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Full Time Webgl Jobs (NOW HIRING)

UI Developer

Charlotte, NC · On-site

$48.75 - $63.50/hr

Modern web technologies HTML5, CSS3, Canvas, WebGL, JavaScript * Web application frameworks React ... This is a Fulltime job for you * Only US Citizen, Green Card Holder, TN Visa, GC-EAD , H4-EAD & L2 ...

UI Developer

Charlotte, NC · On-site

$48.75 - $63.50/hr

Modern web technologies HTML5, CSS3, Canvas, WebGL, JavaScript * Web application frameworks React ... This is a Fulltime job for you * Only US Citizen, Green Card Holder, TN Visa, GC-EAD , H4-EAD & L2 ...

Developer Sr Software - Frontend NEX

Houston, TX · On-site

$99K - $115K/yr

Experience with Three.js or WebGL for 3D rendering in the browser * Knowledge of identity provider ... full-time basis. This role does not offer visa sponsorship now or in the future. #LI-DA1 About Us ...

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Full Time Webgl information

What are the most commonly searched types of Webgl jobs? The most popular types of Webgl jobs are:
Software Engineer

Software Engineer

Quantum World Technologies Inc

Fort Worth, TX • On-site

Full-time

Posted 21 days ago


Job description

Job Title: Sr. Software Engineer

Location: Texas (Onsite- 5 days a week)

Hire Type: Full time

EXP : 5 TO 10 Years

Must Skills: C++, QT, UI/UX, OpenGL and WebGL, CMake, Unix/Linux, VSCode

Job Description:

  • Strong proficiency in C++ for core application development. Experience with UI/UX design principles. Expertise in graphics rendering technologies such as OpenGL and WebGL.
  • Infrastructure Knowledge: Understanding of infrastructure engineering, including capacity planning, deployment, and maintenance. Familiarity with server and hardware capacity management in large-scale environments. Experience with build systems like CMake and Buck for building orcOptics code. Knowledge of development environments such as VS Code@FB and remote development on devservers.
  • Application-Specific Knowledge: Familiarity with orcOptics codebase located in Meta repos (ovrsource and fbsource). Understanding of embedded surface geometry and coordinate systems used in orcOptics. Ability to work with complex rendering and simulation features in orcOptics.
  • Development Tools and Processes: Use of version control systems like Mercurial (hg) and Interactive Smartlog in VS Code. Debugging and testing skills, including running unit tests and stress tests. Experience with continuous integration and stable commit practices.
  • Additional Skills: Ability to work in a fast-paced environment with cross-functional teams. Strong problem-solving skills and ability to debug complex issues. Knowledge of Unix/Linux environments and remote server access. Familiarity with UI/UX best practices to enhance user interface design.