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Ux Teaching Jobs (NOW HIRING)

Position: UX Designer Location: Foster City, CA Duration: 1 year long There will be an onsite ... Group facilitation and teaching (design thinking) skills a plus. Major Job Duties and ...

... teaching, business, and public service. Risepoint is dedicated to increasing access to affordable ... The Risepoint UX/UI Team is a diverse group of technical, creative, and strategic subject matter ...

... teaching, business, and public service. Risepoint is dedicated to increasing access to affordable ... This role will make an impact by providing strategic UX optimization support while ...

TEA is seeking a senior UX Designer to help create solutions that improve education technology integration and enable parents, teachers, schools, and district leaders to focus on what is most ...

As a member of the UX team, you will work with other strategists, designers, and researchers to ... Teach/Lead/Mentor junior contributors * Support implementing existing standards and modifications ...

... taught them how to code. This "for doctors, by doctors" philosophy has allowed us to create an AI ... ModMed is looking for a UX Designer to work with our RCM and Practice Management product teams. We ...

... taught them how to code. This "for doctors, by doctors" philosophy has allowed us to create an AI ... ModMed is looking for a UX Designer to work with our RCM and Practice Management product teams. We ...

UX Designer

Chicago, IL ยท On-site

To learn more, please see We're looking for a passionate UX Designer to join the Cengage Work team ... We serve the higher education, workforce skills, secondary education, English language teaching and ...

UI/UX Designer

New York, NY ยท On-site

$80K - $100K/yr

About The Role As an Experience Designer (UI/UX) we will depend on you to be an active contributor ... A lot of our design and development best practices and processes are taught during our courses ...

UI/UX Designer

New York, NY ยท Hybrid

$80K - $100K/yr

About The Role As an Experience Designer (UI/UX) we will depend on you to be an active contributor ... A lot of our design and development best practices and processes are taught during our courses ...

UI/UX Designer

New York, NY ยท Hybrid

$80K - $100K/yr

About The Role As an Experience Designer (UI/UX) we will depend on you to be an active contributor ... A lot of our design and development best practices and processes are taught during our courses ...

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Ux Teaching information

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$10

$65

$85

How much do ux teaching jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for ux teaching in the United States is $65.35, according to ZipRecruiter salary data. Most workers in this role earn between $62.02 and $72.84 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a UX Teaching position in an academic or training setting?

UX Teaching roles typically involve preparing and delivering lectures or workshops, mentoring students on projects, and developing curriculum materials that reflect current industry best practices. You will often conduct portfolio reviews, give feedback on design exercises, and facilitate collaborative activities to help students build practical skills. Collaboration with other faculty or trainers is common, as is staying updated on evolving UX methodologies to ensure your teaching remains relevant. The role is dynamic, with opportunities to shape the next generation of designers and potentially advance into curriculum leadership or program management.

What are the key skills and qualifications needed to thrive in the Ux Teaching position, and why are they important?

To thrive in UX Teaching, you need a strong background in user experience design, human-centered design methodologies, and real-world industry experience, typically supported by a degree in design or a related field. Familiarity with prototyping tools like Figma or Sketch, UX research platforms, and relevant teaching certifications or pedagogical training is highly beneficial. Excellent communication, patience, and adaptability are essential soft skills for effectively conveying complex concepts and supporting learners' growth. These skills and qualities enable effective knowledge transfer, student engagement, and the development of future-ready UX professionals.

What is a UX Teaching job?

A UX Teaching job involves educating students or professionals on User Experience (UX) principles, design processes, research methods, and usability best practices. UX teachers may work in universities, bootcamps, or corporate training programs, delivering lectures, workshops, and hands-on projects. They help learners develop problem-solving skills, user-centered design thinking, and proficiency in UX tools. The role requires industry experience, strong communication skills, and a passion for mentoring future designers.

More about Ux Teaching jobs
What cities are hiring for Ux Teaching jobs? Cities with the most Ux Teaching job openings:
What are the most commonly searched types of Ux Teaching jobs? The most popular types of Ux Teaching jobs are:
What states have the most Ux Teaching jobs? States with the most job openings for Ux Teaching jobs include:
What job categories do people searching Ux Teaching jobs look for? The top searched job categories for Ux Teaching jobs are:
Infographic showing various Ux Teaching job openings in the United States as of June 2026, with employment types broken down into 83% Full Time, and 17% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $135,935 per year, or $65.4 per hour.

Full-time

Posted 22 days ago


Job description

Job Title : UX Researcher
Location : Dallas, TX(Hybrid)
Project description
The User Experience (UX) team is within the Digital Platform and User Experience group and is part of the Information Technology (IT) organization. We are structured in a Portfolio and Product based culture, and we are looking for an experienced UX researcher to lead product portfolio research.
โ€ข We have a multidisciplinary UX team who drive the user experience for our customer and employee-facing applications. In this position, you'll work within a cross-functional team where you'll influence product and design decisions through ownership of research projects from discovery through development.
โ€ข The ideal candidate will be driven by the desire to be a user advocate, be passionate about creating products that are easy to use and share your knowledge by mentoring designers and junior researchers to care for the customers and employees that use our products.
โ€ข You'll wear many hats (mentor, strategist, collaborator, evangelist, etc.) and will use your knowledge and skills in user testing, research best practices, and advanced quantitative and qualitative methodologies to create a holistic picture of the customer journey.
โ€ข You will scale and contribute to the UX research practice (ResearchOps) and help to the company to build the infrastructure needed to conduct effective research that delivers value to its customers and employees. You'll stay up to date with rapidly evolving technologies, standards, and research methods.
Responsibilities
Collaborate with product owners and stakeholders to develop a deep understanding of business problems and advocate for user experience
Create research strategies that help define and work toward product portfolio objectives and key results (OKRs)
Develop and conduct both quantitative and qualitative UX research methodologies such as heuristic reviews, click tests, competitive analyses, surveys, eye tracking, remote unmoderated/moderated usability testings, user interviews, etc. to determine ease-of-use, comprehension, and satisfaction of designs and concepts
Effectively present and communicate actionable insights to all levels of the organization based on research outcomes
Use analytical tools (Adobe Analytics, Quantum Metric, etc.) to gather data insights that aid and supplement portfolio research strategies and help UX to better understand the complete experience of those we build products for
Create, update, and own Customer Journey Maps and Service Blueprints to help product teams understand the customer pain points, gain empathy and be customer-centric
Work in a self-guided agile environment, juggle multiple meetings and projects
Actively guide and benchmark product performance with quantitative UX metrics; proactively review customer feedback and find problem areas to focus on
Scale UX research by building infrastructure, educating others, and contributing to ResearchOps
Manage research software/hardware (including eye tracking equipment) and participant recruitment resources
Skills Must have
Degree in Human Computer Interaction (HCI), Human Factors Engineering, Computer Science, Visual Design, Behavioral Sciences, Psychology or other related discipline
5+ years of experience in applied user experience research at large enterprises or highly matrixed organizations
Strong understanding of user-centered design, experience with qualitative and quantitative research methods, and analytical skills
Knowledge and ability using remote unmoderated testing tools and moderated testing devices and platforms (UserZoom, UserTesting, Userlytics, etc.)
Excellent written and verbal communication skills and proven ability to collaborate effectively across disciplines, product lines and roles
Project management skills with the ability to build strategy, set objectives & key results, and deliver on time
Proficiency in modern analytical dashboards and tools (Adobe Analytics, Quantum Metric, etc.)
Desire to promote and teach the importance of user-centered research to product owners, stakeholders, and designers
Ability to present work in a clear and compelling manner to stakeholders-explain design recommendations by citing best practices, testing data and/or business requirements
Expert user of excel or other tool that can analyze large data sets Preferred Qualificationsn
Education & Prior Job Experience
Graduate degree in Human Computer Interaction (HCI), Human Factors Engineering, Computer Science, Visual Design, Psychology or other related discipline
7+ years of experience in applied user experience research with portfolio and product-based work environment
Experience working in the aviation industry
Experience scaling research practices and setting up a research insights repository
Experience conducting field research with unionized workforces
Knowledge of Artificial Intelligence (AI) and how it can be applied to UX practices
Strong organizational skills and the ability to label, classify and intelligently build flows and wireframes for complex computer applications are a plus