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3D Character Rigging Jobs in Los Angeles, CA (NOW HIRING)

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

3D Character Rigging information

See Los Angeles, CA salary details

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$20

$40

How much do 3d character rigging jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for 3d character rigging in Los Angeles, CA is $20.56, according to ZipRecruiter salary data. Most workers in this role earn between $14.52 and $26.15 per hour, depending on experience, location, and employer.

What is the difference between 3D Character Rigging vs 3D Modeler?

Aspect3D Character Rigging3D Modeler
Primary FocusCreating skeletons and controls for animationModeling 3D objects and characters
Skills RequiredRigging techniques, anatomy, software proficiencyModeling, texturing, topology
Work EnvironmentAnimation studios, game development, VFXDesign studios, game studios, VFX
CertificationsOften requires knowledge of rigging tools and softwareFocus on modeling and texturing skills

While both roles are essential in 3D production, 3D Character Rigging specializes in preparing characters for animation by creating movable skeletons, whereas 3D Modelers focus on creating the detailed 3D assets themselves. Understanding these differences helps in choosing the right career path or job focus within the 3D industry.

How to become a 3D character rigger?

To become a 3D character rigger, you should develop skills in 3D modeling, animation, and rigging using software like Maya or Blender. Gaining a strong understanding of anatomy, weight painting, and scripting can improve your effectiveness, and building a portfolio of rigging projects is essential for job applications.

What is the salary of 3D character rigging artist?

The average salary for a 3D character rigging artist varies depending on experience, location, and industry, but typically ranges from $50,000 to $90,000 annually. Skilled artists with proficiency in tools like Maya, Blender, or 3ds Max and a strong portfolio can earn higher salaries, especially in competitive markets or with specialized expertise.

What are the most commonly searched types of 3D Character Rigging jobs in Los Angeles, CA?

The most popular types of 3D Character Rigging jobs in Los Angeles, CA are:

What are popular job titles related to 3D Character Rigging jobs in Los Angeles, CA?

For 3D Character Rigging jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching 3D Character Rigging jobs in Los Angeles, CA look for?

The top searched job categories for 3D Character Rigging jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for 3D Character Rigging jobs?

Cities near Los Angeles, CA with the most 3D Character Rigging job openings:

Infographic showing various 3D Character Rigging job openings in Los Angeles, CA as of August 2026, with employment types broken down into 91% Full Time, 8% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $42,755 per year, or $20.6 per hour.

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA • Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 27 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote