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Unity 3D Developer Jobs (NOW HIRING)

They are seeking a Senior Contract Software Engineer to lead and develop key game and engine ... Required : • Expert proficiency in C# and Unity 3D game development. • Strong experience with ...

... final Unity integration. * Work closely with art and engineering to turn ideas into shipped ... You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of ...

Unity Developer

Boulder, CO · On-site

$70 - $100/hr

Manage 3D assets and infrastructure * Perform testing and Q&A Requirements * 2+ years of industry experience * Has worked with a modern game engine (Unity | Unreal), computer graphics, or 3D assets.

New

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... or engineer. * 2+ years of experience developing and maintaining tools and writing scripts within ...

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... or engineer. * 2+ years of experience developing and maintaining tools and writing scripts within ...

While the work leverages Unity and real-time 3D systems, the focus is on building scalable ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

While the work leverages Unity and real-time 3D systems, the focus is on building scalable ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

We are seeking a Unity Software Developer to help create highly interactive, visually stunning ... Exposure to 3D modeling or asset pipelines (e.g., Blender) * Basic experience with motion graphics ...

Working under the direction of a senior VDB Developer, this individual creates and refines 3D ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

Working under the direction of a senior VDB Developer, this individual creates and refines 3D ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

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Unity 3d Developer information

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$32.5K

$108.5K

$180K

How much do unity 3d developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for unity 3d developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Unity 3D developer?

A Unity 3D Developer is responsible for designing, developing, and optimizing interactive 3D applications, games, or simulations using the Unity game engine. They write scripts in C#, implement game mechanics, integrate assets, and ensure smooth performance across different platforms. Unity developers collaborate with designers, artists, and other developers to create immersive user experiences. Their work may also involve debugging, testing, and maintaining code to enhance usability and performance.

What are the typical daily responsibilities of a Unity 3D developer?

A Unity 3D Developer typically spends their day designing, coding, and testing interactive features or gameplay systems within the Unity engine. Responsibilities may include collaborating with artists and designers to integrate 3D assets, optimizing performance for different platforms, and troubleshooting code or visual errors. Developers often participate in team meetings to discuss project requirements or resolve technical challenges, and regularly use source control tools to manage their work. The role requires juggling multiple tasks while maintaining effective communication with other team members to deliver a smooth, cohesive product.

What are the key skills and qualifications needed to thrive as a Unity 3D developer?

To thrive as a Unity 3D Developer, you need a solid background in C# programming, 3D mathematics, and experience with the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control tools like Git, 3D modeling software integration, and up-to-date Unity certifications are typical technical requirements. Strong problem-solving skills, creativity, and collaborative communication abilities set standout candidates apart. These skills are crucial for developing high-quality, interactive 3D applications and effectively contributing to dynamic development teams.

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What cities are hiring for Unity 3D Developer jobs?

Cities with the most Unity 3D Developer job openings:

What are the most commonly searched types of Unity 3D Developer jobs?

The most popular types of Unity 3D Developer jobs are:

What states have the most Unity 3D Developer jobs?

States with the most job openings for Unity 3D Developer jobs include:

Infographic showing various Unity 3D Developer job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 2% Part Time, and 16% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Software Engineer (Apps) 2

DGN Technologies

Sunnyvale, CA • On-site

Other

This job post has expired today. Applications are no longer accepted.


Job description

Primary Function of Position

We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team at Intuitive Surgical. Our team’s mission is to leverage emerging technologies to help accomplish Intuitive’s mission of advancing minimally invasive care. Our primary customeris Intuitive's Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.

As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware. As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction. You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.

The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities

 Support senior developers in the completion of their tasks.

 Scope and estimate your own work accurately, and flag slippage early when estimates change.

 Independently build features from clearly scoped, step-by-step direction.

 Collaborate with cross-functional team of developers, designers, and QA.

 Create good documentation for features and techniques that were tried and rejected or implemented.

 Ability to transfer knowledge to and from team-mates.

 Architect software in a modular fashion to support scalable, reusable features.

 Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.

 Apply good software engineering practices to write elegant, maintainable, reusable code.

Minimum Requirements

 BS in computer science or related fields. MS or higher a plus.

 3+ years of real-world experience developing and shipping Unity-based applications or video games.

 Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.

 Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro.

 Strong knowledge and understanding of C#, OO programming patterns, and software architecture.

 Ability to self-test, debug and verify own work before handing off to QA.

 Strong knowledge of using Git for source control, branching, and PRs.

 Great communication skills and ability to excel in a collaborative team environment.

Bonus Characteristics

 Ability to create UI/UX assets in Unity.

 Experience writing graphics shaders in Unity.

 Experience programming in other languages like Python, C++.

 Experience developing Android applications in Java or Kotlin and using ADB.

 Experience in creating and using animated 3D models.

 Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.

 Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.