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3D Character Rigging Jobs in California (NOW HIRING)

Senior Animator

Novato, CA · On-site

$90K - $135K/yr

Exemplary skills in keyframe stylized 3D animation. Exceptional knowledge of how to create and ... A very strong understanding of character performance, form, gesture, and silhouette in regard to ...

Senior Animator

Novato, CA · On-site

$90K - $135K/yr

Exemplary skills in keyframe stylized 3D animation. Exceptional knowledge of how to create and ... A very strong understanding of character performance, form, gesture, and silhouette in regard to ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder.Experience ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder. * Experience ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder.Experience ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder. * Experience ...

Showing results 21-32

3D Character Rigging information

What is the difference between 3D Character Rigging vs 3D Modeler?

Aspect3D Character Rigging3D Modeler
Primary FocusCreating skeletons and controls for animationModeling 3D objects and characters
Skills RequiredRigging techniques, anatomy, software proficiencyModeling, texturing, topology
Work EnvironmentAnimation studios, game development, VFXDesign studios, game studios, VFX
CertificationsOften requires knowledge of rigging tools and softwareFocus on modeling and texturing skills

While both roles are essential in 3D production, 3D Character Rigging specializes in preparing characters for animation by creating movable skeletons, whereas 3D Modelers focus on creating the detailed 3D assets themselves. Understanding these differences helps in choosing the right career path or job focus within the 3D industry.

How to become a 3D character rigger?

To become a 3D character rigger, you should develop skills in 3D modeling, animation, and rigging using software like Maya or Blender. Gaining a strong understanding of anatomy, weight painting, and scripting can improve your effectiveness, and building a portfolio of rigging projects is essential for job applications.

What is the salary of 3D character rigging artist?

The average salary for a 3D character rigging artist varies depending on experience, location, and industry, but typically ranges from $50,000 to $90,000 annually. Skilled artists with proficiency in tools like Maya, Blender, or 3ds Max and a strong portfolio can earn higher salaries, especially in competitive markets or with specialized expertise.

What are popular job titles related to 3D Character Rigging jobs in California?

For 3D Character Rigging jobs in California, the most frequently searched job titles are:

What cities in California are hiring for 3D Character Rigging jobs?

Cities in California with the most 3D Character Rigging job openings:

Infographic showing various 3D Character Rigging job openings in California as of August 2026, with employment types broken down into 5% Internship, 56% Full Time, 29% Part Time, and 10% Temporary. Highlights an 82% In-person, and 18% Remote job distribution.

Senior 3D Visualization and Animation Technical Artist

Sony Corporation

Culver City, CA • On-site

$140K - $155K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Re-posted 11 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.
This is a fixed-term role for one year.
Position Summary
Sony Corporation of America is looking for a skilled and experienced Senior 3D Visualization Animation Technical Artist to join our team in Culver City, CA. The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication with talents as well as technical crew members in all aspects of 3D content production.
Responsibilities:
  • Self-motivated to efficiently and effectively collaborate with R&D and artist teams, to identify detailed requirements of challenging 3D animation projects, and to achieve the best visualization prototypes of state-of-the-art 3D/4D content creation.

  • Develop and maintain comprehensive technical documentation, meticulously recording each step of the R&D process.

  • Share best practices and technical insights with both art and research teams, promoting efficiency and innovation.

  • Facilitate and lead creative discussions, addressing production challenges and identifying opportunities for quality improvement.

Required Qualifications:
  • Bachelor's degree in art, Film, Communications, or a related field.

  • Solid experience with photo-real CG content creation workflow in games, film or other entertainment industries.

  • 5+ years of hands-on experience in 3D computer graphics (3D animation).

  • Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair, garment).

  • Familiarity with 3DCG platforms like Maya, Unreal Engine, and/or Blender.

  • Familiarity with shader development, material creation and rendering.

  • Excellent analytic and communication skills.

  • Authorization to work in the USA.

Preferred Qualifications:
  • M.S. degree in computer science, electrical engineering, or related fields.

  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.

  • Hands-on experience in 3D human modeling of geometry & texture.

  • Familiarity with Unity and/or Marmoset

  • Familiarity with scripting languages such as Python or MEL scripting.

Benefits
SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan. The following options are available to you and your eligible dependents.
What we offer you:
  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window. This window occurs once a year for all new employees.

Other Programs:
  • Flexible Work Arrangements, including remote and hybrid work schedules
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • A wide variety of employee business resource groups (EBRGs)

The anticipated annual base salary for this position is $140,000 to $155,000. This range does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.
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All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.
Disability Accommodation for Applicants to Sony Corporation of America
Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.
We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.
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