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Retro Game Jobs (NOW HIRING)

Drive innovation while preserving the authenticity of both modern and retro gaming brands. Creative Direction & Asset Approval * Serve as the final approver for all creative assets prior to licensing ...

Drive innovation while preserving the authenticity of both modern and retro gaming brands. Creative Direction & Asset Approval * Serve as the final approver for all creative assets prior to licensing ...

Pediatric Dentist

Denver, CO · On-site

$70 - $110/hr

The practice incorporates child-friendly features such as ceiling-mounted TVs, kid-sized headphones, and a retro game table to make visits more enjoyable. About Denver, Colorado Denver offers an ...

New

$70 - $110/hr

The practice incorporates child-friendly features such as ceiling-mounted TVs, kid-sized headphones, and a retro game table to make visits more enjoyable. About Denver, Colorado Denver offers an ...

New

Customer-Focused Team Member

Livonia, MI · On-site

$15 - $20.25/hr

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

Customer-Focused Team Member

Livonia, MI

$15 - $20.25/hr

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

Customer-Focused Team Member

Roseville, MI · On-site

$14.50 - $19.75/hr

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

Customer-Focused Team Member

Roseville, MI

$14.50 - $19.75/hr

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

From retro games to the hottest tech, you'll work with products that customers (and you!) love. The Role: As a Disc Replay Team Member, you'll be the face of our store. You'll help with both buying ...

... retro games activities. What you'll do: Set up, move, and maintain recreational equipment, including picnic tables, bicycles, canoes, kayaks, paddle boats, inflatables, and event equipment Assist ...

Customer Service Representative

Englewood, CO · On-site

$16 - $21.50/hr

... retro game night. We also reward hitting/exceeding goals with a cash bonus to each team member. Our team is most excited about our new space that we moved into at the beginning of 2022. It offers 2 ...

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retro game information

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How much do retro game jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for retro game in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is a retro game?

A Retro Game job typically involves working with classic video games, whether through development, preservation, analysis, or retail. These roles can be in game development studios remastering old titles, museums preserving gaming history, or media outlets covering retro gaming culture. Responsibilities may include coding, graphic design, research, or community engagement.

What are the key skills and qualifications needed to thrive in the retro game position, and why are they important?

To thrive as a Retro Game Developer, you need strong programming skills (often in languages like C, Assembly, or modern equivalents), knowledge of classic game design principles, and a deep understanding of vintage hardware or emulation. Familiarity with tools such as sprite editors, emulators, and level design software, as well as experience with hardware like original consoles, is highly valued. Creativity, attention to detail, and a passion for retro gaming culture make candidates stand out in this field. These skills ensure successful recreation or restoration of classic games, meeting both technical and nostalgic expectations of clients and players.

What are the typical career paths and advancement opportunities for someone working as a retro game developer?

Many Retro Game Developers start in junior roles focused on software ports, bug fixing, or recreating classic gameplay under supervision. With experience, they may move into lead developer positions, oversee entire retro gaming projects, or specialize in areas like hardware emulation, graphics, or sound restoration. Some professionals transition into roles such as product management, creative direction, or founding independent studios that focus on reviving or remastering classic titles. Collaboration with artists, designers, and QA teams is common, providing ample opportunities to expand your skills and network within the industry. Continuous learning and passion for gaming history can open doors to increasingly influential and creative positions.

More about retro game jobs

What are the most commonly searched types of Retro Game jobs?

The most popular types of Retro Game jobs are:

Infographic showing various Retro Game job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Creative Director

LIMITED RUN GAMES Inc

Apex, NC • On-site

Full-time

Posted 14 days ago


Job description

Creative Director - Limited Run Games

Reports to: Head of Publishing

Position Summary

The Creative Director is a hands-on creative leader responsible for both defining and executing the creative vision across Limited Run Games' portfolio of physical products. This is a working leadership role that combines strategic creative direction with active involvement in the design and development of Collector's Editions, packaging, merchandise, marketing assets, and product concepts.

The Creative Director leads the Creative Department and serves as the final creative authority for all visual deliverables, partnering closely with Business Development, Licensing, Product Development, Marketing, and Production to create exceptional collector experiences that balance fan expectations, creative excellence, manufacturing feasibility, and commercial objectives.

This role ensures every Limited Run Games release meets the company's quality standards while maintaining brand consistency, production readiness, and licensor requirements. The Creative Director provides strategic leadership, mentors and develops the creative team, drives innovation across products and packaging, and establishes scalable creative processes that support a growing portfolio across PlayStation, Nintendo Switch, Xbox, PC, and retro gaming platforms.

Key Responsibilities

Creative Leadership

  • Define and communicate the creative vision for all physical game releases, Collector's Editions, packaging, merchandise, and promotional materials, including contributing to annual publishing strategy, product roadmap planning and resource forecasting.
  • Lead and mentor the Creative team, including Graphic Designers, Product Designers, Freelance Artist and 3D Artists.
  • Evaluate external creative partners to ensure quality, cost efficiency, and delivery performance.
  • Conduct regular performance reviews, career development planning and coaching for Creative team members.
  • Foster a collaborative environment that encourages creativity, accountability, and continuous improvement.
  • Establish design standards, workflows, and best practices across the department.
  • Drive innovation while preserving the authenticity of both modern and retro gaming brands.

Creative Direction & Asset Approval

  • Serve as the final approver for all creative assets prior to licensing, production, or manufacturing.
  • Ensure all artwork meets Limited Run Games quality standards, brand guidelines, and licensor requirements.
  • Review packaging layouts, product graphics, collector components, manuals, inserts, merchandise, and digital marketing assets.
  • Provide clear and actionable creative feedback to internal teams and external partners.

Creative Decision Making

  • Make strategic creative decisions balancing fan expectations, production limitations, licensing requirements, budgets, and timelines.
  • Resolve design challenges by collaborating with Product Development, Licensing, Marketing, and Manufacturing.
  • Prioritize creative resources across multiple simultaneous product launches.
  • Champion high-quality user experiences from concept through final product.

3D Product Reviews

  • Review and approve all 3D sculptures, statues, collectibles, packaging mockups, and prototypes.
  • Ensure sculpt quality, likeness accuracy, manufacturing feasibility, and collector value.
  • Collaborate with external sculptors, manufacturing partners, and engineering teams to refine products.
  • Identify risks before production and provide direction for revisions.

Production Support

  • Partner with Production and Manufacturing teams throughout product development.
  • Review production-ready files for accuracy, print quality, die-lines, finishes, and manufacturing specifications.
  • Support proof reviews, color approvals, material selections, and production samples.
  • Resolve production issues while protecting creative integrity and launch schedules.
  • Maintain documentation and quality standards throughout manufacturing.

Business Development Support

  • Partner with Business Development on new licensing opportunities and product pitches.
  • Provide creative concepts, mockups, presentations, for prospective partners.
  • Support executive presentations and partner meetings with compelling visual materials.

Marketing Collaboration

  • Work closely with the Marketing team to develop launch campaigns supporting new game releases and Collector's Editions.
  • Ensure marketing assets accurately represent final products and maintain brand consistency.
  • Collaborate on web assets, retail materials, convention graphics, and promotional initiatives.
  • Establish creative priorities based on launch calendars and campaign schedules.

Qualifications

Required

  • 8 to 10+ years of experience in creative leadership, product design, packaging design.
  • 3 to 5+ years managing creative teams.
  • Strong portfolio demonstrating packaging, product, brand, and consumer product design.
  • Experience managing multiple concurrent projects with competing priorities.
  • Expertise in Adobe Creative Suite.
  • Strong understanding of print production, packaging manufacturing, product development, and supplier workflows.
  • Excellent presentation, communication, and leadership skills.

Preferred

  • Experience within the video game, collectibles, toy, consumer products, or entertainment industries.
  • Experience working with licensed intellectual properties in the video game industry.
  • Knowledge of packaging engineering and manufacturing processes.
  • Experience reviewing 3D sculptures and collectible product development.
  • Familiarity with Nintendo, PlayStation, Xbox, PC, and retro gaming brand