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Virtual Production Assistant Jobs (NOW HIRING)

$60 - $80/hr

Train and educate new users or production teams on best practices for virtual production. * Assist in pre-visualization and virtual scouting to align digital environments with live-action elements.

General Virtual Assistant (US)

Columbus, OH · Remote

$2.4K - $3.6K/mo

General Virtual Assistant (Remote) Wing is on the exciting mission of redefining the future of work ... notes. 3. Research products, purchase goods & secure samples. 4. Store, update & collect ...

General Virtual Assistant (US)

Columbus, OH · On-site +1

$2.4K - $3.6K/wk

General Virtual Assistant (Remote) Wing is on the exciting mission of redefining the future of work ... notes. 3. Research products, purchase goods & secure samples. 4. Store, update & collect ...

For over 40 years our clients have trusted us to deliver live production, live events, and virtual production solutions for them, anytime, anywhere. We are seeking an Executive Assistant to support ...

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Virtual Production Assistant information

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$11

$18

$30

How much do virtual production assistant jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for virtual production assistant in the United States is $18.86, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $19.95 per hour, depending on experience, location, and employer.

What is a virtual production assistant?

A Virtual Production Assistant is a professional who supports film, television, or digital content production teams by handling various tasks remotely. They may coordinate schedules, manage digital files, assist with virtual meetings, and provide administrative support to ensure smooth workflow. This role is essential in modern productions where remote collaboration and digital asset management are increasingly important. Virtual Production Assistants often work closely with producers, directors, and other team members to facilitate communication and organization throughout the production process.

What are the key skills and qualifications needed to thrive as a virtual production assistant?

To thrive as a Virtual Production Assistant, you need strong organizational skills, a basic understanding of film or video production processes, and proficiency with scheduling and collaboration tools. Familiarity with software such as Zoom, Slack, Google Workspace, and project management platforms is typically expected. Excellent communication, adaptability, and problem-solving abilities help you coordinate remote teams and manage shifting priorities. These skills are crucial for ensuring smooth production workflows and effective support in a virtual environment.

What are some common challenges faced by virtual production assistants when coordinating remote teams and assets?

Virtual Production Assistants often juggle multiple tasks, including managing communication between creative, technical, and production teams working remotely. A common challenge is ensuring that digital assets are delivered on time and are accessible to all stakeholders, which requires strong organizational skills and familiarity with cloud-based collaboration tools. Additionally, troubleshooting technical issues across various virtual platforms and maintaining clear documentation are key responsibilities. Successful Virtual Production Assistants proactively anticipate bottlenecks and facilitate smooth information flow, helping remote teams stay aligned and productive.

What is the difference between Virtual Production Assistant vs Production Assistant?

AspectVirtual Production AssistantProduction Assistant
Required credentialsBasic film/TV production knowledge, sometimes technical skillsHigh school diploma or equivalent, entry-level
Work environmentVirtual sets, post-production, on-location shoots with digital elementsOn-set locations, studios, various filming sites
Employer/industry usageFilm, TV, virtual production studios, digital mediaFilm, TV, commercials, live events
Common search intentUnderstanding virtual production roles, remote work opportunitiesGeneral production support, on-set assistance

The Virtual Production Assistant focuses on supporting digital and virtual elements within film and TV projects, often requiring some technical knowledge. In contrast, the Production Assistant provides general on-set support across various production environments. Both roles are essential but differ mainly in their work setting and technical requirements.

What cities are hiring for Virtual Production Assistant jobs?

Cities with the most Virtual Production Assistant job openings:

What are the most commonly searched types of Virtual Production jobs?

The most popular types of Virtual Production jobs are:

What states have the most Virtual Production Assistant jobs?

States with the most job openings for Virtual Production Assistant jobs include:

What are popular job titles related to Virtual Production Assistant jobs?

For Virtual Production Assistant jobs, the most frequently searched job titles are:

Infographic showing various Virtual Production Assistant job openings in the United States as of September 2026, with employment types broken down into 88% Full Time, 8% Part Time, 2% Contract, and 2% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $39,233 per year, or $18.9 per hour.

Technical Artist (Virtual Art Department)

Los Angeles, CA • On-site

Magnopus
Software Development • 11 - 50 employees

$80 - $100/hr

Other

Re-posted 26 days ago


Key responsibilities

  • Support the Virtual Art Department team in delivering high-fidelity, photo-real Virtual Production projects in Unreal Engine.

  • Provide technical expertise, advice, and solutions to artists, animators, and riggers as required.

  • Conduct code and content performance reviews, test all work in builds, and identify potential risks prior to submission.


Job description

Support the Virtual Art Department team on an exciting new project to deliver high-fidelity, photo-real Virtual Production projects in Unreal Engine, ensuring solid workflows that optimize iteration and smooth runtime performance.

Responsibilities
  • Provide technical expertise, advice, and solutions to artists, animators, and riggers as required.
  • Collaborate across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency.
  • Research and suggest appropriate tools and processes for projects.
  • Independently extract well-defined requirements from creative and artistic briefs.
  • Set performance and memory objectives and establish testing methods.
  • Understand quality / performance trade-offs and develop solutions that maximize both.
  • Manage multiple concurrent tasks from planning to development and delivery.
  • Adhere to and contribute to technical art best practices, processes, pipelines and tools.
  • Conduct code and content performance reviews as needed.
  • Thoroughly test all work in builds before submission.
  • Identify potential risks associated with changes prior to submission to source control.
  • Understand roles in a scrum environment and assist in the definition of technical art tasks.
  • Attend daily standups, break down assigned tasks and provide estimates during sprint planning or other planning exercises
  • Proactively identify potential project challenges and propose feasible solutions.
  • Create and maintain comprehensive technical documentation as needed.
Required Qualifications
  • Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D and 3D assets specifically for high-end realtime environments.
  • Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for Virtual Production pipelines.
  • Strong understanding of realtime performance constraints, with the ability to identify and resolve bottlenecks within Unreal to maintain high frame rates on target devices.
  • Past experience working on photo-real PC projects and Virtual Production workflows, including color-managed pipelines (ACES/OCIO) and HDR rendering.
  • Strong proficiency in shader development (HLSL/GLSL) to optimize visual quality while adhering to strict realtime performance objectives.
  • Proactive in preempting and addressing performance limitations on target devices.
  • Proficient in using performance tools within the engine and on devices to identify performance bottlenecks.
  • Proficient working with version control for all work (Perforce, git or other), including work in progress.
  • Experience writing and editing clear technical documentation.
  • Strong proficiency in creating and optimising through the development of shaders, with a deep understanding of HLSL or GLSL.
  • Capable of planning, designing and implementing solutions to a broad range of technical art problems.
  • Able to communicate technical issues to non-technical team members.
  • A passion and willingness to explore new skills and techniques for themselves and any assigned mentees.

Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee’s progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.

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