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Xbox Representative Jobs (NOW HIRING)

... Xbox, PC, and retro gaming platforms. Key Responsibilities Creative Leadership * Define and ... Ensure marketing assets accurately represent final products and maintain brand consistency.

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

... Xbox. We are seeking a Principal Software Engineer to define and lead the technical direction for ... Represent technical strategy and progress to senior leadership. * Engineering Excellence & Talent ...

Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software At Devoted Studios, we're ... Represent Devoted at relevant industry events and conferences, strengthening existing client ...

Overview Security represents the most critical priorities for our customers in a world awash in ... Xbox and Windows users worldwide. In the mobile-first cloud-first world, sign-in and sign-up are ...

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

Security represents the most critical priorities for our customers in a world awash in digital ... Xbox and Windows. We boldly pursue big ideas that power transformational advances in online ...

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Xbox Representative information

See salary details

$24.5K

$44.2K

$77K

How much do xbox representative jobs pay per year?

As of Aug 17, 2026, the average yearly pay for xbox representative in the United States is $44,219.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,500.00 and $43,000.00 per year, depending on experience, location, and employer.

What is an Xbox representative?

Xbox Representatives are professionals who act as the face of the Xbox brand, providing customer service, technical support, and product information to gamers and retail partners. They help resolve issues related to Xbox consoles, games, and services, and may also assist with troubleshooting and account management. Xbox Representatives often work in customer support centers, retail stores, or at events, ensuring that customers have a positive experience with Xbox products and services.

What are the key skills and qualifications needed to thrive as an Xbox representative?

To thrive as an Xbox Representative, you need strong product knowledge of Xbox hardware and software, customer service expertise, and often a background in sales or technical support. Familiarity with CRM systems, troubleshooting tools, and Microsoft’s support platforms is typically required. Outstanding communication, patience, and problem-solving skills help you connect with customers and resolve issues effectively. These skills and qualities are crucial for delivering exceptional customer experiences and building brand loyalty for Xbox products.

How does an Xbox representative typically collaborate with retail partners and customers to enhance brand engagement?

As an Xbox Representative, you’ll routinely work with retail partners to educate their staff about Xbox products, organize in-store demonstrations, and ensure displays are visually appealing and up-to-date. You’ll also interact directly with customers, answering product questions and providing recommendations to create a positive brand experience. This role requires excellent communication skills and the ability to build strong relationships with both store teams and consumers. Collaboration is key, as you’ll coordinate with the Xbox marketing team and report insights from the field to help shape future campaigns.

What is the difference between Xbox Representative vs Customer Support Specialist?

AspectXbox RepresentativeCustomer Support Specialist
Required CredentialsHigh school diploma or equivalent; knowledge of gaming productsHigh school diploma or equivalent; customer service skills
Work EnvironmentRetail stores, gaming events, or call centersCall centers, help desks, or online support platforms
Industry UsagePrimarily in gaming and electronics retailAcross various industries including tech, retail, and services
Common Search/ComparisonCustomer interaction, product knowledge, salesProblem-solving, technical support, customer service

Xbox Representatives focus on promoting and selling gaming products in retail or event settings, requiring product knowledge and sales skills. Customer Support Specialists handle technical issues and customer inquiries across industries, emphasizing problem-solving and communication. While both roles involve customer interaction, their environments and primary responsibilities differ.

How do you become an Xbox representative?

To become an Xbox representative, candidates typically need customer service experience, strong communication skills, and familiarity with gaming products. Applying through the company's career portal or job boards and demonstrating knowledge of Xbox consoles and services can improve chances of hiring.

What cities are hiring for Xbox Representative jobs?

Cities with the most Xbox Representative job openings:

What states have the most Xbox Representative jobs?

States with the most job openings for Xbox Representative jobs include:

Infographic showing various Xbox Representative job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 65% Physical, 1% Hybrid, and 34% Remote job distribution, with an average salary of $44,219 per year, or $21.3 per hour.

Staff / Principal Machine Learning Engineer, Serving - USA

Inworld AI

Mountain View, CA • On-site

Full-time

Re-posted 11 days ago


Job description

About Inworld
Inworld is a research lab of top researchers and engineers, building the world's top-ranked realtime voice models.
Today our models are the #1 ranked realtime voice models in the world. They are used to power the largest consumer-facing AI applications available, across categories like health, fitness, learning, therapy, companions, customer experience and media; representing 100s of millions of end users. Our work spans areas like research and development of state-of-the-art models, optimizing realtime inference, and creating best-in-class APIs and products that allow developers to engage their users.
We've raised more than $125M from Lightspeed, Section 32, Kleiner Perkins, Microsoft's M12 venture fund, Founders Fund, Meta and Stanford, among others. Our technology has powered experiences from companies such as NVIDIA, Microsoft Xbox, Niantic, Logitech Streamlabs, Wishroll, Little Umbrella and Bible Chat. We've also been recognized by CB Insights as one of the 100 most promising AI companies globally and have been named one of LinkedIn's Top 10 Startups in the USA.
Who We're Looking For
A year ago, reliably working agentic systems and sub-second multimodal inference at scale barely existed. Nobody has a decade of experience here. So we're not screening for a resume template - we're looking for strong people from varied backgrounds who learn fast, thrive in ambiguity, and can show us what they've built, broken, and understood.
Experience We Find Useful
You don't need all of this. But you need enough to make a case.
  • Inference Optimization. Deep understanding of modern serving frameworks and techniques like vLLM or TRT-LLM.
  • Model Acceleration. Hands-on experience with quantization, distillation, caching strategies , continuous batching, paged attention, and speculative decoding.
  • High-Performance Systems. Proficiency in C++, CUDA, Rust, or highly optimized Python. You know how to profile code and squeeze every ounce of performance out of NVIDIA GPUs.
  • Distributed Systems & Scaling. Experience with Kubernetes, Ray, custom load balancing, multi-GPU/multi-node inference, and reliably handling thousands of concurrent connections.
  • Public work. Non-trivial systems programming projects, open-source contributions to major inference engines, or deep-dive technical write-ups.
  • Full-cycle ownership. You can take a model from the research team, containerize it, optimize its serving, and ensure it runs reliably in production.
  • Background. PhD in CS, Physics, Math, or equivalent practical experience building backend or ML systems.

Who Thrives Here
  • You don't need a roadmap to start walking; you're comfortable picking a direction and building the map as you go.
  • You believe engineering isn't finished until it's shipped and stable. You have a bias for impact over purely theoretical optimizations.
  • You don't just ship code; you obsess over the why. You're the first to question an architecture if you think there's a better way to solve the core latency or throughput problem.
  • You aren't satisfied with "the PM said so." You thrive on deep context and want to understand the fundamental logic behind every decision we make.

What Working Here Is Like
We hand you unclear problems and expect you to make them clear. We value engineers who say "I don't know yet" and then design the benchmark or prototype that finds out. We treat performance, latency, and reliability as first-class product features, not a box to check before launch. Impact comes before everything else, though we support sharing work and open-source contributions that move the field forward. Your work should be visible. Flat structure, fast iterations, minimal process theater.
We believe in the power of in-person collaboration to solve the hardest problems and foster a strong team culture. We offer relocation assistance and look forward to you joining us in our Mountain View office.
The base salary range for this full-time position is $270,000 - $500,000+ bonus + equity + benefits.
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