Unlimited Wash Club Membership. It's your time to SHINE! Join ...

3D Game Design information

What is a 3d game design?

A 3D Game Design job involves creating the visual and interactive elements of a video game using 3D modeling, texturing, animation, and level design. Designers work closely with artists and programmers to develop immersive environments, characters, and gameplay mechanics. They use software like Blender, Maya, or Unity to bring game concepts to life. The role requires creativity, technical skills, and an understanding of player engagement.

What are the typical daily responsibilities of a 3d game designer?

A 3D Game Designer's typical day involves creating and refining 3D assets, developing environments, and integrating these assets into the game engine. You will collaborate closely with programmers, animators, and level designers to ensure cohesive gameplay and visual consistency. Tasks include prototyping new ideas, attending team meetings to discuss progress, and troubleshooting any design issues that arise. The work is both creative and technical, requiring frequent feedback and iteration to meet the project's vision and specifications.

What are the key skills and qualifications needed to thrive in the 3d game design position, and why are they important?

To thrive in 3D Game Design, you need a strong understanding of game design principles, 3D modeling, texturing, and proficiency with industry-standard software, often supported by a degree in game design or a related field. Familiarity with tools such as Unity, Unreal Engine, Blender, or Autodesk Maya, as well as knowledge of scripting languages like C# or Blueprint, is highly valued. Creative problem-solving, collaboration, and communication skills help designers integrate feedback and work effectively within multidisciplinary teams. Mastery of these skills ensures the creation of engaging and visually compelling game worlds that align with project goals and technical requirements.

Is 3D game design a good career?

3D game design is a viable career that involves creating three-dimensional models, environments, and animations for video games using tools like Blender or Maya. It requires strong artistic skills, knowledge of game engines, and often a portfolio or certification. The industry offers opportunities in entertainment, education, and simulation, with demand for skilled designers growing alongside the gaming industry.

What are popular job titles related to 3D Game Design jobs in Arizona?

For 3D Game Design jobs in Arizona, the most frequently searched job titles are:

What job categories do people searching 3D Game Design jobs in Arizona look for?

The top searched job categories for 3D Game Design jobs in Arizona are:

Infographic showing various 3D Game Design job openings in Arizona as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 2% Temporary, and 3% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution.

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ • On-site

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 6 hours ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!
Who We Are:
University of Advancing Technology (UAT) is an elite intimate private college in Tempe, AZ focused on educating students in advancing technology who desire to innovate in the areas of emerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.
Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.
We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students' expectations.
Who You Are:
Have you ever wanted to teach others about game programming? We are searching for an addition to our astounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.
The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.
Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:
Essential Duties:
  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses

Skills and Education Required:
  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18 credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials

Key Responsibilities:
  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.

Preferred Skills & Qualifications:
Note: A combination of the following skills is preferred; not all are required.
  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus

Pedagogy:
UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.
Important Notes:
Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.
Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses
Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience
Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.
  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Café. HANGRY? Never heard of here. Come get your lunch at the café, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.

We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.
UAT does not sponsor foreign visa's. Thank you for your understanding.