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Unreal Engine Simulation Jobs (NOW HIRING)

Simulation Engineer, Lead

Honolulu, HI · On-site

$86K - $198K/yr

Experience with Unity and Unreal Engine with C# or C++ * Experience with realtime or nearrealtime simulations * Experience with Git, including GitHub, GitLab, or Azure DevOps, CI/CD, test automation ...

Deep experience with Unreal Engine internals and plugin/module development. * Solid understanding of 3D graphics and real-time rendering and simulation concepts. * Proficiency with AI coding tools (e ...

Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for ... Experience creating realistic simulations using Houdini and other simulation packages then making ...

... e.g., Unreal Engine, Unity). Preferred : • Proficiency with industry-standard 3D asset and ... simulators with modern ML frameworks (e.g., PyTorch, TensorFlow) for synthetic data generation or ...

... Unreal Engine, EDGE or similar graphics engines. Company : METECS is a small engineering-services company headquartered in Houston Texas near NASA's Johnson Space Center. Founded in 2003, the company ...

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Unreal Engine Simulation information

See salary details

$39K

$123.4K

$190.5K

How much do unreal engine simulation jobs pay per year?

As of Jun 8, 2026, the average yearly pay for unreal engine simulation in the United States is $123,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,000.00 and $146,500.00 per year, depending on experience, location, and employer.

What is the difference between Unreal Engine Simulation vs 3D Environment Artist?

AspectUnreal Engine Simulation3D Environment Artist
Required SkillsUnreal Engine proficiency, programming, physics, scripting3D modeling, texturing, artistic design
Work EnvironmentGame development, virtual prototyping, training simulationsGame studios, film, visualization projects
Industry UsageSimulation, training, virtual productionGame art, environment design, visual storytelling

Unreal Engine Simulation focuses on creating interactive, physics-based virtual environments using Unreal Engine, often requiring programming and technical skills. In contrast, a 3D Environment Artist specializes in designing visually appealing environments through modeling and texturing. While both roles work within the Unreal Engine ecosystem, Unreal Engine Simulation emphasizes functionality and interactivity, whereas 3D Environment Artists prioritize artistic quality and aesthetics.

What are some common challenges faced when developing simulations using Unreal Engine, and how can new team members effectively address them?

Developing simulations in Unreal Engine often involves navigating complex real-time rendering, integrating physics, and optimizing performance for smooth user experiences. New team members may encounter challenges with managing large asset libraries, ensuring accurate simulation of real-world phenomena, and collaborating with multidisciplinary teams such as artists, programmers, and subject matter experts. To address these challenges, it's helpful to become familiar with Unreal Engine's documentation, utilize version control systems, and maintain open communication with teammates to streamline workflows and share best practices.

What is Unreal Engine Simulation?

Unreal Engine Simulation refers to the use of Unreal Engine, a powerful real-time 3D creation tool, to create interactive and realistic simulations. These simulations can model real-world environments, physical systems, or scenarios for purposes such as training, visualization, research, or entertainment. Unreal Engine offers advanced graphics, physics, and artificial intelligence capabilities, making it popular for industries like gaming, architecture, automotive, and aerospace. Professionals use it to build immersive experiences that closely mimic real-life conditions.

What are the key skills and qualifications needed to thrive as an Unreal Engine Simulation Specialist, and why are they important?

To thrive as an Unreal Engine Simulation Specialist, you need strong proficiency in 3D modeling, programming (especially C++ and Blueprints), and a solid understanding of real-time rendering principles, supported by a degree or relevant experience in computer science, game design, or a related field. Experience with Unreal Engine, source control systems like Git, and certifications such as Unreal Authorized Instructor are highly valuable. Creativity, problem-solving, and effective teamwork are critical soft skills that set top performers apart. These skills enable the development of high-quality, interactive, and performant simulations that meet client or project requirements.
Infographic showing various Unreal Engine Simulation job openings in the United States as of May 2026, with employment types broken down into 20% Full Time, 60% Part Time, and 20% Contract. Highlights an 64% Physical, 3% Hybrid, and 33% Remote job distribution, with an average salary of $123,399 per year, or $59.3 per hour.
Simulation Engineer, Lead

Simulation Engineer, Lead

Booz Allen Hamilton

Honolulu, HI • On-site

$86K - $198K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 4 days ago


Booz Allen Hamilton rating

8.8

Company rating: 8.8 out of 10

Based on 47 frontline employees who took The Breakroom Quiz

9th of 57 rated business consultants


Job description

Simulation Engineer, Lead

The Opportunity:

You build the synthetic worlds that help warfighters decide faster. As a Lead Simulation Engineer, you'll fuse Program of Record (PoR) sims, including NGST, AFSIM, AFMSTT, and SAFESIM, with realtime engines such as Unity and Unreal Engine as well as NVIDIA Omniverse to deliver credible, interoperable LVC environments for IndoPacific missions. You'll set technical direction, mentor engineers, and partner with operators to turn mission questions into datadriven outcomes.

What You'll Work On:

  • Lead architecture and technical delivery of missiongrade simulation solutions spanning AFSIM, AFMSTT, SAFESIM, and NGST and realtime engines such as Unity, Unreal, and Omniverse, ensuring scale, fidelity, and interoperability.

  • Integrate DIS, HLA, TENA, USD, and Omniverse pipelines for multidomain LVC exercises, wargames, and operational analysis.

  • Translate operational concepts, including CONOPS, TTPs, MOP, and MOE into scenarios, models, and data flows aligned to IndoPacific mission threads.

  • Own software quality and implement DevSecOps, CI/CD, automated testing, code reviews, and model validation against ground truth.

  • Mentor and grow a highperforming team to drive backlog, estimation, and delivery against mission milestones.

  • Engage with stakeholders across Service components such as air, maritime, cyber, and space to capture needs and demonstrate outcomes.

  • Advance performance and realism via GPU acceleration, multinode orchestration, and sensor or weapon modeling.

  • Support capture and proposals with credible technical volumes, BOEs, and demos that reflect IndoPacific realities.

Join us. The world can't wait.

You Have:

  • Experience with Unity and Unreal Engine with C# or C++

  • Experience with realtime or nearrealtime simulations

  • Experience with Git, including GitHub, GitLab, or Azure DevOps, CI/CD, test automation, and containerization such as Docker or Kubernetes

  • Experience with modeling and analysis translating operational needs into measurable outcomes such as MOP and MOE, scenario design, and validation

  • Ability to obtain a TS/SCI clearance

  • Bachelor's degree in Computer Science, Engineering, or Applied Mathematics and 2+ years of experience in data engineering, or 5+ years of experience in data engineering in lieu of a degree

Nice If You Have:

  • Experience bridging AFSIM with Unity, Unreal, or Omniverse and composing multiengine pipelines

  • Experience with NVIDIA Omniverse, including USD pipelines, Render and Kit, and SimReady assets for collaborative simulation workflows

  • Experience with GPU and HPC optimization such as CUDA and multiGPU orchestration, physicsbased modeling, or synthetic sensor simulation

  • Experience with Agile leadership, including Scrum and Kanban, backlog management, and mentorship of midlevel engineers

  • Experience with Cloud and edge deployment such as AWS, Azure, and GovCloud/IL environments, IaC, including Terraform, and secure networking

  • Knowledge of RMF or STIG and secure software practices for classified environments

  • Knowledge of JADC2, IndoPacific operational context, and mission thread decomposition

  • TS/SCI clearance

  • Master's degree preferred; Doctorate degree in Engineering or Computer Science a plus

  • DoD 8570 Baseline, NVIDIA Omniverse, Unity, or Unreal Certification

Clearance:

Applicants selected will be subject to a security investigation and may need to meet eligibility requirements for access to classified information.

Compensation

At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being. Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care. Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values. Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen's benefit programs. Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits. We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page.

Salary at Booz Allen is determined by various factors, including but not limited to location, the individual's particular combination of education, knowledge, skills, competencies, and experience, as well as contract-specific affordability and organizational requirements. The projected compensation range for this position is $86,900.00 to $198,000.00 (annualized USD). The estimate displayed represents the typical salary range for this position and is just one component of Booz Allen's total compensation package for employees. This posting will close within 90 days from the Posting Date.

Identity Statement

As part of the hiring process, we will ask you to complete an identity verification process that leverages advanced biometrics and artificial intelligence to ensure authenticity and protect against identity fraud. You are expected to be on camera during interviews and assessments. We reserve the right to take your picture to verify your identity and prevent fraud.

Candidate AI Usage Policy

AI is a part of our daily work at Booz Allen, and we are committed to the responsible and ethical use of AI tools. However, we want to ensure a fair candidate process based on your own skills and knowledge. As part of this commitment, the use of artificial intelligence (AI) or other tools to assist with responses during interviews (whether in-person or virtual) is prohibited unless permission is explicitly provided.

Work Model
Our people-first culture prioritizes the benefits of collaboration, whether it occurs in person or virtually. To support engagement and effective communication, employees working virtually are generally expected to have their cameras on during meetings.

  • Remote: If this position is listed as remote, there may still be occasions when you are required to work in person at a Booz Allen or customer facility.

  • Hybrid: If this position is listed as hybrid, you will be expected to work from a Booz Allen facility frequently, in alignment with leadership expectations and the needs of the role. You may also be required to work from or visit a customer facility.

  • Onsite: If this position is listed as onsite, work will primarily be performed at a Booz Allen office or customer facility, where employees will collaborate directly with colleagues and customers as required by the role.

Commitment to Non-Discrimination

All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local, or international law.


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About Booz Allen Hamilton

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Booz Allen Hamilton is a leading provider of management and technology consulting services to the US government in defense, intelligence, and civil markets. Headquartered in McLean, Virginia, the firm also serves major corporations, institutions, and not-for-profit organizations. Founded in 1914 by Edwin G. Booz, the company has a long-standing tradition of helping clients achieve success by delivering a wide range of consulting services that include strategic planning, human capital and learning, communication, systems development, and others. The company's mission is to empower people to change the world, and it has a reputation for maintaining the highest standards of integrity and-excellence.

Industry

It services

Company size

10,000+ Employees

Headquarters location

McLean, VA, US

Year founded

1914