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Unity Engineer Jobs (NOW HIRING)

We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...

Unity Team Lead role requires:*** 5+ years of experience as Unity developer (C# - Must) 2+ years experience leading and managing development teams Strong Unity experience in mobile game development ...

Unity Developer

Arlington, VA ยท On-site

$85/hr

Looking for a Unity Developer to join a small, fast-moving team building simulation applications ... This role suits a strong software engineer who is comfortable in new technical territory, moves ...

Role Summary We're seeking a pragmatic, mission-driven Senior Unity Developer to join our small, high-ownership team building Magpie's next generation of learning games. You'll wear many hats, work ...

Implement UI/UX and gameplay dynamics in Unity. * Discover new generative AI models and implement them into the DreamForge tech stack. * Create and maintain high-quality mobile builds. * Dream up new ...

Unity 3D Engineer, Senior

$107K - $146K/yr

They are seeking a Senior Unity 3D Engineer to enhance the government's advanced analytics capabilities by developing algorithms and predictive analytics, while working closely with clients to solve ...

Staff Product Designer, Unity AI

Mountain View, CA ยท On-site

$181K - $223K/yr

Collaborate closely with product managers and engineering to shape roadmaps, flush out product ... Unity also enables teams across industries like automotive, manufacturing, and healthcare to design ...

VR Software Engineer

Culver City, CA ยท On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical challenges, writing clean, efficient code, and collaborating closely with a multidisciplinary team of ...

Title: Unity Game Solutions Engineer Location: Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution ...

About the role We're looking for a Senior Software Engineer (Unity / C#) to build and scale a 3D Human Machine Interface (HMI) and its supporting content delivery pipeline for real-world autonomous ...

VR Software Engineer

Culver City, CA ยท On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical challenges, writing clean, efficient code, and collaborating closely with a multidisciplinary team of ...

Unity Software Developer - Harrison, OH We are seeking an experienced Unity Developer to join our team. The Unity Developer will be responsible for developing and implementing HMI (Human Machine ...

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Unity Engineer information

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$67.5K

$117.9K

$155.5K

How much do unity engineer jobs pay per year?

As of Jun 6, 2026, the average yearly pay for unity engineer in the United States is $117,857.00, according to ZipRecruiter salary data. Most workers in this role earn between $96,000.00 and $139,000.00 per year, depending on experience, location, and employer.

What is a Unity Engineer job?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

What are some common challenges faced by Unity Engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What are the key skills and qualifications needed to thrive in the Unity Engineer position, and why are they important?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

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3D Game Programmer (Unity)

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA โ€ข On-site

Full-time

Posted 6 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About Us
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio-we're the team behind nijiใƒปjourney.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We're Building
We've developed an in-house LLM storytelling system that blends AI, story, and gameplay-going far beyond shallow "chat-only" experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
About The Role
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us
Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
You may be a good fit if:
You love anime and the anime aesthetic
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in Unity
Bonus points if the game is first-person.
You're good at 3D character animation
Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.