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3D Character Modeling Jobs (NOW HIRING)

Quickly iterate detailed line art character designs. * Create paintovers for 3D visualization to ... Fluent with 3D modeling and animation packages such as Maya, 3ds Max, etc. Who You Are: * A ...

Quickly iterate detailed line art character designs. * Create paintovers for 3D visualization to ... Fluent with 3D modeling and animation packages such as Maya, 3ds Max, etc. Who You Are: * A ...

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3D Character Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d character modeling jobs pay per year?

As of Jun 9, 2026, the average yearly pay for 3d character modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Character Modeling position, and why are they important?

To excel in 3D Character Modeling, a solid understanding of anatomy, sculpting techniques, and form, usually backed by a degree in animation, game art, or related fields, is essential. Proficiency in industry-standard software such as Autodesk Maya, ZBrush, Blender, and familiarity with texturing tools like Substance Painter is highly valued, and certifications in these programs can be a plus. Creativity, strong problem-solving skills, and the ability to work both independently and collaboratively help professionals stand out in this field. These abilities ensure high-quality, production-ready character models that meet artistic and technical project requirements.

What is a 3D Character Modeling job?

A 3D Character Modeling job involves creating three-dimensional characters for video games, films, animations, and other digital media. Artists use software like Blender, Maya, or ZBrush to sculpt, texture, and refine character models based on concept art or design specifications. The role requires a strong understanding of anatomy, topology, and texturing to ensure characters appear realistic or stylized as needed. Modelers often collaborate with animators, riggers, and game developers to ensure the character functions properly within a project. This role is essential in bringing digital characters to life for storytelling and interactive experiences.

What are the typical daily responsibilities of a 3D Character Modeler?

A typical day for a 3D Character Modeler involves creating and refining character models based on concept art or design briefs, collaborating with animators and riggers to ensure models are suitable for animation, and applying textures and materials to enhance realism. They often participate in team meetings to review feedback and revise their work to align with project goals and artistic direction. Additionally, character modelers may be responsible for troubleshooting technical issues, keeping assets optimized for performance, and maintaining organized files for seamless integration into pipelines. This dynamic role offers the opportunity to work closely with other artists and technical teams to bring characters to life for games, films, or other media.

More about 3D Character Modeling jobs
What cities are hiring for 3D Character Modeling jobs? Cities with the most 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most 3D Character Modeling jobs? States with the most job openings for 3D Character Modeling jobs include:
Infographic showing various 3D Character Modeling job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
Senior Product Manager, Avatar Movement

Senior Product Manager, Avatar Movement

Roblox

San Mateo, CA • On-site

$229K - $280K/yr

Full-time

Posted 18 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the Role:
As a Senior Product Manager for Avatar Movement, you will help drive the vision and strategy for how avatars move, feel, and interact within the world. You will own key components of the character controller and movement systems, ensuring developers have the engine capabilities needed to tune user control, physics, and presence, delivering a seamless and expressive experience across millions of immersive 3D worlds.
You Will:
  • Serve as the Product DRI for Avatar Movement initiatives, collaborating with leadership to define the roadmap for character control, physics interactions, and spatial presence.
  • Engage deeply with the Roblox developer community to understand their needs for tuning, customizing, and scaling avatar movement in their unique experiences.
  • Partner with engineering teams to dive into the technical nitty-gritty, making the right architectural and API design decisions for our proprietary engine that anticipate needs 1-3 years into the future.
  • Write detailed product specifications that clearly align the roadmap and technical needs of Avatar Movement to executives, engineers, designers, and the broader product team.
  • Build frameworks to drive alignment, then define and track key performance indicators (KPIs) for complex movement systems, using both qualitative player feedback and quantitative data to iterate on the "feel" of movement.
  • Act as a mentor and role model for junior product and engineering team members, fostering an inclusive environment of continuous learning and high-quality execution.

You Have:
  • 5+ years of product management experience, specifically working on game engines, 3D character controllers, avatar animation, or core gameplay systems.
  • A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field. Shipped real products in this or an adjacent domain (e.g., AAA character controllers, game engines, multiplayer movement systems), where technical nuances like network replication or input lag fundamentally changed your approach.
  • The ability to navigate domain-specific constraints (e.g., strict backward compatibility for millions of existing games, strict mobile performance budgets, proprietary engine limits) while still driving meaningful outcomes.
  • A deep understanding of the users, workflows, and use cases in concrete detail-both the end-players who demand a highly responsive "feel," and the developers who need robust APIs and parameters to tune custom movement.

#LI-FO1
#LI-Onsite
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$229,010-$280,540 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.