$91K - $124K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
$91K - $124K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
$91K - $124K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
$91K - $124K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
$91K - $124K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
Sherman Oaks, CA · On-site
$104K - $142K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
Sherman Oaks, CA · On-site
$104K - $142K/yr
Acting as the authoritative Perforce voice internally and externally * Enabling studios to help ... and security, motion capture and animation pipeline technologies, graphics, build and ...
Mclean, VA · On-site +1
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Mclean, VA · On-site +1
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Austin, TX · On-site
$110K - $130K/yr
... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices
Austin, TX · On-site
$110K - $130K/yr
... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices
Thoughtfully facilitating communication between members and other 10 Squared specialists, acting as ... force plates, motion capture camera systems and other data collection devices Knowledge and ...
Thoughtfully facilitating communication between members and other 10 Squared specialists, acting as ... force plates, motion capture camera systems and other data collection devices Knowledge and ...
Austin, TX · On-site
... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices
Austin, TX · On-site
... Squared members, acting as the primary liaison between program members and the 10 Squared ... Experience using force plates, motion capture camera systems and other data collection devices
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Quick apply
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Will hire 2 people to play the character starting at the end of May through Labor Day Weekend. What ... Subject to frequent interruptions, constant repetitive motion, high noise levels, flashing lights ...
Will hire 2 people to play the character starting at the end of May through Labor Day Weekend. What ... Subject to frequent interruptions, constant repetitive motion, high noise levels, flashing lights ...
Will hire 2 people to play the character starting at the end of May through Labor Day Weekend. What ... Subject to frequent interruptions, constant repetitive motion, high noise levels, flashing lights ...
Will hire 2 people to play the character starting at the end of May through Labor Day Weekend. What ... Subject to frequent interruptions, constant repetitive motion, high noise levels, flashing lights ...
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Los Angeles, CA · On-site
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Mclean, VA · On-site +1
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Mclean, VA · On-site +1
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
$150K - $186K/yr
Work in conjunction with project teams to effectively problem-solve, acting as a first line of ... Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Work hours are typically standard business hours; however, occasional evening or weekend work may ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...
Austin, TX · On-site
$120K - $150K/yr
... acting as a key liaison for a seamless experience. • Committing to ongoing education and training ... plates, motion capture camera systems and other data collection devices • Knowledge and ...
Austin, TX · On-site
$120K - $150K/yr
... acting as a key liaison for a seamless experience. • Committing to ongoing education and training ... plates, motion capture camera systems and other data collection devices • Knowledge and ...
Camarillo, CA · On-site
$20 - $26/hr
You will be expected to capture quality data, submit inspection reports, and review the assembly ... Advanced Motion Controls considers several factors when extending an offer of employment, including ...
Camarillo, CA · On-site
$20 - $26/hr
You will be expected to capture quality data, submit inspection reports, and review the assembly ... Advanced Motion Controls considers several factors when extending an offer of employment, including ...
... motion capture analysis and VO max testing through Woodside's industry leading Insights Studio ... This includes occasional early mornings, late evenings and weekends. Benefits & Workplace Beyond ...
... motion capture analysis and VO max testing through Woodside's industry leading Insights Studio ... This includes occasional early mornings, late evenings and weekends. Benefits & Workplace Beyond ...
$5.29 - $9.77
0% of jobs
$11.78 is the 25th percentile. Wages below this are outliers.
$9.77 - $14.25
56% of jobs
$17.90 is the 75th percentile. Wages above this are outliers.
$14.25 - $18.73
24% of jobs
$18.73 - $23.21
0% of jobs
$23.21 - $27.69
0% of jobs
$27.69 - $32.17
0% of jobs
$32.17 - $36.65
0% of jobs
$36.65 - $41.13
0% of jobs
$41.13 - $45.61
4% of jobs
$45.61 - $50.09
8% of jobs
$50.09 - $54.57
8% of jobs
$5
$22
$54

On-site, Remote
$91K - $124K/yr
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 5 days ago
8.9
Based on 7 frontline employees who took The Breakroom Quiz
4th of 65 rated media
Job Title: Senior ExpertSystems Reliability Engineer/ SCMPlatform Owner
Reporting To: Director, Tools & Infrastructure
Location: Sherman Oaks, CA / Vancouver, BC / Remote (North America)
Activision Central Tech builds andoperatesshared technology platforms that enable Activision's game studios to create, collaborate, and ship at scale. One of the mostcritical of theseplatforms isPerforce- the backbone of source control, asset storage, and collaboration across our global studio footprint.
We are looking for asenior, hands-on technologisttoownour Perforce platform, its reliability, stability, integrity, roadmap, and external representation. This role sits at the intersection ofSRE, platform engineering, partner management, and studio enablement.
Your Mission
You will be theaccountable ownerfor Activision's Perforce platform. That ownership spans:
Keeping Perforcereliable, stable,recoverableandperformant
RepresentingActivision's interests withPerforce Software and Microsoft/Xbox
Ensuring Perforce evolves safely alongside studio needs and AI tooling
Acting as the authoritative Perforce voice internally and externally
Enabling studios to help themselves without compromising safety or security
You will partner closely with Central Tech systems engineers, studio IT leads, studio CTOs, principal programmers, and external partners - butyou own the platform and its direction.
Core Responsibilities
Platform Ownership:
Own the Perforce platform end-to-end, includingreliability, stability, integrity, and technical direction
Ensure Perforceoperatesasahighly available, well-monitored, and recoverable serviceacross all studios
Plan and execute Perforce upgrades, maintenance, and lifecycle changes with minimal studio impact
Own disaster recovery, redundancy, and data protection strategy for core and edge Perforce infrastructure
Supportthe long-term evolution ofourPerforceimplementationwithAI-enabled workflowsasrequired
People & Studio Enablement:
Act as the primary Perforce authority for Central Tech and game studios
Support and scale Perforce usage throughself-service, automation, and delegation
Partner with studio CTOs, IT leads, and principal programmers to promote best practices
Ensure Perforceremainsa trusted, predictable, and well-understood platform for developers
Partners & Ecosystem:
Own the technical relationship withPerforce Software, including roadmap influence and quality escalation
RepresentActivision within Microsoft/Xbox, collaborating withotherstudio and platformleads
Serve as the external voice for Activision's Perforce strategy and operating model
Player Profile
Minimum requirements:
12+years' experienceoperating SCM platforms at scale
Deep experience as either an SRE ora Senior Systems Engineer with full platform ownership
Experience leading or influencing SRE practices is a strong plus
Strong Linux systems background (storage, compute, networking)
Experience with monitoring and observability platforms(Prometheus, Grafana, Elastic, etc.)
Experience with automation, delegation, or self-servicetooling(Ansible,RunDeck, AWX, similar)
Comfortable workingoff-hours when necessaryto resolve critical outages
Experience working directly withvendor and partner product/support teams
Strong communicationskills - able torepresentActivision externally with credibility
What Success Looks Like
Perforce outages arerare, short, and well-understood
Studios trust the platform - and trustyou
Most routine Perforce issues are solvedthrough self-service workflows
Perforce upgrades are boring (this is a compliment)
Your Platform
Activision Central Tech works to support our development studios and their titles. Comprised of seven main teams, we have many specialties including big data, privacy and security, motion capture and animation pipeline technologies, graphics, build and infrastructure for studio development and data centers, optimization, systems programming and online services including matchmaking and networking. Central Tech is distributed globally with offices across the U.S., and in Canada, England, Ireland and Japan.
Most of our teams are comprised of both engineering and research talent, allowing us to always have an eye on the future. Our talented engineers help with title development and provide valuable knowledge sharing between studios while our researchers are action-oriented and keep a strong connection with the needs of the game studios.
Central Tech is part of Activision. To learn more about us and our research, please visit us at https://research.activision.com/.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.
Ready to Activate Your Future?
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $146,000.00 - $270,004.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.Sourced by ZipRecruiter
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Santa Monica, CA, US
2008