Unity Technologies
Unity Technologies

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Unity Technologies Jobs Information

What is it like to work at Unity Technologies?

Unity Technologies is a collaborative and innovative company that prioritizes creativity, experimentation, and open communication among its employees. The company's global teams work together to develop and support its popular game engine, with a focus on empowering creators and fostering a culture of continuous learning and improvement. Working at Unity Technologies may appeal to candidates who are passionate about game development, technology, and innovation, and who value a dynamic and supportive work environment that encourages growth and collaboration.

What makes Unity Technologies an attractive place to work?

Unity Technologies is a leading game engine developer and a prominent player in the global gaming industry, known for its innovative solutions and commitment to empowering creators. The company fosters a collaborative and dynamic work environment that encourages experimentation, learning, and growth, with a focus on delivering high-quality products and services. Joining Unity Technologies offers opportunities for professionals to contribute to the development of cutting-edge technologies, collaborate with a diverse team, and advance their skills in a rapidly evolving industry.
What are the most popular categories at Unity Technologies?
Infographic showing various Senior Engineer job openings at Unity Technologies in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 90% Physical, and 10% Remote job distribution.

Sr Software Engineer with Unity 3D experience

SGIC Cloud Technologies Inc.

Sunnyvale, CA • On-site

$145K - $192K/yr

Other

Posted 4 days ago


Job description

We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance
Solutions team at Intuitive Surgical. Our team s mission is to leverage emerging technologies to
help accomplish Intuitive s mission of advancing minimally invasive care. Our primary customeris Intuitive's Commercial organization, with quarterly deliverables of updates to our visualization,
training, and demonstration tools.
As a member of our team, you will work on the development of virtual reality, mixed reality, and
traditional applications using the latest XR technologies to model surgical robotic hardware. As
a Sr Software Engineer, you will be a major contributor to the team and product, working
independently on tasks and delivering production grade work within an appropriate timeframe.
You will be joining a mature codebase and will contribute to both optimization and new features.
The successful candidate must excel in an agile, focused, small-team environment and commit
to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and
shared reward is required.


Roles and Responsibilities
Maintain independent ownership of features and deliver production grade results on
schedule.
Scope and estimate your own work accurately, and flag slippage early when estimates
change.
Make use of existing APIs and SDKs to integrate backend systems with our XR software.
Collaborate with cross-functional team of developers, designers, and QA.
Create good documentation for features and techniques that were tried and rejected or
implemented.
Ability to transfer knowledge to and from team-mates.
Ability to work from a requirements document or storyboard.
Architect software in a modular fashion to support scalable, reusable features.
Build, debug, and deploy next generation XR and traditional apps for Windows and Android
in the Unity game engine using C#.
Review peer PRs.
Apply good software engineering practices to write elegant, maintainable, reusable code.

Unit-test code for robustness and reliability.

Minimum Requirements
BS in computer science or related fields. MS or higher a plus.
5+ years of real-world experience developing and shipping Unity-based applications or video
games.
Proven track record of onboarding onto a mature codebase and shipping meaningful
contributions.
Experience developing for XR technologies and devices like the Meta Quest, HoloLens,
Apple Vision Pro. (High quality Unity developers with little to no XR experience will be
considered)
Strong knowledge of 3D math.
Strong knowledge and understanding of C#, OO programming patterns, and software
architecture.
Ability to self-test, debug and verify own work before handing off to QA.
Strong knowledge of using Git for source control, branching, and PRs.
Great communication skills and ability to excel in a collaborative team environment.
Bonus Characteristics
Experience with Isaac Sim
Experience writing graphics shaders in Unity.
Experience programming in other languages like Python, C++.
Experience developing Android applications in Java or Kotlin and using ADB.
Experience in creating and using animated 3D models.
Experience with other game engines/tools that may be used in the pipeline such as Blender,
Figma, Photoshop, Substance Painter, ZBrush, and Maya.
Familiarity or experience developing for other game engines like Unreal, Godot,
Lumberyard, Source.