3D Artist
San Francisco, CA · On-site
You'll create beautiful, production-ready models and textures yourself, then help bring them into ... Have worked on character-driven products where personality and expressiveness matter. * Have ...
San Francisco, CA · On-site
You'll create beautiful, production-ready models and textures yourself, then help bring them into ... Have worked on character-driven products where personality and expressiveness matter. * Have ...
San Francisco, CA · On-site
You'll create beautiful, production-ready models and textures yourself, then help bring them into ... Have worked on character-driven products where personality and expressiveness matter. * Have ...
San Mateo, CA · On-site
$144K - $190K/yr
Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...
San Mateo, CA · On-site
$144K - $190K/yr
Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...
San Francisco, CA · Remote
$110K - $140K/yr
Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...
Quick apply
San Francisco, CA · Remote
$110K - $140K/yr
Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
Phoenix, AZ · On-site
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
Phoenix, AZ · On-site
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
... modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and ... Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
Redwood City, CA · On-site
... character work to be considered. * Multi-disciplinary 3D craftsperson: you feel reasonably comfortable in just about every area of 3D art production. You can upres a low-res game texture, model a ...
Redwood City, CA · On-site
... character work to be considered. * Multi-disciplinary 3D craftsperson: you feel reasonably comfortable in just about every area of 3D art production. You can upres a low-res game texture, model a ...
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
Quick apply
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
Lehi, UT · On-site
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
Lehi, UT · On-site
Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...
San Mateo, CA · On-site
$229K - $280K/yr
Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...
San Mateo, CA · On-site
$229K - $280K/yr
Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation ... Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D ...
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation ... Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D ...
... character design, 3D modeling, 2D/3D animation, motion graphics, game design, illustration, package design, product design, UI/UX design, or responsive web design. Preference will also be given to ...
... character design, 3D modeling, 2D/3D animation, motion graphics, game design, illustration, package design, product design, UI/UX design, or responsive web design. Preference will also be given to ...
Los Angeles, CA · On-site
$136K - $157K/yr
... Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ... Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera ...
Los Angeles, CA · On-site
$136K - $157K/yr
... Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ... Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera ...
Cary, NC · On-site
... character and concept artists who strive to innovate and inspire. What You'll Do Psyonix is ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)
Cary, NC · On-site
... character and concept artists who strive to innovate and inspire. What You'll Do Psyonix is ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)
Overview Are you an investigative character - someone who truly wants to understand mechanics through data analysis? 3D reality capture and models unlock the power of the geospatial industry. Are you ...
Overview Are you an investigative character - someone who truly wants to understand mechanics through data analysis? 3D reality capture and models unlock the power of the geospatial industry. Are you ...
Culver City, CA · On-site
$140K - $155K/yr
Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ... Hands-on experience in 3D human modeling of geometry & texture. * Familiarity with Unity and/or ...
Culver City, CA · On-site
$140K - $155K/yr
Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ... Hands-on experience in 3D human modeling of geometry & texture. * Familiarity with Unity and/or ...
Tampa, FL · On-site +1
$19.50 - $26/hr
Experience creating with 3D modeling/sculpting tools (blender, Maya, ZBrush, or similar). * Experience or interest in motion capture, character rigging, animation and rendering pipelines. * Curiosity ...
Tampa, FL · On-site +1
$19.50 - $26/hr
Experience creating with 3D modeling/sculpting tools (blender, Maya, ZBrush, or similar). * Experience or interest in motion capture, character rigging, animation and rendering pipelines. * Curiosity ...
Auburn Hills, MI · On-site
$120K - $130K/yr
... Character Design • Composition Roles & Responsibilities • Design 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and ...
Auburn Hills, MI · On-site
$120K - $130K/yr
... Character Design • Composition Roles & Responsibilities • Design 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and ...
Experience creating with 3D modeling/sculpting tools (blender, Maya, ZBrush, or similar). * Experience or interest in motion capture, character rigging, animation and rendering pipelines. * Curiosity ...
Experience creating with 3D modeling/sculpting tools (blender, Maya, ZBrush, or similar). * Experience or interest in motion capture, character rigging, animation and rendering pipelines. * Curiosity ...
$39.5K - $47.2K
8% of jobs
$47.2K - $55K
7% of jobs
$57.5K is the 25th percentile. Wages below this are outliers.
$55K - $62.7K
28% of jobs
The median wage is $66K / yr.
$62.7K - $70.4K
15% of jobs
$70.4K - $78.1K
5% of jobs
$78.1K - $85.9K
6% of jobs
$91.4K is the 75th percentile. Wages above this are outliers.
$85.9K - $93.6K
7% of jobs
$93.6K - $101.3K
5% of jobs
$101.3K - $109K
2% of jobs
$109K - $116.8K
8% of jobs
$116.8K - $124.5K
7% of jobs
$39.5K
$78.5K
$124.5K
To excel in 3D Character Modeling, a solid understanding of anatomy, sculpting techniques, and form, usually backed by a degree in animation, game art, or related fields, is essential. Proficiency in industry-standard software such as Autodesk Maya, ZBrush, Blender, and familiarity with texturing tools like Substance Painter is highly valued, and certifications in these programs can be a plus. Creativity, strong problem-solving skills, and the ability to work both independently and collaboratively help professionals stand out in this field. These abilities ensure high-quality, production-ready character models that meet artistic and technical project requirements.
A 3D Character Modeling job involves creating three-dimensional characters for video games, films, animations, and other digital media. Artists use software like Blender, Maya, or ZBrush to sculpt, texture, and refine character models based on concept art or design specifications. The role requires a strong understanding of anatomy, topology, and texturing to ensure characters appear realistic or stylized as needed. Modelers often collaborate with animators, riggers, and game developers to ensure the character functions properly within a project. This role is essential in bringing digital characters to life for storytelling and interactive experiences.
A typical day for a 3D Character Modeler involves creating and refining character models based on concept art or design briefs, collaborating with animators and riggers to ensure models are suitable for animation, and applying textures and materials to enhance realism. They often participate in team meetings to review feedback and revise their work to align with project goals and artistic direction. Additionally, character modelers may be responsible for troubleshooting technical issues, keeping assets optimized for performance, and maintaining organized files for seamless integration into pipelines. This dynamic role offers the opportunity to work closely with other artists and technical teams to bring characters to life for games, films, or other media.
Full-time
Posted 20 days ago