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3D Character Rigging Jobs in California (NOW HIRING)

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3D Character Rigging information

How to become a character rigger?

To become a 3D character rigger, you should develop skills in 3D modeling, anatomy, and rigging software such as Maya or Blender. Gaining experience through tutorials, online courses, and creating a portfolio of rigging projects is essential; some professionals also pursue degrees in animation or related fields.

How much do character riggers get paid?

Character riggers typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level riggers may start at lower salaries, while experienced professionals with advanced skills in tools like Maya or Blender can command higher pay.

What is the difference between 3D Character Rigging vs 3D Modeler?

Aspect3D Character Rigging3D Modeler
Primary FocusCreating skeletons and controls for animationModeling 3D objects and characters
Skills RequiredRigging techniques, anatomy, software proficiencyModeling, texturing, topology
Work EnvironmentAnimation studios, game development, VFXDesign studios, game studios, VFX
CertificationsOften requires knowledge of rigging tools and softwareFocus on modeling and texturing skills

While both roles are essential in 3D production, 3D Character Rigging specializes in preparing characters for animation by creating movable skeletons, whereas 3D Modelers focus on creating the detailed 3D assets themselves. Understanding these differences helps in choosing the right career path or job focus within the 3D industry.

What is the salary of a 3D character artist?

The salary of a 3D character artist varies depending on experience, location, and industry, but typically ranges from $50,000 to $100,000 annually. Entry-level artists may earn around $40,000, while experienced professionals with advanced skills in software like Maya or Blender can earn over $100,000 per year.

What is the highest paying rigger job?

The highest paying rigger jobs are typically senior or lead 3D character rigging positions in large studios or companies, often requiring extensive experience, advanced skills in rigging tools like Maya or Blender, and knowledge of complex character setups. These roles can offer salaries exceeding six figures, especially in the gaming, film, or animation industries. Specialized expertise and a strong portfolio are key to accessing top-tier rigging roles with higher compensation.
What are popular job titles related to 3D Character Rigging jobs in California? For 3D Character Rigging jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for 3D Character Rigging jobs? Cities in California with the most 3D Character Rigging job openings:
3D Character Animator (6 month contract)

3D Character Animator (6 month contract)

Sunday Inc

Redwood City, CA โ€ข On-site

Contractor

Posted 20 days ago


Job description

Join Us in Building the Future of Home Robotics
At Sunday, we're developing personal robots to reclaim the hours lost to repetitive tasks. We're focused on an ambitious goal to make generalized robots broadly accessible, enabling households to take back quality time.
We have spent the last 18 months building a talented team, securing capital, and validating our technology. We are now seeking passionate individuals to join us in the next phase of our growth. If you are ready to apply your skills to the forefront of robotics innovation, we'd love to hear from you.
What to Expect
We are seeking an experienced 3D Character Animator (6 month contract) to join our product team. In this role, you will create iconic character moments and subtle physical cues for human-robot interaction that make Memo a pleasure to interact with. This contract has the potential to transition into a full-time role based on performance and business needs.
What You'll Do
  • Craft Iconic Moments: As customer's first home robot, everything Memo does will make an impression. You'll shape key moments that establish Memo's approachability and reliability.
  • Rapid Iteration with Engineering and Product Teams: As part of a cross-functional team, you'll prepare several rough mock ups for each interaction, then refine and down-select them iteratively by incorporating feedback from product, engineering and users.
  • Build Memo's Movement Vocabulary: Define and refine Memo's movement style as it goes about household tasks.

What You'll Bring
  • Industry-Grade Animation Experience: A portfolio demonstrating 3D character work in industry-standard tools such as Maya or Blender.
  • Movement Design for Physical Products: Experience in robotics, installation art, or related fields creating interactive experiences in physical space.
  • Excellent Communication, Collaboration and Documentation: A strong commitment to clarifying constraints and opportunities, tracking animation versions, and synthesizing feedback to guide future animations.
  • An Explorer's Spirit: We're charting new territory. If harnessing mid-process discoveries and overcoming unexpected obstacles to bring a character to life excites you, this is the job for you!

Nice To Haves
  • Rigging or Modeling Experience: Experience building your own rigs or 3D environments to place characters in a broader world.
  • Procedural or Responsive Animation Experience: Past work with animations that respond to user inputs or dynamic environments.

At Sunday Robotics, we're building technology shaped by real people - curious, creative, and diverse. We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.