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3D Artist Jobs (NOW HIRING)

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a ...

The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured, sprint-driven environment, can hit the ground running within existing workflows, and brings the ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build a world-class team to deploy this sustainable mobility revolution. We have developed breakthrough ...

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How much do 3d artist jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3D artist?

A 3D artist or animator is a specialized graphic designer who is well versed in the latest computer technology and design software. As a 3D artist, your responsibilities and duties include designing and creating 3D animations for various industries including mobile applications, medicine, science, video gaming, and marketing. You use your artistic gifts and creativity along with your technical expertise to meet the needs of your clients. Having an arts background in photography or drawing as well as exceptional computer skills can be very helpful in this career.

What are the key skills and qualifications needed to thrive as a 3D artist, and why are they important?

To thrive as a 3D Artist, you need strong artistic ability, proficiency in 3D modeling, texturing, and rendering, often supported by a degree in art, design, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is typically required. Creativity, attention to detail, and strong communication skills help 3D Artists collaborate effectively and bring visual concepts to life. These skills and qualities are crucial for producing high-quality assets that meet project requirements in entertainment, gaming, or visualization industries.

How do 3D artists typically collaborate with other departments during a project?

3D Artists work closely with teams like concept artists, animators, game designers, and technical directors to bring visual elements to life. Collaboration is essential, as 3D Artists often receive initial sketches or storyboards from concept teams, then coordinate with animators to ensure models are rigged and ready for movement. Regular feedback loops with art directors and project managers help maintain consistency with the project’s overall vision. Clear communication and adaptability are key, as requirements may change based on technical constraints or creative direction.

Are 3D artists well paid?

3D artists can earn competitive salaries that vary based on experience, location, and industry. Entry-level positions typically start lower, while experienced artists working in fields like gaming, film, or advertising can earn higher wages, especially with proficiency in tools like Maya or Blender and a strong portfolio.

How much do 3D artists earn?

3D artists' salaries vary based on experience, location, and industry, but the median annual salary in many regions ranges from $50,000 to $80,000. Skilled artists proficient in tools like Maya, Blender, or ZBrush and with a strong portfolio can earn higher wages, especially in specialized fields such as gaming, film, or product design.

Is a 3D artist a good career?

A 3D artist is a viable career option in industries such as gaming, film, and animation, where skills in modeling, texturing, and software like Maya or Blender are valued. The profession offers creative opportunities and potential for growth, but it often requires continuous learning and portfolio development to stay competitive.

What jobs can a 3D artist do?

A 3D artist can work in various fields such as video game development, film and animation, product design, architecture, and virtual reality. They create 3D models, textures, and animations using software like Maya, Blender, or 3ds Max, often collaborating with other creative and technical teams.

What cities are hiring for 3D Artist jobs?

Cities with the most 3D Artist job openings:

What are the most commonly searched types of 3D Artist jobs?

The most popular types of 3D Artist jobs are:

Who are the top companies hiring for 3D Artist jobs?

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What states have the most 3D Artist jobs?

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What are popular job titles related to 3D Artist jobs?

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Infographic showing various 3D Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 6 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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