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3D Character Modeling Jobs (NOW HIRING)

You'll create beautiful, production-ready models and textures yourself, then help bring them into ... Have worked on character-driven products where personality and expressiveness matter. * Have ...

Senior Product Manager, Avatar Movement

San Mateo, CA · On-site

$144K - $190K/yr

Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

... character and concept artists who strive to innovate and inspire. What You'll Do Psyonix is ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

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3D Character Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d character modeling jobs pay per year?

As of Jul 16, 2026, the average yearly pay for 3d character modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Character Modeling position, and why are they important?

To excel in 3D Character Modeling, a solid understanding of anatomy, sculpting techniques, and form, usually backed by a degree in animation, game art, or related fields, is essential. Proficiency in industry-standard software such as Autodesk Maya, ZBrush, Blender, and familiarity with texturing tools like Substance Painter is highly valued, and certifications in these programs can be a plus. Creativity, strong problem-solving skills, and the ability to work both independently and collaboratively help professionals stand out in this field. These abilities ensure high-quality, production-ready character models that meet artistic and technical project requirements.

What is a 3D Character Modeling job?

A 3D Character Modeling job involves creating three-dimensional characters for video games, films, animations, and other digital media. Artists use software like Blender, Maya, or ZBrush to sculpt, texture, and refine character models based on concept art or design specifications. The role requires a strong understanding of anatomy, topology, and texturing to ensure characters appear realistic or stylized as needed. Modelers often collaborate with animators, riggers, and game developers to ensure the character functions properly within a project. This role is essential in bringing digital characters to life for storytelling and interactive experiences.

What are the typical daily responsibilities of a 3D Character Modeler?

A typical day for a 3D Character Modeler involves creating and refining character models based on concept art or design briefs, collaborating with animators and riggers to ensure models are suitable for animation, and applying textures and materials to enhance realism. They often participate in team meetings to review feedback and revise their work to align with project goals and artistic direction. Additionally, character modelers may be responsible for troubleshooting technical issues, keeping assets optimized for performance, and maintaining organized files for seamless integration into pipelines. This dynamic role offers the opportunity to work closely with other artists and technical teams to bring characters to life for games, films, or other media.

More about 3D Character Modeling jobs
What cities are hiring for 3D Character Modeling jobs? Cities with the most 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most 3D Character Modeling jobs? States with the most job openings for 3D Character Modeling jobs include:
What job categories do people searching 3D Character Modeling jobs look for? The top searched job categories for 3D Character Modeling jobs are:

3D Artist

Tolan

San Francisco, CA • On-site

Full-time

Posted 20 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.