1

2D Artist Jobs (NOW HIRING)

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Create 2D assets for all aspects of the product including UI, composition, VFX, and animations ... Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

Create 2D assets for all aspects of the product including UI, composition, VFX, and animations ... Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... Create 3D and 2D deliverables based on program and project needs. * Help maintain asset libraries ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... Create 3D and 2D deliverables based on program and project needs. * Help maintain asset libraries ...

next page

Showing results 1-20

2D Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do 2d artist jobs pay per year?

As of Jul 3, 2026, the average yearly pay for 2d artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 2D Artist position, and why are they important?

To thrive as a 2D Artist, proficiency in drawing, digital painting, and visual storytelling, often supported by a degree in art, design, or a related field, is essential. Familiarity with industry-standard software such as Adobe Photoshop, Illustrator, and drawing tablets is commonly required, while portfolios demonstrating a range of styles are highly valued. Strong communication, creativity, and attention to detail help 2D Artists interpret client briefs and work effectively within teams. These skills ensure the creation of appealing, accurate visual assets that meet project objectives and client expectations.

What is a 2D Artist job?

A 2D Artist creates visual assets such as characters, environments, textures, and illustrations for various media, including video games, animations, and marketing materials. They typically use software like Photoshop, Illustrator, or Procreate to design and refine artwork. 2D Artists work closely with designers, animators, and developers to ensure their artwork aligns with the project's style and vision. Their role may also involve concept sketching, color theory application, and adapting designs based on feedback.

What are some typical day-to-day responsibilities for a 2D Artist?

As a 2D Artist, your daily tasks often include creating character designs, backgrounds, user interface elements, and concept art based on project briefs. You may collaborate closely with game designers, animators, and art directors to ensure visual consistency and effectively bring creative visions to life. Revising artwork based on feedback and adapting styles for different projects are also common. Most 2D Artists work with digital art software and participate in regular team meetings, allowing you to contribute ideas and understand project needs throughout all stages of development.

What cities are hiring for 2D Artist jobs? Cities with the most 2D Artist job openings:
What are the most commonly searched types of 2D Artist jobs? The most popular types of 2D Artist jobs are:
Who are the top companies hiring for 2D Artist jobs? The top employers for 2D Artist jobs are:
What states have the most 2D Artist jobs? States with the most job openings for 2D Artist jobs include:
Infographic showing various 2D Artist job openings in the United States as of June 2026, with employment types broken down into 71% Full Time, 25% Part Time, and 4% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
Visual Development Artist

Visual Development Artist

Sony Pictures Animation

Los Angeles, CA • On-site

$59.16 - $85/hr

Full-time

Posted yesterday


Job description

The Visual Development Artist works closely with the Production Designer, Art Director, and other creative leadership to visually develop and design all elements of the feature film, including sets, locations, props, characters, visual effects, color schemes, and overall style. This is a union-covered position.
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
Responsibilities:
  • Work under the guidance of the Production Designer and Art Director to generate artwork related to sets, locations, props, characters, visual effects, color schemes, and overall style
  • Generate work across all stages of production, including sketches, rough explorations, refined designs, and final paintings
  • Create artwork that informs the early story and visual development process, as well as the production process
  • Collaborate with creative leadership to translate the vision for the film from concept to finished look
  • When requested, build and present innovative ideas to improve visual concepts and designs
  • Ensure all artwork is accurately backed up, organized and stored appropriately
  • Contribute creative solutions, respond effectively to feedback, and iterate on designs throughout production
  • Proactively communicate questions, issues, or production concerns to supervisors and production staff
  • Meet production schedules and deadlines while maintaining a high level of artistic quality and consistency
Qualifications:
  • Must exhibit proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theory
  • Must be comfortable working in a variety of styles - from "cartoony" to highly realistic.
  • Areas of expertise to include one or more of the following: set/location/props design; character/costume design; special effects design; and/or color styling
  • A solid understanding of 2D to 3D translations and hands-on use of 2D or 3D tools in your design process is helpful
  • Able to solve problems creatively
  • Manage time efficiently
  • The ability to work creatively in a fast-paced production environment under pressure
  • Self-motivated, good communication skills, and an excellent teammate with a phenomenal outlook
  • Working knowledge of software and hardware, including Photoshop and Cintiq

The anticipated base salary for this position is $59.16/hour to $85.00/hour. This role qualifies for benefits pursuant to the collective bargaining agreement.The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.