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Webgl Jobs (NOW HIRING)

Experience testing canvas/WebGL/WebGPU applications where DOM selectors may not apply, including coordinate-based interactions, timing-sensitive behavior, screenshot validation, state-based ...

They are seeking a talented Graphics Programmer to build immersive web applications leveraging modern WebGL technologies to create engaging 3D experiences. Responsibilities : • Develop and optimize ...

Principal Graphics Engineer

New York, NY · On-site

$153K - $189K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Senior UI Developer

Mclean, VA · Remote

$61.50 - $79.50/hr

Proficiency with WebGL or Canvas-based rendering for performance * Understanding of LLM-based agent architectures and capabilities * Experience with real-time data visualization and updates * Ability ...

Principal Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Principal Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Android + iOS mobile platform build, deploy, and distribution (WebGL is a Plus) : * Experience deploying to Android, iOS, and preferably WebGL. * Working knowledge of Apple Test Flight for iOS ...

Senior Full Stack Engineer

Boston, MA · On-site

$170K - $190K/yr

Design, develop, and maintain high-performance capabilities using TypeScript, Angular, Canvas API/WebGL, and related technologies. * Work at all levels of our stack: AWS, WebSockets, TypeScript ...

Principal Graphics Engineer

Santa Clara, CA · Remote

$143K - $177K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Principal Graphics Engineer

San Francisco, CA · On-site +1

$164K - $203K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Principal Graphics Engineer

New York, NY · Remote

$143K - $177K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

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Showing results 1-20

Webgl information

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$40.5K

$116.8K

$186K

How much do webgl jobs pay per year?

As of Jul 8, 2026, the average yearly pay for webgl in the United States is $116,759.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Webgl position, and why are they important?

To thrive as a WebGL Developer, you need a strong understanding of JavaScript, 3D graphics concepts, and experience with WebGL libraries or frameworks such as Three.js or Babylon.js, often complemented by a degree in computer science or a related field. Familiarity with graphics programming tools, browser debugging utilities, and following industry standards like OpenGL ES is important, and certifications in web or graphics technologies can be advantageous. Creative problem-solving, effective teamwork, and strong communication skills help WebGL Developers excel, especially when collaborating with designers, animators, and other engineers. These competencies are vital for building interactive, visually compelling web applications that function smoothly across different platforms and devices.

What are the typical responsibilities of a WebGL Developer on a project team?

WebGL Developers are typically responsible for creating and optimizing interactive 3D visualizations or graphics that run efficiently in web browsers. They often work closely with UI/UX designers, 3D artists, and backend developers to integrate graphics with application logic and ensure seamless user experiences. Daily tasks may include implementing rendering algorithms, troubleshooting compatibility issues, and refining graphical performance for different devices. Collaboration and ongoing communication with the project team are essential, as WebGL projects frequently require iterative design and performance optimization to meet project goals.

What is a WebGL job?

A WebGL job typically involves developing interactive 3D graphics and visualizations for web applications using WebGL, a JavaScript API for rendering high-performance graphics. Professionals in this role often work with technologies like Three.js, Babylon.js, and GLSL shaders to create engaging user experiences. Common responsibilities include optimizing rendering performance, implementing shaders, and integrating WebGL with other web technologies. WebGL developers are often employed in industries like gaming, data visualization, virtual/augmented reality, and simulation. Strong knowledge of JavaScript, computer graphics concepts, and GPU programming is essential for success in this field.

More about Webgl jobs
What cities are hiring for Webgl jobs? Cities with the most Webgl job openings:
What are the most commonly searched types of Webgl jobs? The most popular types of Webgl jobs are:
What states have the most Webgl jobs? States with the most job openings for Webgl jobs include:
Infographic showing various Webgl job openings in the United States as of July 2026, with employment types broken down into 97% Full Time, and 3% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $116,759 per year, or $56.1 per hour.
Software Quality Engineer

Software Quality Engineer

Adobe

San Francisco, CA • On-site

Full-time

Posted 16 days ago


Job description

The Opportunity

We're looking for a technically strong, AI-augmented QE/SDET who can build and scale quality engineering for a rendering-heavy web application. The ideal candidate brings strong QA judgment, understands product risk, and knows how to use AI tooling to accelerate test creation, debugging, triage, documentation, and coverage analysis without sacrificing test reliability. This role focuses on scalable automation, UI testing, visual regression, CI/CD execution, and debugging across React UI, canvas/WebGL/WebGPU surfaces, C++/native rendering layers, cloud-based test artifacts, visual baseline storage, and GPU-enabled test environments.
Core Testing

  • Experience writing and maintaining automated UI test suites using Playwright, Cypress, or Selenium, with Playwright preferred, including scalable architecture such as Page Object Models, fixtures, reusable helpers, and clear locator strategies
  • Strong QA mindset with risk-based prioritization, including the ability to identify high-risk rendering paths, async flows, cross-browser surfaces, edge cases, user-impact areas, and gaps between manual coverage and automation coverage
  • Comfortable using AI-assisted engineering tools such as Codex, Claude Code, Cursor, GitHub Copilot, or similar systems to plan, generate, refactor, debug, and validate test code while keeping the output maintainable, trustworthy, and aligned with repo-specific patterns
  • Experience guiding AI output with clear prompts, repo context, coding standards, reusable test patterns, and review loops rather than relying on one-off generated code.
  • Strong judgment around test signal quality, including the ability to identify flaky tests, weak assertions, noisy coverage, and AI-generated tests that do not validate meaningful product behavior
  • Strong experience with visual regression testing for both standard DOM UI and rendering-heavy surfaces such as canvas, WebGL, or WebGPU, including baseline management and diff review using tools such as Playwright, Percy, Chromatic, or Storybook to catch unintended rendering changes
  • Experience with test tiering strategies such as smoke, integration, regression, and nightly suites, with the ability to balance coverage, runtime, and PR feedback speed
  • Ability to write component-level tests using React Testing Library or Jest
  • Knowledge of agentic testing workflows using tools such as Playwright MCP, custom AI agents, subagents, or similar automation-assistive workflows is a plus

Rendering & Frontend-Specific

  • Understanding of React component lifecycle, state management, and how rendering changes affect the UI
  • Experience testing across browsers (Chrome, Firefox, Safari) and screen sizes for cross-browser/responsive rendering issues
  • Experience testing canvas/WebGL/WebGPU applications where DOM selectors may not apply, including coordinate-based interactions, timing-sensitive behavior, screenshot validation, state-based validation, and internal state checks
  • Familiarity with measuring rendering performance for interactive UI or canvas-based experiences, such as frame rate, frame timing, memory growth, or responsiveness
  • Familiarity with CSS-in-JS, Tailwind, or other styling systems to identify layout and style regressions

Debugging & Tooling

  • Proficient with browser DevTools for inspecting DOM, layout shifts, paint/render performance, and console errors
  • Experience using Lighthouse or Web Vitals to assess rendering performance, including LCP, CLS, and INP/FID
  • Ability to reproduce and isolate rendering bugs tied to async data loading, animations, or conditional rendering
  • Comfortable using AI tools to accelerate log analysis, failure summaries, triage, debugging hypotheses, and root-cause investigation while still validating findings through code, artifacts, and reproducible evidence

C++ & Native Layer Testing

  • Experience writing and running C++ unit and integration tests using frameworks like Google Test (gtest) or Catch2
  • Ability to test and validate C++ modules or native bindings that interface with the web frontend (e.g., via WebAssembly or Node.js native addons)
  • Familiarity with memory management concepts (leaks, dangling pointers, undefined behavior) and tools like Valgrind, AddressSanitizer, or clang-tidy to catch low-level defects
  • Experience debugging C++ code using GDB, LLDB, or Visual Studio debugger to trace issues that surface in the rendered UI
  • Understanding of how C++ backend or rendering engine code (e.g., a native graphics or layout engine) contributes to frontend output, and how to isolate failures across the stack

Collaboration & Process

  • Comfortable reading and reviewing React component code to identify testability gaps or risky rendering logic
  • Experience running automated tests in CI/CD pipelines such as CircleCI, GitHub Actions, Jenkins, or similar systems, including visual, functional, and native tests on PRs before merge and scheduled runs against different environments
  • Familiarity with artifact storage and visual baseline storage using cloud services such as AWS S3, as well as specialized CI environments such as GPU-enabled runners, is a plus
  • Ability to triage bugs across the C++/web boundary and communicate findings clearly to both frontend and systems engineers
  • Works closely with developers, designers, PMs, and QA team members to prioritize coverage based on product risk and user impact

About Adobe

Adobe empowers everyone to create through innovative platforms and tools that unleash creativity, productivity and personalized customer experiences. Adobe's industry-leading offerings including Adobe Acrobat Studio, Adobe Express, Adobe Firefly, Creative Cloud, Adobe Experience Platform, Adobe Experience Manager, and GenStudio enable people and businesses to turn ideas into impact, powered by AI and driven by human ingenuity.

Our 30,000+ employees worldwide are creating the future and raising the bar as we drive the next decade of growth. We're on a mission to hire the very best and believe in creating a company culture where all employees are empowered to make an impact. At Adobe, we believe that great ideas can come from anywhere in the organization. The next big idea could be yours.


Let's Adobe together

At Adobe, we believe in creating a company culture where all employees are empowered to make an impact. Learn more about Adobe life, including our values and culture, focus on people, purpose and community, Adobe for All, comprehensive benefits programs, the stories we tell, the customers we serve, and how you can help us advance our mission of empowering everyone to create.

Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other protected characteristic. Learn more.

Adobe aims to make our Careers website and recruiting process accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call +1 408-536-3015.

AI Use Guidelines for Interviews:
Our interviews are designed to reflect your own skills and thinking. The use of AI or recording tools during live interviews is not permitted unless explicitly invited by the interviewer or approved in advance as part of a reasonable accommodation. If these tools are used inappropriately or in a way that misrepresents your work, your application may not move forward in the process.

At Adobe, we empower employees to innovate with AI - and we look for candidates eager to do the same. As part of the hiring experience, we provide clear guidance on where AI is encouraged during the process and where it's restricted during live interviews. See how we think about AI in the hiring experience.

Expected Pay Range:

Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $113,400 -- $221,750 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process. In California, the pay range for this position is $153,200 - $221,750

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

State-Specific Notices:

California:

Fair Chance Ordinances

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.

Colorado:

Application Window Notice

If this role is open to hiring in Colorado (as listed on the job posting), the application window will remain open until at least the date and time stated above in Pacific Time, in compliance with Colorado pay transparency regulations. If this role does not have Colorado listed as a hiring location, no specific application window applies, and the posting may close at any time based on hiring needs.

Massachusetts:

Massachusetts Legal Notice

It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.


Adobe logo

About Adobe

Sourced by ZipRecruiter

Adobe for All is our vision to advance diversity, equity, and inclusion (DEI) across our company and in our communities. We’re focused on creating a more diverse and inclusive workforce; unleashing the full potential of every employee; and driving meaningful impact for Adobe, our industry, and society at large. Creativity has the power to unite us and inspire us to change the world. Through a vision we call Creativity for All, we’re empowering millions of people of all ages and backgrounds to express themselves, reach their full potential, and share their diverse perspectives with the world. We’re committed to advancing the responsible use of technology and driving a positive environmental impact through sustainability and climate action. Our innovations are making a significant impact across AI ethics, security, privacy, trust and safety, accessibility, and sustainability.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

San Jose, CA, US

Year founded

1982