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Unity Jobs in Oregon (NOW HIRING)

Showing results 21-40

Unity information

See Oregon salary details

$27.4K

$115.7K

$192K

How much do unity jobs pay per year?

As of Sep 7, 2026, the average yearly pay for unity in Oregon is $115,719.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,275.00 and $143,128.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity developers are professionals who use the Unity game engine to design, develop, and deploy interactive 2D and 3D content, such as video games, simulations, and virtual or augmented reality experiences. They are skilled in programming languages like C# and are knowledgeable about the Unity Editor and its tools. Unity developers often collaborate with artists, designers, and other programmers to create engaging and functional applications for various platforms, including mobile, PC, console, and web.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong skills in C# programming, 3D/2D game development, and a solid understanding of computer graphics and mathematics, often supported by a degree in computer science or a related field. Familiarity with the Unity Engine, version control systems like Git, and experience with tools such as Visual Studio and asset management platforms are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These abilities are crucial for delivering high-quality interactive experiences, efficiently resolving technical challenges, and collaborating within multidisciplinary teams.

What are some common challenges faced by Unity developers when working on cross-platform projects?

Unity Developers often encounter challenges related to platform-specific bugs, performance optimization, and ensuring consistent user experiences across devices. Each platform (such as iOS, Android, PC, or console) may have unique requirements or limitations, requiring careful testing and sometimes custom code adjustments. Collaborating closely with QA teams and leveraging Unity's extensive documentation can help address these challenges efficiently.

What is the difference between Unity Developer vs Unity Programmer?

AspectUnity DeveloperUnity Programmer
Primary RoleDesigns and develops interactive content, including game mechanics and user interfaces.Writes and implements code to bring game features and functionalities to life.
Skills & CertificationsProficiency in Unity, C#, UI/UX design, and possibly 3D modeling.Strong C# programming skills, Unity scripting, debugging, and optimization.
Work EnvironmentGame studios, AR/VR companies, interactive media firms.Game development teams, software companies, tech startups.

While both roles work within the Unity ecosystem, Unity Developers focus on designing and integrating game features, whereas Unity Programmers concentrate on coding and technical implementation. Understanding these differences helps in choosing the right career path or job focus within Unity-based projects.

What are popular job titles related to Unity jobs in Oregon?

For Unity jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Unity jobs?

Cities in Oregon with the most Unity job openings:

Infographic showing various Unity job openings in Oregon as of August 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $115,719 per year, or $55.6 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

New Moon Production

OR โ€ข On-site

Full-time

PTO

Posted 6 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time