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Unreal Engine Level Designer Jobs in Spring, TX (NOW HIRING)

Visual Simulations Technician

Houston, TX

$95K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... and infrastructure designs to public audiences. * Maintain high technical and visual quality ...

Visual Simulations Technician

Houston, TX

$95K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... and infrastructure designs to public audiences. * Maintain high technical and visual quality ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... engine driven rotating machinery, AC/DC drive and control systems, and other duties within ... Must have intermediate to advanced level, working knowledge with applicable Data Management ...

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Unreal Engine Level Designer information

See Spring, TX salary details

$71.5K

$80.9K

$88.6K

How much do unreal engine level designer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for unreal engine level designer in Spring, TX is $80,914.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,400.00 and $85,400.00 per year, depending on experience, location, and employer.

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are popular job titles related to Unreal Engine Level Designer jobs in Spring, TX?

For Unreal Engine Level Designer jobs in Spring, TX, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Level Designer jobs in Spring, TX look for?

The top searched job categories for Unreal Engine Level Designer jobs in Spring, TX are:

What cities near Spring, TX are hiring for Unreal Engine Level Designer jobs?

Cities near Spring, TX with the most Unreal Engine Level Designer job openings:

Senior Software Engineer, Simulation Systems

Bot Auto

Houston, TX • On-site

Full-time

Re-posted 12 days ago


Job description

Job Summary:
Bot Auto is focused on developing the next generation of autonomous trucking technology. They are seeking a Senior Software Engineer to build high-performance simulation systems for autonomous vehicle development, collaborating across teams to enhance testing and validation workflows.
Responsibilities:
• Design and develop high-performance simulation infrastructure for autonomous vehicle development and validation
• Build scalable systems for scenario generation, simulation execution, and evaluation
• Develop simulation tooling used by Perception, Prediction, Planning, and Controls teams
• Improve simulation realism, scalability, and operational efficiency
• Collaborate across teams to support testing, validation, and development workflows
• Build infrastructure supporting reinforcement learning and closed-loop evaluation workflows
• Develop systems for synthetic data generation and automated scenario creation
• Collaborate with ML engineers and researchers to integrate learned models into simulation environments
• Explore emerging approaches in world modeling, agent simulation, and Physical AI
• Write production-quality C++ and Python code
• Participate in architecture and technical design discussions
• Build reliable, maintainable, and well-tested systems
• Contribute to code reviews and engineering best practices
• Create clear technical documentation for systems and tools
Qualifications:
Required:
• Bachelor's or Master's degree in Computer Science, Robotics, Electrical Engineering, or a related field
• 3+ years of professional software development experience
• Strong expertise in modern C++ (C++17 or newer preferred)
• Experience designing and developing production software systems
• Strong understanding of: Multithreading and concurrency, Memory management, Performance optimization, Software architecture and system design
• Experience working with simulation, robotics, gaming, or autonomous systems
Preferred:
• Experience with simulation platforms such as: CARLA, Isaac Sim, Unreal Engine
• Familiarity with reinforcement learning concepts and workflows
• Experience with agent-based simulation or closed-loop simulation systems
• Experience building synthetic data generation pipelines
• Experience with ROS or ROS2
• Experience with cloud-native infrastructure such as Docker, Kubernetes, AWS, or GCP
• Familiarity with machine learning infrastructure and large-scale data processing systems
Company:
Transforming American Transportation with Autonomous Trucks Founded in 2023, the company is headquartered in Houston, USA, with a team of 51-200 employees. The company is currently Growth Stage.