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User Experience Program Manager Jobs in Toronto, ON

Strong organizational skills and a high degree of diligence; able to manage multiple workstreams ... Rumble is an active participant in the e-verify program. Physical demands of the position: While ...

... UX Designer. This position is a 6 month contract with a possible extension ... In this role, you will work with the Product Management Team, which includes the manager, support ...

UX Designer

Toronto, ON

CA$73K - CA$91K/yr

WHAT YOU'LL DO Product & UX Design Lead the design lifecycle from conceptualization and discovery ... management services. To learn more about Alterna Savings, please visit alterna.ca, X, Facebook ...

Working alongside experienced UX Designers, Product Managers, and Engineers, you'll contribute to solving meaningful user problems through research, ideation, wireframing, prototyping, testing, and ...

UX/UI Designer

Toronto, ON

CA$95K - CA$125K/yr

The UX/UI Designer will join a Global Design group that contributes to a range of product and ... program that leverages the Agile delivery process * Able to apply design principles to complex ...

UI/UX Designer

Toronto, ON · Hybrid

CA$115K/yr

Senior Product Manager Existing Vacancy: Yes Application Deadline: Open until Filled Salary Range ... Retirement savings programs and employer contributions * Professional Growth: Dedicated learning ...

UI/UX Designer

Toronto, ON · On-site

CA$115K/yr

Senior Product Manager Existing Vacancy: Yes Application Deadline: Open until Filled Salary Range ... Retirement savings programs and employer contributions * Professional Growth: Dedicated learning ...

Collaborate with product managers, engineers, and stakeholders to define and implement innovative solutions for product direction, visuals, and experience. * Create personas, user journeys ...

This is an individual contributor role and does not include formal people-management ... Base pay is one part of a comprehensive Total Reward program which also includes flexible and ...

UX/UI Designer

Toronto, ON · Hybrid

CA$78K - CA$90K/yr

About The Role As an Experience Designer (UX/UI) we will depend on you to be an active contributor ... Parental Leave Program * Flexible Working Hours * Work from Home Flexibility * Service Recognition ...

... scalable management of AI agents for any CX use case. Backed by WndrCo, Y Combinator, and Index ... points into actionable UX improvements * Synthesize findings into clear, prioritized ...

Competitive Rewards program including bonus, flexible vacation, personal, sick days and benefits ... management and private banking, corporate and investment banking, and capital markets. At ...

Strong fundamentals in state management and performance optimization * Component design systems ... Employee assistance programs * Other benefits as provided by local policy and eligibility Important ...

Experience planning and leading end-to-end user research programs, including the use of AI to ... Your contributions directly affect how our clients manage financial processes and drive their ...

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User Experience Program Manager information

How does a user experience program manager typically collaborate with design and engineering teams to ensure project success?

A User Experience Program Manager acts as a bridge between design, engineering, and other cross-functional teams, ensuring alignment on project goals, timelines, and deliverables. They facilitate communication, manage stakeholder expectations, and help prioritize features based on user research and business objectives. Regular check-ins, collaborative workshops, and clear documentation are common practices to maintain momentum and address challenges early. This role requires balancing user needs with technical feasibility, making effective collaboration essential for delivering high-quality user experiences.

What are the key skills and qualifications needed to thrive as a user experience program manager?

To thrive as a User Experience Program Manager, you need a solid understanding of UX design principles, project management methodologies, and a background in design, human-computer interaction, or a related field. Familiarity with tools such as Jira, Asana, Figma, and UX research platforms, as well as certifications like PMP or Agile, are commonly required. Exceptional communication, stakeholder management, and leadership skills set outstanding candidates apart. These skills ensure seamless coordination between cross-functional teams, alignment of user needs with business goals, and successful delivery of impactful user experiences.

What is the difference between User Experience Program Manager vs User Experience Designer?

AspectUser Experience Program ManagerUser Experience Designer
CredentialsTypically requires a bachelor’s or master’s in UX, HCI, or related fields; certifications like PMP or UX certifications are commonUsually holds a degree in design, human-computer interaction, or related fields; certifications like NN/g or Adobe are beneficial
Work EnvironmentFocuses on managing multiple projects, coordinating teams, and aligning UX strategies across departmentsCenters on designing user interfaces, creating prototypes, and conducting user research
Employer & Industry UsageCommon in tech companies, agencies, and large organizations with complex UX initiativesFound in design agencies, product teams, and companies emphasizing user-centered design

The User Experience Program Manager oversees multiple UX projects, coordinating teams and strategies, while the User Experience Designer focuses on creating and refining user interfaces and experiences. Both roles require UX knowledge but differ in scope and responsibilities.

What does a user experience program manager do?

A User Experience (UX) Program Manager oversees projects and initiatives that improve the usability and satisfaction of digital products. They coordinate cross-functional teams—including designers, developers, and product managers—to ensure that user experience goals are met on time and within budget. Their responsibilities include setting project timelines, managing resources, and measuring the success of UX improvements. Ultimately, they serve as a bridge between stakeholders and UX teams to deliver products that delight users.

What are popular job titles related to User Experience Program Manager jobs in Toronto, ON?

For User Experience Program Manager jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching User Experience Program Manager jobs in Toronto, ON look for?

The top searched job categories for User Experience Program Manager jobs in Toronto, ON are:

Infographic showing various User Experience Program Manager job openings in Toronto, ON as of July 2026, with employment types broken down into 1% As Needed, 63% Full Time, 33% Part Time, 1% Temporary, and 2% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution.

UX Designer

Rumble

Toronto, ON

Full-time

Re-posted 11 days ago


Job description

About RUM Group Inc.

RUM Group Inc. is an AI infrastructure and video company. Its Quake AI business delivers AI compute as a service, operating AI data centers including GPU and CPU compute, storage, and networking at scale. Rumble, RUM Group's video business and the original tenant of Quake AI, provides creators and enterprises a full suite of video technologies, unlocking reach, scale, and monetization. RUM Group is building the rails of the agentic-first enterprise: the AI compute, cloud infrastructure, and trust layer for the agentic AI future, advancing RUM Group's mission to maximize the power of human imagination. For more information visit www.rum.group.

Rumble is redefining how creators and audiences connect through video, and we're looking for a UX Designer who can raise the bar and set the direction for the experience across our web, mobile, and OTT products. This role is for an expert individual contributor who owns complex problem spaces, brings strong, well-reasoned opinions, and helps shape what we build, not just how it looks.

As a UX Designer at Rumble, you'll be a driving force in defining the future of our product experiences. You'll partner with product and engineering to define problems, propose new patterns and flows, and ensure we make evidence-based decisions that serve both users and the business. You'll be expected to proactively identify opportunities, frame tradeoffs, and drive UX initiatives from discovery through delivery.

You'll set a high bar for craft and systems thinking across our ecosystem: refining interaction models, strengthening our design system, and guiding cross-functional teams toward cohesive, consistent experiences. If you're comfortable challenging assumptions, leading discussions, and advocating for user-centered decisions with clear rationale, you'll have a significant, visible impact on how Rumble feels and functions every day.

Responsibilities
  • Own end-to-end UX for key product areas across web, mobile, and OTT, from discovery and problem framing through to high-fidelity design and launch.
  • Set a bold, forward-looking design vision that meaningfully elevates the quality and cohesion of Rumble's experiences across every platform.
  • Proactively identify usability issues, experience gaps, and new opportunities, and bring forward clear, evidence-based proposals.
  • Translate product strategy, requirements, and research insights into intuitive flows, wireframes, and polished prototypes for stakeholder and executive review.
  • Shape and evolve our interaction patterns, information architecture, and visual language, ensuring consistency and scalability as the product surface area grows.
  • Lead or co-lead discovery activities, such as workshops, journey maps, and concept explorations, to align teams on the problem space and desired outcomes.
  • Plan and run usability studies and other user research, synthesize findings, and translate them into concrete design decisions and product recommendations.
  • Champion, extend, and maintain our design system, including components, pattern libraries, usage guidelines, and documentation, in close collaboration with designers and engineers.
  • Influence product roadmaps by bringing a strong user-centered lens to prioritization discussions and by articulating tradeoffs and impact.
  • Collaborate tightly with engineering to ensure designs are implemented with high quality, validating builds and iterating quickly based on real-world feedback.
  • Create and maintain clear design documentation that supports alignment across cross-functional teams and keeps decisions durable over time.
  • Set a high standard for UX craft, informally mentor teammates where appropriate, and model proactive, ownership-driven behavior.
Qualifications
  • 7+ years designing native mobile apps, responsive web, and/or OTT experiences, with a portfolio that demonstrates end-to-end ownership of complex product work.
  • Strong expertise in Figma and modern design tooling, including components, design systems, and interactive prototyping.
  • Deep understanding of UX and interaction design principles, information architecture, and usability best practices, with a track record of shipping high-impact features.
  • Proven experience creating and maintaining components, pattern libraries, and guidelines documentation as part of a scalable design system.
  • Demonstrated ability to propose solutions, push back constructively, and influence product direction using clear rationale, data, and user insights.
  • Comfort with ambiguity and changing priorities, with the ability to bring structure to loosely defined problems and drive them to outcomes.
  • Strong organizational skills and a high degree of diligence; able to manage multiple workstreams without sacrificing quality.
  • Excellent written and verbal communication skills, including experience presenting work to senior stakeholders and leading cross-functional discussions.
  • Ability to receive and give constructive feedback and translate it into improved outcomes for both the work and the team.
  • Portfolio link required with application.
Preferred Qualifications
  • Strong understanding of branding and visual identity systems, and how they translate into product experiences.
  • Experience in a marketing design agency or in designing marketing and growth-oriented product surfaces.
  • Background working on consumer-facing media, streaming, or social platforms.

Annual Compensation Range:

$100,000 - $120,000 CAD base + benefits + equity (If based in Canada)

$119,000 - $142,000 USD base + benefits + equity (If based in the United States)

Note: The salary range listed for this position is a good faith estimate based on experience, qualifications, and internal compensation structure. The actual salary offered varies depending on the candidate's skill level and experience. This posting refers to an active vacancy within the organization.

Why Our Team Loves Working Here:

  • We are making a significant financial impact for our video creator community; we're proud of their success stories
  • We enjoy challenging the status quo and going head-to-head against Big Tech
  • We aren't afraid to try new things; we act fast and want to win
  • We pay competitive salaries and provide great benefits

EEO Statement:
Rumble is an equal opportunity employer.  We promote an equal playing field where everyone has the same opportunities regardless of race, religion, color, national origin, sex, sexual orientation, age, veteran status, disability status, or any other applicable characteristics protected by law. Rumble is an active participant in the e-verify program.

Physical demands of the position:
While performing the duties of this job, the employee is regularly required to sit for prolonged periods of time while using a computer and/or keyboard. The employee is required to communicate verbally and hear. The employee may be required to walk, reach with hands and arms, balance, and stoop or kneel. The employee may occasionally be required to lift and/or move up to 15 pounds. Specific vision abilities required by this job include clarity of vision at approximately 20 inches or less (i.e., working with small objects or reading small print), including the use of computers.