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Xbox Representative Jobs (NOW HIRING)

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Xbox Representative information

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$24.5K

$44.2K

$77K

How much do xbox representative jobs pay per year?

As of Sep 7, 2026, the average yearly pay for xbox representative in the United States is $44,219.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,500.00 and $43,000.00 per year, depending on experience, location, and employer.

What is an Xbox representative?

Xbox Representatives are professionals who act as the face of the Xbox brand, providing customer service, technical support, and product information to gamers and retail partners. They help resolve issues related to Xbox consoles, games, and services, and may also assist with troubleshooting and account management. Xbox Representatives often work in customer support centers, retail stores, or at events, ensuring that customers have a positive experience with Xbox products and services.

What are the key skills and qualifications needed to thrive as an Xbox representative?

To thrive as an Xbox Representative, you need strong product knowledge of Xbox hardware and software, customer service expertise, and often a background in sales or technical support. Familiarity with CRM systems, troubleshooting tools, and Microsoft’s support platforms is typically required. Outstanding communication, patience, and problem-solving skills help you connect with customers and resolve issues effectively. These skills and qualities are crucial for delivering exceptional customer experiences and building brand loyalty for Xbox products.

How does an Xbox representative typically collaborate with retail partners and customers to enhance brand engagement?

As an Xbox Representative, you’ll routinely work with retail partners to educate their staff about Xbox products, organize in-store demonstrations, and ensure displays are visually appealing and up-to-date. You’ll also interact directly with customers, answering product questions and providing recommendations to create a positive brand experience. This role requires excellent communication skills and the ability to build strong relationships with both store teams and consumers. Collaboration is key, as you’ll coordinate with the Xbox marketing team and report insights from the field to help shape future campaigns.

What is the difference between Xbox Representative vs Customer Support Specialist?

AspectXbox RepresentativeCustomer Support Specialist
Required CredentialsHigh school diploma or equivalent; knowledge of gaming productsHigh school diploma or equivalent; customer service skills
Work EnvironmentRetail stores, gaming events, or call centersCall centers, help desks, or online support platforms
Industry UsagePrimarily in gaming and electronics retailAcross various industries including tech, retail, and services
Common Search/ComparisonCustomer interaction, product knowledge, salesProblem-solving, technical support, customer service

Xbox Representatives focus on promoting and selling gaming products in retail or event settings, requiring product knowledge and sales skills. Customer Support Specialists handle technical issues and customer inquiries across industries, emphasizing problem-solving and communication. While both roles involve customer interaction, their environments and primary responsibilities differ.

How do you become an Xbox representative?

To become an Xbox representative, candidates typically need customer service experience, strong communication skills, and familiarity with gaming products. Applying through the company's career portal or job boards and demonstrating knowledge of Xbox consoles and services can improve chances of hiring.

What cities are hiring for Xbox Representative jobs?

Cities with the most Xbox Representative job openings:

What states have the most Xbox Representative jobs?

States with the most job openings for Xbox Representative jobs include:

Infographic showing various Xbox Representative job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 65% Physical, 1% Hybrid, and 34% Remote job distribution, with an average salary of $44,219 per year, or $21.3 per hour.

Performance Marketing Lead - USA

Inworld AI

Mountain View, CA • On-site

Full-time

Posted 10 days ago


Job description

About Inworld
Inworld is a research lab of top researchers and engineers, building the world's top-ranked realtime voice models.
Today our models are the #1 ranked realtime voice models in the world. They are used to power the largest consumer-facing AI applications available, across categories like health, fitness, learning, therapy, companions, customer experience and media; representing 100s of millions of end users. Our work spans areas like research and development of state-of-the-art models, optimizing realtime inference, and creating best-in-class APIs and products that allow developers to engage their users.
We've raised more than $125M from Lightspeed, Section 32, Kleiner Perkins, Microsoft's M12 venture fund, Founders Fund, Meta and Stanford, among others. Our technology has powered experiences from companies such as NVIDIA, Microsoft Xbox, Niantic, Logitech Streamlabs, Wishroll, Little Umbrella and Bible Chat. We've also been recognized by CB Insights as one of the 100 most promising AI companies globally and have been named one of LinkedIn's Top 10 Startups in the USA.
Your impact
We're looking for an AI-native Performance Marketing Lead to own paid acquisition across three lanes: filling and optimizing our self-serve funnel, running ABM and retargeting across social, and building awareness in a category where competitors have a much larger share of voice.
This role spans paid search and paid social (LinkedIn, Meta, X, Reddit). You'll work closely with the VP of Marketing, GTM engineering, and sales. It's a hands-on role: you'll build the campaign, write the copy, ship the landing page, and report on the data yourself.
What you'll do
Fill and optimize the self-serve funnel as a feeder for sales
  • Own paid search as the primary acquisition engine for self-serve signups - keyword strategy, competitor capture, landing page testing, and continuous efficiency work against high-intent developer queries
  • Optimize the full path from click through signup and activation, treating first successful API call and early usage as the qualification signal that routes an account to sales
  • Partner with sales to define what makes a self-serve signup worth a conversation, and tune acquisition toward accounts that meet that bar rather than raw volume
  • Build the reporting that follows a click through signup, activation, sales handoff, and closed revenue

Run ABM and retargeting programs across social
  • Execute account-based campaigns on LinkedIn, Meta, and X against target account lists sourced from GTM engineering - you'll partner with them on what you need and how it's segmented
  • Produce the creative these campaigns run on - write the copy and build lightweight assets yourself where you can, and scope, brief, and manage freelancers or agency partners where you can't
  • Design multi-touch retargeting sequences that keep us in front of accounts already in the funnel, coordinated with sales outreach rather than running parallel to it
  • Measure and report account engagement and pipeline influence using multi-touch attribution tools

Build brand awareness through display and upper-funnel media
  • Run display and awareness campaigns that build recognition with developers and founders before they start actively evaluating
  • Extend reach through developer-native placements - newsletters, podcasts, technical publications, and community sponsorships
  • Develop upper-funnel creative and messaging in partnership with product marketing, and sustain enough variant volume that performance doesn't decay
  • Establish sensible measurement for brand work - reach, share of voice, branded search lift, and self-serve signup trends
What you'll bring
  • 3-5 years hands-on in performance marketing, with demonstrated depth in both paid search and paid social
  • Experience marketing to a developer audience in prior roles
  • Experience marketing a self-serve product that feeds a sales motion
  • Prior hands-on experience with X and Google DV360 are a plus
  • Power user of Claude Code or equivalent, thinking in terms of agents and systems
  • We're deliberately open on background. Three paths we'd be glad to see:
    • Agency - you've run search and social across many accounts and budgets, you move fast, and you've seen more experiments than any single in-house role would give you
    • CPG or consumer brand - you understand creative velocity, audience testing, and how to build awareness for something people aren't yet searching for
    • B2B SaaS - you know ABM, LinkedIn targeting, and how marketing spend ladders up to a pipeline number sales will actually accept

Candidates must be based in the SF Bay Area or willing to relocate (you will be working on-site in our South Bay office a few days a week).
The base salary range for this full-time position is $140,000 - $190,000+ bonus + equity + benefits.
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