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Zbrush Modeler Jobs (NOW HIRING)

Experience using any of the following 3D modeling software is a plus; Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set ...

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

Some understanding of 3D modeling and animation tools like ZBrush, Blender, and Maya Candidates Must Be Capable Of: * Working with children ages 5 and up (mentoring, coaching, tutoring etc.

Senior CAD Designer

New York, NY

$111K - $119K/yr

Deliver complete, split production models ready for casting, finishing, and assembly workflows ... Experience with 3D Coat, ZBrush, or comparable sculpting software is an asset. * Experience with ...

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Zbrush Modeler information

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$11K

$105.5K

How much do zbrush modeler jobs pay per year?

As of Aug 8, 2026, the average yearly pay for zbrush modeler in the United States is $97,166.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $105,000.00 per year, depending on experience, location, and employer.

What kind of career growth can I expect as a Zbrush modeler?

As a Zbrush Modeler, you can advance to roles such as Senior Modeler, Lead Character Artist, or 3D Art Director, depending on your skills and experience. Many professionals also choose to specialize further in areas like character sculpting, environment modeling, or even transition into roles in animation or visual effects supervision. Career growth is often influenced by the quality of your portfolio, your ability to adapt to new tools and workflows, and your effectiveness in collaborating with cross-functional teams. Most studios encourage ongoing learning and professional development to help artists stay competitive in this dynamic field.

What is a Zbrush modeler?

A Zbrush Modeler is a digital artist who specializes in creating high-resolution 3D models using Zbrush, a powerful sculpting and painting software. They primarily work in industries such as gaming, film, animation, and product design, crafting detailed characters, creatures, environments, and props. Their responsibilities include sculpting, texturing, retopology, and sometimes rendering assets for production. Strong artistic skills, knowledge of anatomy, and expertise in digital sculpting techniques are essential for success in this role.

What are the key skills and qualifications needed to thrive as a Zbrush modeler?

To excel as a Zbrush Modeler, you need strong 3D modeling skills, a solid understanding of anatomy and digital sculpting, and typically a degree or equivalent experience in art, design, or a related field. Proficiency with Zbrush and familiarity with other tools like Maya, Blender, or Substance Painter are often required, while industry certifications or a robust portfolio can be advantageous. Creativity, attention to detail, adaptability, and collaboration skills help set candidates apart in production environments. These abilities are crucial for producing high-quality, appealing models that meet project specifications and integrate seamlessly into broader art pipelines.

More about Zbrush Modeler jobs
What cities are hiring for Zbrush Modeler jobs? Cities with the most Zbrush Modeler job openings:
What are the most commonly searched types of Zbrush Modeler jobs? The most popular types of Zbrush Modeler jobs are:
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Infographic showing various Zbrush Modeler job openings in the United States as of August 2026, with employment types broken down into 72% Full Time, 14% Part Time, and 14% Temporary. Highlights an 86% In-person, and 14% Hybrid job distribution, with an average salary of $97,166 per year, or $46.7 per hour.

Visiting Asst. Teaching Professor, 3D Digital Design and Visual Effects

Nku

Highland Heights, KY

Full-time

Posted 22 days ago


Job description

Position Title:

Visiting Asst. Teaching Professor, 3D Digital Design and Visual Effects

Position Type:

Temporary

About the Role:

Visiting Assistant Teaching Professor, 3D Digital Design and Visual Effects

Northern Kentucky University seeks candidates for a one-year appointment as a full-time, Visiting Assistant Teaching Professor in the 3D Digital Design and Visual Effects program (DFX), part of the School of Media & Communication in the College of Informatics. DFX is an undergraduate program that offers a Bachelor of Arts degree and works with nearly 100 students across their major and minor programs. Housed in the state-of-the-art Griffin Hall, it is located only 10 minutes south of Cincinnati, OH. Students and faculty are connected to a region that provides a variety of internships, experiential media projects, and collaborative opportunities.

The full-time non-tenure track temporary position is for the 2026-27 Academic year and begins August 2026.

This position will meet a critical need in the School of Media and Communication by providing teaching and professional expertise in DFX. The individual occupying this position will have proficiency in multiple, if not all, of the following program: Autodesk, Maya, Adobe Photoshop, Adobe Illustrator, Maxon Zbrush, and Unreal Engine 5. They will teach some combination of courses such as the following: Visual Fundamentals for Digital Media, Principles of Digital 3D Animation, 3D Modeling Fundamentals, 3D Hard Surface Modeling, Computer Games and Digital Society, and Non-Linear Interactive Storytelling.

Primary Responsibilities:
Teach 4-4 load (fall0sprint) of DFX courses in the Media & Journalism Program with focus primarily on 3D Digital Design skills courses in a face-to-face format.
Maintain office hours in line with department policies.
Attend required department-wide meetings.
Participate in course assessment, as needed.
Establish and maintain working relationships with a diverse group of staff, students and faculty.
Questions regarding the nature of the position should be directed to Stacie Jankowski at meihauss1@nku.edu. Review of applications will begin immediately and continue until position has been filled.
Minimum Qualifications:
Applicants with a Master's degree or equivalent level of experience in 3D Digital Design and Visual Effects or a closely related field with significant professional experience will be considered.
Candidates must demonstrate a commitment to undergraduate education and teaching effectiveness.
Ability to teach current courses in our undergraduate catalog.

Preferred Qualifications:
A record of successful teaching in addition to the minimum qualifications listed.

A complete application will require: a letter of application, CV, a portfolio of sample work demonstrating appropriate background knowledge, copies of recent teaching evaluations if available (qualitative and quantitative, and references.

Any candidate who is offered a position at NKU will be required to go through a pre-employment criminal background check as mandated by state law.

Work Environment & Physical Demands: