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Unity Engineer Jobs (NOW HIRING)

Looking for a Unity Developer to join a small, fast-moving team building simulation applications ... This role suits a strong software engineer who is comfortable in new technical territory, moves ...

Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with artists, designers, and engineers from broad technical backgrounds to solve difficult problems and ...

Unity Developer

San Antonio, TX · On-site +1

$55K - $126K/yr

Share Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with artists, designers, and engineers from broad technical backgrounds to solve difficult problems and ...

Unity 3D Engineer, Senior

$107K - $146K/yr

They are seeking a Senior Unity 3D Engineer to enhance the government's advanced analytics capabilities by developing algorithms and predictive analytics, while working closely with clients to solve ...

About the role We're looking for a Senior Software Engineer (Unity / C#) to build and scale a 3D Human Machine Interface (HMI) and its supporting content delivery pipeline for real-world autonomous ...

Implement UI/UX and gameplay dynamics in Unity. * Discover new generative AI models and implement them into the DreamForge tech stack. * Create and maintain high-quality mobile builds. * Dream up new ...

Title: Unity Game Solutions Engineer Location: Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution ...

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Unity Engineer information

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$67.5K

$117.9K

$155.5K

How much do unity engineer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for unity engineer in the United States is $117,857.00, according to ZipRecruiter salary data. Most workers in this role earn between $96,000.00 and $139,000.00 per year, depending on experience, location, and employer.

What is a Unity Engineer job?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

What are some common challenges faced by Unity Engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What are the key skills and qualifications needed to thrive in the Unity Engineer position, and why are they important?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

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Infographic showing various Unity Engineer job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $117,857 per year, or $56.7 per hour.

$85/hr

Other

Posted 10 days ago


Job description

Position Description: Summary
Rios Partners is a mission-driven consulting firm creating positive change by delivering value for our clients, investing in our employees, and solving tough problems that benefit our local and global communities. We ground our approach in empathy, enabling our team members to better hear our customers’ challenges and work together to develop effective solutions. As a team, we know what it takes to move organizations forward with measurable, sustainable results.
Our primary consideration when evaluating candidates is alignment with our Mission and Values, which can be found at http://www.riospartners.com/mission-and-values/.
Role Overview:Looking for a Unity Developer to join a small, fast-moving team building simulation applications. You would own meaningful portions of software development (e.g., from feature work through production deployments) in environments with infrastructure and compliance constraints. This role suits a strong software engineer who is comfortable in new technical territory, moves fast without cutting corners, and has the instincts to make decisions today that don't create problems down the road. Hours per week is currently at 40 but it should be part-time support over time (20 hours per week). 2. Tasks and Duties of the Role: Develop, maintain, and extend Unity applications targeting vehicle simulation contextsIntegrate applications with distributed messaging systems, including DIS (Distributed Interactive Simulation) and ROS2Participate in and maintain CI/CD pipelines, including automated build, test, and deployment workflowsRefactor and improve production codebases, including under deployment pressure and time constraintsContribute to testing strategy and uphold code quality standards appropriate for mission-relevant applicationsIdentify and flag development decisions that could create downstream compliance issues in managed or accreditation-sensitive network environments (e.g., ATO)Collaborate with a small cross-functional team, taking ownership of tasks from scoping through delivery3. Required SkillsProficient Unity development, with shipped or production-deployed applicationsStrong software engineering fundamentals: clean architecture, test discipline, and readable codeHands-on experience with CI/CD pipelines and production deployment workflowsDemonstrated experience refactoring existing codebases, including in fast-moving or high-pressure situationsAbility to work effectively in a startup or similarly resource-constrained, ambiguous environmentCommunication skills sufficient to surface technical risks early and collaborate without heavy process4. Preferred SkillsPrior exposure to XR developmentFamiliarity with DIS or ROS2 messaging protocols, or other domain-specific real-time messaging systemsAwareness of network and infrastructure constraints in managed, regulated, or classified environmentsExperience with containerization (Docker, Kubernetes) or infrastructure-as-code toolingBackground in vehicle simulation, physics-based environments, or defense/research applications5. Minimum years of relevant experience3+ years of professional software development experience2+ years working with Unity in a production context6. Required Education: Bachelor's degree in Computer Science, Software Engineering, or a related technical field — or equivalent demonstrated experience7. Preferred Certifications: Unity Certified Professional: ProgrammerRelevant cloud or DevOps certifications (AWS, Azure, GCP, or equivalent) supporting CI/CD and deployment workCompTIA Security+ or equivalent, for candidates expected to operate in accreditation-sensitive environments $85.00 - $85.00 Hourly