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Work Study Game Designer Jobs (NOW HIRING)

$162.10K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Work closely with data analysts to evaluate completion rates, retry rates, booster usage, and ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... You'll work on game economy, progression balance, and feature design while keeping two things in ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... You'll work on game economy, progression balance, and feature design while keeping two things in ...

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Work Study Game Designer information

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$47K

$156K

How much do work study game designer jobs pay per year?

As of May 29, 2026, the average yearly pay for work study game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a Work Study Game Designer job?

A Work Study Game Designer is a student position that allows individuals to gain hands-on experience in game design while earning financial aid through a work-study program. Responsibilities typically include designing game mechanics, creating prototypes, playtesting, and assisting with development tasks. This role helps students build their skills in game development, teamwork, and problem-solving while working under the guidance of experienced designers.

What are the key skills and qualifications needed to thrive in the Work Study Game Designer position, and why are they important?

To thrive as a Work Study Game Designer, you should have a foundational understanding of game design principles, creativity, and basic proficiency with design software such as Unity or Unreal Engine, often supported by coursework or relevant project experience. Familiarity with prototyping tools, coding basics, and collaboration platforms like Trello or Slack is typically expected. Strong communication, teamwork, and time management skills help candidates balance academic commitments while contributing effectively to game development projects. These abilities are crucial to producing engaging games in a collaborative setting while managing work-study and educational responsibilities.

What are the typical daily responsibilities of a Work Study Game Designer?

A Work Study Game Designer often splits their time between attending school and assisting with game development tasks such as brainstorming concepts, designing levels, playtesting games, and providing feedback to the development team. They may help implement basic game mechanics, edit game assets, and document gameplay changes under the guidance of more experienced designers. Collaboration is a big part of the job, involving frequent meetings and communication with developers, artists, and other designers to ensure a cohesive final product. This role is ideal for students seeking hands-on experience while advancing their academic studies, as it offers mentorship and a glimpse into industry workflows.
What cities are hiring for Work Study Game Designer jobs? Cities with the most Work Study Game Designer job openings:
What are the most commonly searched types of Game Designer jobs? The most popular types of Game Designer jobs are:
What states have the most Work Study Game Designer jobs? States with the most job openings for Work Study Game Designer jobs include:
What job categories do people searching Work Study Game Designer jobs look for? The top searched job categories for Work Study Game Designer jobs are:
Infographic showing various Work Study Game Designer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 65% Physical, 30% Hybrid, and 5% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Game Designer (Puzzle) (Japan)

$162.10K/yr

Contractor

Posted 9 days ago


Job description


 
 
Limit Break
 
Limit BreakBuckley VenturesParadigm Ventures
 
Limit Break
 

  • Expected Value
  • NormalHardBossEvent

  • UXArtEngineering
  • A/B
  • ARPDAUExpected ValueRetention
  • AI
  • KPI
  • A/B
  • Data ScienceProductLiveOps
Game Designer (Puzzle) 
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break's founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
As a Game Designer focused on Mechanics and Live Balance, you will be responsible for designing and tuning core gameplay systems that drive player flow, engagement, and long-term retention.
 
You will operate at the intersection of game design, player psychology, and data analytics - continuously optimizing difficulty curves, progression systems, and in-game economy through live data and structured experimentation.
 
 
You will have the opportunity to:
 
  • Design and balance gameplay mechanics and progression systems that reinforce player flow, engagement, and retention
  • Lead continuous post-launch tuning efforts
    Analyze player data, win rates, and retention metrics to optimize gameplay curves and in-game economy balance
  • Define and refine difficulty curves, reward structures, and Expected Value models across player segments
  • Collaborate with Live Operations to maintain healthy source/sink systems and ensure sustainable in-game economic flow
  • Work closely with data analysts to evaluate completion rates, retry rates, booster usage, and monetization correlations
  • Build and maintain structured difficulty tiers (e.g., Normal / Hard / Boss / Event)
  • Lead live tuning cycles, including hypothesis design, parameter adjustments, and performance measurement
  • Partner with UX, Art, and Engineering to ensure puzzles clearly communicate goals and deliver strong feedback loops
  • Design and run A/B tests on gameplay parameters, rewards, and difficulty configurations
  • Document tuning frameworks, economic structures, and balancing methodologies to ensure cross-team alignment
Qualifications:
  • Strong interest in game design, level design, player psychology, and data science
  • Clear understanding of how difficulty design, gameplay flow, and economic systems influence retention and monetization
  • Ability to analyze quantitative metrics (e.g., win/loss rates, ARPDAU, Expected Value, retention deltas) and translate insights into actionable design decisions
  • Experience with capacity planning for level production in casual genres, including the use of automation and AI tools
  • Comfortable iterating quickly based on live KPIs and player feedback
  • Ability to thrive in Agile development environments
  • Strong communication skills, with the ability to clearly articulate design intent and logic across disciplines
Nice to Have: 
  • Experience designing within hybrid-casual genres
  • Familiarity with A/B testing frameworks and live balancing tools
  • Background in economy simulation, retention modeling, or monetization design
  • Hands-on experience with source/sink modeling and reward pacing systems
  • Experience with expected value modeling, difficulty curve design, and win-rate-based balancing
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to [email protected] to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
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