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Unusual Creative Jobs (NOW HIRING)

The Creative Services Manager will lead our design team and drive innovative packaging solutions ... Attends design consultation meetings for unusual or large-scale projects * Assists team members ...

Associate Creative Director New York, New York, United States Who We Are Hudson Rouge, part of WPP ... We are an agency that prides itself on doing the un-usual, and we also look for unusual talent ...

Lead Developer Evangelist

San Francisco, CA ยท On-site

$180K - $230K/yr

You'll have unusual creative latitude. If developers and product owners in our ICP can evaluate TTS without running into your work, we have not won. Who you are You probably have not done traditional ...

... creative, marketing, and media teams. You'll play a key role in shaping how Rotor Riot appears ... Employee product discounts About Us Unusual Machines is a U.S.-based drone and drone parts company ...

Equipment Engineering Manager

Orlando, FL ยท On-site

$120K - $150K/yr

Drive creative and innovative approaches to equipment design and problem-solving * Ensure project ... Employee product discounts About Us Unusual Machines is a U.S.-based drone and drone parts company ...

Equipment Engineering Manager

Orlando, FL ยท On-site

$120K - $150K/yr

Drive creative and innovative approaches to equipment design and problem-solving * Ensure project ... Employee product discounts About Us Unusual Machines is a U.S.-based drone and drone parts company ...

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Unusual Creative information

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How much do unusual creative jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for unusual creative in the United States is $49.14, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $51.44 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Creative Director, and why are they important?

To thrive as a Creative Director, you need a strong background in visual design, branding, and concept development, often supported by a degree in design, fine arts, or a related field. Mastery of design software like Adobe Creative Suite, familiarity with project management tools, and sometimes certification in design or marketing are typical requirements. Exceptional communication, leadership, and the ability to inspire and guide creative teams are vital soft skills in this role. These skills ensure the creation of compelling campaigns, effective team collaboration, and the realization of innovative ideas that drive brand success.

How does an Unusual Creative typically collaborate with other departments to bring innovative ideas to life?

Unusual Creatives often work closely with marketing, product development, and design teams to brainstorm and execute unconventional campaigns or concepts. Collaboration usually involves regular brainstorming sessions, feedback loops, and iterative prototyping to ensure ideas are both fresh and feasible. Effective communication and openness to experimentation are key, as the role frequently requires pitching bold ideas and adapting them based on cross-functional input. This interdisciplinary approach helps ensure that creative solutions align with overall business objectives and resonate with target audiences.

What is an 'Unusual Creative'?

An 'Unusual Creative' is a professional who specializes in generating innovative, unconventional ideas for campaigns, brands, or projects. Unlike traditional creatives, they intentionally challenge norms and look for original, unexpected solutions to creative problems. They may work in advertising, marketing, design, or the arts, and are valued for their ability to bring fresh perspectives and breakthrough concepts that stand out in crowded markets. Unusual Creatives are often sought after for projects that require disruptive thinking and imaginative storytelling.

What is the difference between Unusual Creative vs Graphic Designer?

AspectUnusual CreativeGraphic Designer
Required CredentialsPortfolio, creative skills, possibly a degree in art or designDegree in graphic design, visual arts, or related field; portfolio often required
Work EnvironmentCreative agencies, advertising firms, freelance projectsDesign studios, marketing departments, freelance work
Industry UsageUsed in advertising, branding, multimedia projectsCommonly employed in branding, print, digital media
Search & Comparison IntentLooking for innovative, unconventional design rolesSeeking traditional or standard visual design roles

Unusual Creative focuses on innovative, unconventional design projects often requiring a strong portfolio and creative flair, while Graphic Designer typically involves more traditional visual design tasks with formal education and standard industry practices. Both roles share similar environments and credentials but differ in their approach and project types.

More about Unusual Creative jobs
What cities are hiring for Unusual Creative jobs? Cities with the most Unusual Creative job openings:
What states have the most Unusual Creative jobs? States with the most job openings for Unusual Creative jobs include:
What job categories do people searching Unusual Creative jobs look for? The top searched job categories for Unusual Creative jobs are:
Infographic showing various Unusual Creative job openings in the United States as of May 2026, with employment types broken down into 18% Full Time, 73% Part Time, and 9% Nights. Highlights an 100% In-person job distribution, with an average salary of $102,207 per year, or $49.1 per hour.
Lead Developer Evangelist - Rime Ai

Lead Developer Evangelist - Rime Ai

Unusual Ventures

San Francisco, CA โ€ข On-site

Full-time

Posted 21 days ago


Job description

The Role

This is not a traditional Developer Relations job. We're looking for a builder with a voice, a camera, and strong opinions about voice AI, who wants to be the developer-facing face of Rime.

You'll own how developers discover, evaluate, and fall in love with Rime. That means making things developers want to watch, read, share, and try, then showing up where developers are (online and in person) to actually have the conversations.

You'll work directly with the Head of Marketing and partner closely with our CEO, product, and engineering teams. You'll have unusual creative latitude. If developers and product owners in our ICP can evaluate TTS without running into your work, we have not won.

Who you are
You probably have not done traditional DevRel before, or you have and you want to burn that playbook. You've likely been one of these:
  • A former founder or early engineer at an AI or dev tools startup, who shipped product, talked to users, and built an audience along the way

  • A technical PMM who's tired of the deck-and-launch cycle and wants to be the one in the videos

  • A creator who happens to be technical, with a real following on YouTube, X, TikTok, or a Substack that developers actually read

  • A product person who realized their best work was the demo videos, the threads, the tutorials, and now wants to do that full-time

What's consistent: you publish. Frequently. You have a body of work we can watch and read right now. You can hold your own in a technical conversation with a senior engineer building a voice agent, then turn around and explain it to a CTO. You have taste.
Who this is not for
  • People whose primary DevRel experience is at a large company, where success looked like KPI dashboards and event budgets

  • People who want to manage a team or a community before they've built an audience themselves

  • People without a public portfolio of video, writing, or social content

  • People who want a content calendar handed to them

What you'll do

You'll propose the cadence. We're not going to tell you to ship two videos a week and a blog post every Tuesday. Bring us a plan for how you'd make Rime unmissable to developers building with voice. We expect that plan to include some mix of:

  • Original video content (tutorials, demos, takes, builds) on the platforms where voice AI developers actually spend time

  • Writing that engineers want to read, on our blog and yours

  • Showing up at events (hackathons, meetups, conferences) and bringing back content from them

  • Real conversations with developers using Rime and the ones we want to win, surfacing what you learn back to product

  • Building things with Rime in public, including reference apps, open-source tools, and demos that get shared

What we're looking for
  • 4+ years working in or adjacent to AI, voice, or developer tools, all of it at early or growth-stage startups

  • A public body of work: a YouTube channel, a meaningful following on X or LinkedIn, a Substack, a GitHub, or some combination, where developers are the audience

  • Demonstrated ability to consistently get technical people to watch, read, and engage with what you make

  • Strong technical fluency. You don't need to be a senior engineer, but you need to be able to build with our API, debug a webhook, and explain how a voice agent stack fits together

  • Comfort on camera and on stage

  • Sharp written voice

  • Founder energy. You can operate without a playbook, prioritize ruthlessly, and ship

At Rime, we...
  • Are outliers

  • Cut through the hype to focus on the craft

  • Move fast with agency and freedom

  • Maintain a growth mindset, finding joy in the struggle

  • Do the right things, knowing that it'll lead to making money

    If that sounds like you too, you'll be a great fit for Rime!

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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